Information Technology Jobs in Hawthorne
350 positions found — Page 2
Why Join Us
Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.
Responsibilities
We are looking for an experienced Cinematic Tech Designer to prototype and build high-end cinematic gameplay experiences. This role involves collaborating with level designers, cinematics director, and cinematics designers to design, prototype, and implement complex, AAA-quality cinematic gameplay sequences. The ideal candidate has a strong background in interactive and scripted cinematic experiences, with an emphasis on design and technical implementation within a game engine. Should be someone who can guide a project from start to finish, taking the sequence from rough design to finished, polished experience. Candidate should be able to work quickly, creating rapid prototypes to test and troubleshoot high-level design, before using blueprints or scripting to create the final version.
We invite you to apply for this role if you are looking to start an exciting journey at a growing studio.
What You'll Be Doing:
- Collaborate closely with level designers, cinematics designers, and cinematics director to design, prototype, and build AAA cinematic gameplay experiences;
- Ensure that design and implementation are done in a systemic and modular way that is able to be used by designers in other departments;
- Quickly produce and iterate prototypes based on project needs and feedback;
- Design and implement miscellaneous other gameplay systems as needed;
- Provide backend system support to ensure smooth integration and functionality;
- Optimize and debug systems to ensure a seamless player experience;
- \ Stay updated with industry trends and advancements in game design and technology.
Qualifications
We Expect You To Have:
- Professional experience working on tech design or tech art, and high-end cinematic gameplay experiences, for at least five years total;
- Tech-centric skill set with a passion for cinematics;
- The ability to quickly produce and iterate on prototypes;
- The ability to troubleshoot and debug complex systems, and to solve problems that arise on the border between cinematics and gameplay;
- Proficiency in blueprints and scripting languages;
- Strong communication and collaboration skills, with the ability to work effectively in a team environment;
- Passion for gaming and a deep understanding of what makes gameplay fun and engaging.
Even Better If You Have:
- Experience working with Unreal Engine;
- Experience working on AAA game titles;
- Experience working on 3rd person ARPG style games;
- Love of film or high-end action gameplay sequences;
Additional Information
- Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site);
- Current working hours: Monday – Friday, 11am – 8pm Pacific Time (including one-hour break)
- The estimated base pay range for this role is: 130-160k USD.
Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.
Bestica is seeking a travel nurse RN Endoscopy for a travel nursing job in Santa Monica, California.
Job Description & Requirements
- Specialty: Endoscopy
- Discipline: RN
- Start Date: 04/06/2026
- Duration: 13 weeks
- 40 hours per week
- Shift: 8 hours, days
- Employment Type: Travel
Start date: ASAP
Ratios: 1:3
Years of experience REQ: 2 years
First-timers accepted: Yes
Certs REQ: BLS
Is on-call REQ? Call is 1 week day and 1 weekend a month.
Locals accepted: Yes
Pending License accepted: No
RTO Restrictions: Must be noted at time of submittal
3230685
About Bestica
We are a trusted provider of solutions in Information Technology and Healthcare sectors to the DoD, Federal and Commercial markets. Our guiding principle and core values help us care for our people and the community; and build a culture of excellence which in turn helps us achieve our organizational objective of exceeding customer’s expectations in each and every project. Headquartered in San Antonio, TX, we were founded in 2005 and are certified as an 8(a) Business.
Benefits
- Referral bonus
Why Join Us
Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.
Responsibilities
As a Senior Level Designer you will be the creator that structures the game concept, creates and fulfills the environment of each level. You will also oversee the implementation and update of the core logic components that are necessary for these levels to work.
What You’ll Be Doing:
- Create a complete and fascinating level for single player;
- Apply core map level building principals to Points of Interest inside an open world map;
- Work closely with writers to ensure a blend of gameplay and story;
- Ensure the quality and consistency of your work from conception to delivery by correcting bugs and iterating based on peer assessment;
- Actively participate in peer reviews of additional game modes and levels.
Qualifications
We Expect You To Have:
- 4+ years’ experience in game industry as a level designer role;
- Shipped at least one project on a level design role;
- Worked on ARPG genre in a level design role;
- Deep knowledge of game editor tools such as Radiant, Unreal, Unity or Crytek Editors;
- A strong demonstrable portfolio of personal and/or professional work;
- A proactive, self-driven teammate with outstanding problem-solving abilities;
- Capability of communicating well both verbally and in writing.
Even Better If You Have:
- Experience in shipping AAA games;
- Experience in shipping large open world games;
- Experience in Unreal 4/5 projects.
Additional Information
- Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site)
- Working hours: 11am – 8pm (including one-hour break);
- Salary: $90-180k/year depending on experience.
Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.
Why Join Us
Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.
Responsibilities
Yotta is in the process of staffing up the R&D team located in Los Angeles, with talented game professionals to build our first AAA open world game project. We are looking for a talented and experienced lighting expert who will report to the game director and collaborate with other teams like the cinematics team and technical art team to help create a highly immersive game environment and cutscenes.
What You'll Be Doing:
- Create lighting for all game world environments when taking into account the requirements of gameplay, game narrative and game feel;
- Collaborate with different team members such as level, mission, and narrative designers to present the perfect visuals and the resulting player experience;
- Adjust in-game lighting according to the art directions and the requests of artists;
- Make use of lighting system tools to streamline processes;
- Create lighting for cutscenes, working alongside the Cinematic Director;
- Teach other team members about the finer points of lighting in AAA game design.
Qualifications
We Expect You To Have:
- Over 5 years working experience in lighting;
- Participated in the production of at least 2 shipped AAA games in lighting role;
- Familiarity with Unreal Engine 5 and 3D softwares, especially Lumen in UE5;
- Deep knowledge base in the art of lighting, including the use of light, color, source, brightness, and shadow;
- In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools;
- Highly self-motivated, great communication skills and team spirit;
- Passion for the game industry.
Even Better If You Have:
- Experience working with international teams in different time zones.
Additional Information
- Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site)
- Working hours: 11am – 8pm (including one-hour break);
- Salary: 100-140k/year depending on experience.
Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.
- Both Overview Information Systems Technicians, Cryptologic Technician Networks, and Intelligence Specialists keep the Fleet connected, informed, and secure by operating and defending networks, conducting cyber operations, and producing intelligence for decision makers across the Navy.
Key Responsibilities As an Information Systems Technician, design, operate, secure, and restore networks, servers, and communication systems that support naval operations; as a Cryptologic Technician Networks specialist, conduct offensive and defensive cyber operations, investigate and track adversary activity, and help protect Navy networks and critical systems; as an Intelligence Specialist, collect and analyze information on adversaries, environments, and weather and create intelligence products and briefings for commanders.
What to Expect High tempo, mission critical work supporting around the clock operations and watch floors; mix of help desk and user support, network and systems administration, incident response, and planned maintenance; continuous learning in cyber tools, network defense, signals analysis, and intelligence production; strict requirements for handling classified information and complying with security and information assurance standards; shift work, duty rotations, and deployments afloat and ashore.
Work Environment Worldwide assignments ashore at information warfare and intelligence commands and afloat on ships, aircraft, or submarines; work in secure facilities, server rooms, operations centers, and shipboard communications spaces; close teamwork within information warfare and intelligence teams and with supported operational units.
Pathways, Training & Advancement Recruit Training followed by Class A School in an information warfare specialty, such as IT or CTN at information warfare training sites and IS at intelligence training commands; advanced C schools and follow on training in areas such as cyber operations, network defense, digital forensics, signals analysis, targeting, imagery, language, and mission systems; progressive advancement based on qualifications, performance, and warfare pins such as Information Warfare and platform specific warfare designations.
Direct enlistment into IT, CTN, or IS pipelines from civilian life based on aptitude, security clearance eligibility, and Navy needs; in service conversion opportunities for qualified Sailors who meet screening criteria and community requirements; Reserve accession pathways for prior service or qualified civilian professionals when manning needs allow.
Qualifications All Navy jobs require meeting general enlistment or commissioning standards, which typically include: Eligibility to serve in the United States Navy, which may involve United States citizenship or other legal residency and work status, depending on the program and current law and policy A high school diploma or equivalent for enlisted positions, and a bachelor's or qualifying professional degree for officer positions Meeting age limits that vary by program and are set in law and Navy policy.
Some communities have more restrictive age ranges Meeting medical, vision, and dental standards, including body composition and physical fitness requirements, with some jobs requiring more demanding standards Meeting character and conduct standards, including background screening Achieving required test scores for your program, such as the Armed Services Vocational Aptitude Battery for enlisted roles or officer qualification tests for officer programs Eligibility for a security clearance when required for your rating or designator Additional qualifications can include specific skills, education, licensure, or experience that are unique to a job or community and will be reviewed with you by a recruiter.
Additional qualifications for this job may include: United States citizenship or equivalent status as allowed by law and policy, with most billets requiring citizenship; high school diploma or equivalent; at least 17 years of age; strong interest and aptitude in computers, networks, cyber operations, and analytical work; eligibility for a security clearance at the Secret or Top Secret level depending on the billet.
Education Education benefits are available through standard Navy programs such as Tuition Assistance, the Post-9/11 GI Bill, ACE-recommended college credit for Navy training, Navy COOL-funded certifications, USMAP apprenticeships, and other Navy College Program opportunities.
Specific options depend on the Sailor's status, training, and current Navy policy.
Pay, Benefits & Service Pay, benefits, and service commitments follow standard Navy Active and/or Reserve policies for this type of role, including basic pay, allowances when eligible, health coverage, and retirement options.
Exact entitlements, special pays, and service obligations depend on program, component, years of service, and current law and Navy guidance.
Incentives Incentives such as bonuses, special pays, and loan repayment may be available at times for specific ratings or communities, but they change frequently and cannot be guaranteed.
Applicants must confirm current incentives and eligibility with an official Navy recruiter or authoritative Navy source.
Notes and Disclaimers This description is a general overview of typical duties, training, and opportunities in this community.
It does not replace official Navy instructions, policies, or contracts and does not guarantee specific assignments, training, incentives, or outcomes.
Actual opportunities depend on Navy needs, individual performance, screening results, and current law and policy.5c143e31-5e48-4549-b638-05792d185386
About Wave Health
Wave Health, powered by Treatment Technologies & Insights, Inc. (TTI), aims to improve treatment experiences and outcomes for patients with cancer and chronic illnesses. We develop custom software and mobile applications to help patients manage their treatment and generate insights on their personal experiences with high-acuity or chronic conditions.
We have aggressive plans to continually enhance our infrastructure, and due to ongoing partnerships and strategic growth, we are seeking to grow our Engineering Team.
The Role
TTI is looking for a Senior Backend Engineer to join our platform team. This team member will play a critical role in designing and building the APIs and services that power the Wave Health platform.
As part of a team providing core system functionality that other engineers build upon, we are looking for someone who can not only tackle tough technical problems but also collaborate and evangelize best practices across teams. We value engineers who bring fresh ideas and are willing to own problems through to a solution. You should be comfortable working in a fast-paced startup culture and have experience architecting complex, production-grade healthcare systems.
This is a Hybrid (in-office 3x per week) role.
Required Qualifications
- BS/BA degree in Computer Science or equivalent practical experience
- Solid understanding of Computer Science fundamentals
- 5+ years of relevant backend engineering experience
- Proficiency in PHP and the Laravel framework
- Strong experience with MySQL, including query optimization, indexing strategies, and database architecture
- Experience designing and building RESTful APIs at scale
- Experience in architecting complex systems with high security, reliability, and scalability requirements
- Familiarity with healthcare data privacy requirements (e.g., HIPAA compliance)
- Experience contributing to architecture decisions in production environments, handling sensitive data
- Ability to mentor and support other engineers through code reviews and technical guidance
Nice to Have
- Experience with AWS services (EC2, EKS, RDS, S3, CloudFormation, etc.)
- Knowledge of HL7 FHIR standards and healthcare interoperability protocols
- Experience integrating with Electronic Health Record (EHR) systems
- Experience with containerization and orchestration (Docker, Kubernetes)
- Familiarity with CI/CD pipelines and DevOps practices
- Experience with microservices architecture patterns
- Exposure to mobile API development for iOS and Android platforms
What You Will Do
- Design, build, and maintain backend services and APIs that power the Wave Health platform
- Architect scalable solutions for chronic condition management and patient data workflows
- Collaborate with mobile (iOS and Android) teams to define and optimize API contracts
- Drive technical decisions on system design, data modeling, and service architecture
- Ensure platform security and compliance with healthcare regulations (HIPAA, GDPR)
- Improve system reliability, performance, and observability across the platform
- Participate in code reviews and contribute to engineering best practices and standards
Why Wave Health
- Mission-driven work improving the lives of cancer and chronic illness patients
- Small, collaborative engineering team where your contributions have an outsized impact
- Opportunity to shape the technical direction of a growing healthcare platform
- Work with modern tooling and cloud-native infrastructure
- Fast-paced startup environment with room for growth and leadership
Expected Salary Range: $130 - 150k
Our client is looking for a freelance Production Artist to help with production ready assets across social, digital, and print platforms. This role will report to the Senior Design Director, this role will focus on translating approved creative concepts into polished, production-ready deliverables that meet brand standards and business objectives.
*** this is 20-25 hours onsite ***
This is a hands-on production role ideal for someone who thrives in a fast-paced marketing environment and has strong experience preparing assets for multiple channels and formats.
Responsibilites:
- Execute production-ready creative assets across:
- Social media (static posts, stories, paid social)
- Digital marketing (emails, banner ads, web assets)
- Print materials (POS, sales sheets, packaging updates, collateral)
- Resize, adapt, and version creative across multiple formats and specifications
- Ensure all files are accurate, on-brand, and optimized for their intended platform
- Prepare final files for print and digital distribution
- Maintain brand consistency across all touchpoints
- Collaborate closely with design, marketing, and cross-functional teams
- Manage multiple projects simultaneously while meeting tight deadlines
- Maintain organized file systems and follow production workflows
- Retouch and refine product and lifestyle imagery as needed
- Asset management
Qualifications:
- 5+ years of experience as a Production Artist or Graphic Designer
- Strong expertise in Adobe Creative Suite (Photoshop, Illustrator, InDesign)
- Figma experience is a plus
- Proven experience producing assets for social, digital, and print
- Solid understanding of digital specifications (file sizes, formats, platform requirements)
- Print production knowledge (bleeds, dielines, color profiles, prepress setup)
- Strong typography and layout skills
- High attention to detail and commitment to quality control
- Ability to work independently while collaborating cross-functionally
- Comfortable in a fast-paced, deadline-driven environment
Lori Sklarski
Senior Technical Recruiter, PRI Technology
Direct:(973)-354-2797
Office: 973.732.5454 x27
Cell: 973.432.9968
Our client in Torrance is seeking an experienced Buyer III to support procurement activities for government programs. The role involves sourcing materials, negotiating with suppliers, issuing purchase orders, and ensuring compliance with government procurement regulations.
Because most work supports U.S. Government prime contracts, experience with DCMA CPSR (Contractor Purchasing System Review) processes is highly important. The buyer will be responsible for preparing CPSR-compliant PO folders and documentation prior to issuing purchase orders, including managing contract flow-down requirements to suppliers.
Key Responsibilities
- Source and purchase materials, components, and services
- Negotiate pricing, delivery, and supplier agreements
- Prepare CPSR-compliant PO documentation and approval folders
- Ensure government contract flow-down requirements are included in POs
- Track supplier performance, delivery schedules, and inventory needs
- Resolve supplier, delivery, and invoice issues
- Work with engineering, planning, production, and finance teams
Required Qualifications
- Bachelor’s degree or 8+ years of procurement/buying experience
- Experience with ERP systems (Oracle preferred)
- Strong Excel and Microsoft Office skills
- Knowledge of government procurement regulations (FAR, DFAR, ITAR)
- Experience with DCMA CPSR processes and PO justification requirements
- Strong negotiation, organization, and problem-solving skills
- Experience sourcing technical components such as machined parts, electronics, PCBA, cables, connectors, and hardware
Neros is a defense technology company rebuilding America's drone industrial base. We design and manufacture high-performance unmanned systems that are tested in combat, iterated at startup speed, and built at massive scale. Our team culture is fast, hands-on, and obsessed with closing the gap between design and deployment.
As drones transform the character of warfare, Neros is delivering the systems the West needs to compete on the modern battlefield and deter the adversaries of democracy. We're hiring engineers, operators, and builders who want to move fast, take on extreme ownership, and get capability into the hands of warfighters in months, not years.
Join as a founding member of the Supply Chain team. To scale in relation to our exploding demand, the Strategic Sourcing Manager will work directly with our Head of Supply Chain in ramping up our production and building the team to do so. This Strategic Sourcer will lead procurement, planning and fulfillment, supplier development/quality and inventory. The ideal candidate will have a broad understanding of aerial systems with the desire and capability to take on new challenges in unfamiliar areas to help keep soldiers off the battlefield. In addition, this individual will be responsible for:
- Leading the commodity strategy of all electronic systems including PCB's, EEE components and more
- Develop, and manage the supply base to enable quick prototype deployment and introduction to scalable production for drone integration
- Develop and manage purchase part inventory plans
- Independently question the requirements of our engineers regarding tolerance, lead times, etc.
- Act as the supplier interface for all RFIs, RFPs and RFQs
- Independently negotiate contracts including pricing, technical requirements, scope, and terms involving responsibility, liability, and intellectual property
- Visit supplier facilities and accurately assess operational capability, financial health, and capacity in order to award contracts in support of new product development and long-term production
- Work collaboratively with internal teams on sourcing strategy, market analysis, trade-off analysis reviews, make v buy, and supplier roadmaps with engineers to support cost, quality, and delivery targets
- Partner with internal stakeholders on requests for information, request for proposal, and request for quotation
You should have the following:
- Bachelor's degree in engineering, supply chain or business
- 4+ years of procurement or supplier management experience
- Experience in electro-mechanical systems procurement
- Ability to travel both domestically and internationally
US Salary Range
$120,000 - $170,000 USD
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are considered part of Neros' total compensation package.
We're an equal opportunity employer. We welcome all applicants without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.
Location: Torrance California 90501
Duration: 12 Months
Work Type: Onsite
Shift: 2nd Shift 2pm-10:30pm
Position Overview:
Working hours will be 2pm-10:30pm
There will be a 10% shift differential
- Masks or unmasks various products and parts for painting or selective plating. Interprets blueprints, work instructions, both written and verbal instructions, to determine the most effective procedures for masking various products.
- Uses masking tape, paint, various types of wax and protective devices to selectively mask off certain sections of parts and/or units that are to be painted or plated.
- Uses various hand tools such as punches, scissors, brushes, knives or razor blades to cut and remove tape.
- Position protective coatings on parts or units in accordance with instructions. Removes tape, wax, paint and other protective coatings after selective painting or plating process has been completed. Touches up paint damaged parts using a brush.
- Adheres to all processing specifications necessary to achieve blueprint requirements and quality of the hardware.
- Demonstrates excellent safety practices and habits to ensure all rules are obeyed and implemented.
- Keeps work area clean. Performs other related duties as required.
- This job requires access to US export-controlled information.
- Must be computer-literate