Engineering Structures Elsevier Jobs in None, CA
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Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.
You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.
** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 2–5 years of professional game design experience on shipped titles.
- At least 1 shipped AAA title, bonus points for sports titles.
What You'll Work On:
- Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
- Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
- Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
- Contribute to documentation including design specs, tuning notes, and mode rule definitions.
- Participate in playtests and use feedback and player telemetry to evolve and balance systems.
- Maintain knowledge of contemporary football titles and player expectations to inform mode design.
- Support iteration throughout development, balancing mode depth with accessibility and replayability.
Requirements:
- Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
- Strong understanding of game mode design, progression loops, and player engagement systems.
- Excellent communication skills and ability to collaborate with programmers and other designers.
- Passion for football (soccer) games and appreciation of how different game modes drive engagement.
Bonus Points:
- Experience designing online or competitive game modes, progression systems, or live features.
- Comfortable working with data and telemetry to drive design decisions.
- Familiarity with football culture, leagues, progression expectations, and live content pacing.
- Experience with prototyping tools or scripting languages beyond Blueprints.
- Experience contributing to documentation and tuning spreadsheets.
What We Offer:
- A chance to define cutting-edge football game modes at a AAA level.
- Collaboration with an experienced team across design, UX, engineering, and live ops.
- Competitive salary, and benefits.
- Opportunity for professional growth into senior design roles.
Summary:
The Senior Manufacturing / Process Engineer is responsible for developing, implementing, and improving manufacturing processes for electronic assemblies in a high-mix, low-volume environment. This role supports both the U.S. and Vietnam facilities, ensuring process repeatability, cost efficiency, and product quality across SMT, Through-Hole, and system assembly operations. The senior manufacturing process engineer will report directly to the VP of operations.
Goals:
- Build products and provide services with the highest Flexibility, Productivity, and Quality.
- Achieve total customer satisfaction through technical excellence and responsive engineering support.
- Ensure successful NPI launches through cross-functional collaboration, process validation, and data-driven feedback to design and quality teams.
Objectives:
1. Support production operations in the following categories:
a. Reduce downtime caused by engineering issues (programming, MPI errors, tooling, design, or line stoppage).
b. Improve quality yield through root cause analysis, corrective actions, and robust process setup.
c. Lead NPI and prototype builds, ensuring process readiness, documentation completeness, and manufacturability validation prior to production release.
2. Provide engineering services to meet customer needs and expectations in the following areas:
a. Design for Manufacturability (DFM).
b. Manufacturing Process Instruction (MPI) creation and maintenance.
c. Engineering Change Order (ECO) implementation.
d. Defect Reduction Team (DRT) meetings and follow-up actions.
e. Failure analysis and corrective action documentation.
f. Develop and validate new or modified processes, including process capability studies, DOE validation, and reflow/wave solder profile optimization
g. Other engineering requests as required by customers or management.
Job Description:
SMT / Through-Hole / 2nd Ops / 3rd Ops Process Support
- Review daily SMT or build schedule to ensure process readiness.
- Confirm all required items are complete and available prior to production:
- Job package with full build documentation.
- Manufacturing Process Instruction (MPI) reviewed and approved.
- Routing definitions for data collection.
- Validated reflow or wave solder profiles.
- ECOs, deviations, or special instructions incorporated into the MPI and/or job package.
- All required tooling available and verified.
- Review pre-build DFM, document known defects, and hyperlink details in the MPI.
- Lead cross-functional NPI kickoff meetings to review design requirements, risk areas, and special process considerations.
- Document and track NPI issues and lessons learned for future builds.
- Coordinate with Program Managers to resolve DFM showstoppers prior to build.
- Analyze previous quality data, identify recurring defects, determine root causes, and implement corrective actions.
- Design, order, and verify all required tooling (stencils, wave solder pallets, press-fit fixtures, conformal coat fixtures, etc.).
- Maintain tooling logs, labeling, and readiness tracking within Omega Build Readiness.
- Inspect and sign off first article setups for critical processes (stencil printer, reflow oven, wave solder, etc.) using the First Article Checklist.
- Inspect initial boards after print and reflow for solder release, bridging, voids, and process anomalies. Document findings and sign off the First Article Report.
- Provide on-the-floor training for operators and technicians regarding new processes, corrective actions, or observed deficiencies.
- Support production by promptly responding to technical inquiries or line support issues.
- Exercise full authority to stop the line if repeated defects or safety concerns are observed.
Quality Data Review & Root Cause Analysis
- Review production data in Omega Data Collection, identifying root causes and corrective actions.
- Review Daily, Weekly, and Customer Quality Reports to identify trends, recurring issues, or process gaps.
- Provide structured analysis and report findings to Quality and Production (using 8D or equivalent methodology).
- Document corrective actions and verify implementation during the next production run.
- Present findings and improvement updates in internal and customer quality meetings.
Other Responsibilities:
- Create and submit Post-Build DFM reports to Program Managers with improvement recommendations.
- Implement and validate ECO changes per revision control procedures.
- Perform and document detailed failure analyses for internal and customer returns.
- Participate in process improvement projects and defect-reduction initiatives.
- Provide customer-driven engineering services or special support requests.
- Develop and deliver internal technical training for operators and peers.
- Support ISO 9001 and AS9100 activities, including audits, documentation, and Work Instruction updates.
Qualifications:
- Bachelor’s degree in Manufacturing, Industrial, or Mechanical Engineering (or related discipline).
- 8–12 years of hands-on experience in electronics manufacturing (PCBA, box-build, system integration).
- Deep understanding of SMT, Through-Hole, and system assembly processes.
- Proficient in process validation, FAI, SPC, DOE, and yield improvement.
- Familiarity with FactoryLogix and related MES/ERP systems.
- Experience leading NPI builds and developing new assembly processes from prototype through production release.
- Familiarity with DFM/DFT analysis tools and PCB CAD systems (e.g., Altium, Valor, Mentor).
- Experience with Lean, Six Sigma, and structured problem-solving tools.
- Strong communication and analytical skills with the ability to multitask in a fast-paced environment.
- U.S. Citizen or Permanent Resident (ITAR requirement).
Compensation:
$120-$150K Annually
Benefits:
Medical
Dental
Vision
401K + Roth 401K
Vacation
Paid Holidays
Are you ready to take the lead on complex structural design projects in a fast-paced, hands-on construction environment? Do you thrive on creating technical solutions that support successful mechanical system installations?
As a Senior Structural Design Engineer, you’ll oversee multiple structural projects from start to finish—designing anchorage, seismic bracing, and vibration isolation systems for HVAC, plumbing, and piping equipment. In this role, you’ll balance hands-on design work with mentorship, task delegation, and cross-functional collaboration. You’ll also serve as a subject matter expert, supporting both project execution and team development.
What you will do
- Manage multiple structural projects that vary in complexity, owning design execution from inception to delivery.
- Review incoming design requests, prioritize workload, and delegate design tasks to junior engineers based on skill and capacity.
- Mentor and coach Design Engineers I and II, providing guidance on design best practices, code interpretation, and field challenges.
- Provide input to the Structural Lead on workload planning and team development efforts, and maintaining internal standards and preferred product documentation.
- Serve as the team’s subject matter expert on anchorage and vibration isolation design, including advanced knowledge of system applications, product options, and limitations.
- Design structural support systems, including seismic bracing, anchorage, and isolation systems for HVAC, plumbing, and piping systems.
- Perform structural calculations for non-structural components in compliance with applicable codes and standards (CBC, CMC, IBC, ASCE 7, ACI, ANSI, AISC, NDS, SMACNA, and ASHRAE).
- Coordinate with manufacturers and vendors to select, validate, and confirm compatibility of anchorage and isolation components with both design criteria and field conditions.
- Collaborate closely with Project Managers, Detailers, Superintendents, and Foremen to evaluate constructability, resolve field constraints, and coordinate timely revisions.
- Serve as a key point of contact for internal stakeholders on structural design matters, participating in engineering turnover meetings, project meetings, and design coordination efforts.
- Create and compile detailed anchorage and bracing calculation packages, including CAD-generated details, with clear and consistent presentation.
- Stamp design packages with a current PE license where required for permit submissions or code compliance.
- Attend manufacturer-led training sessions, industry seminars, and SVM’s internal Learning & Development courses to stay current on evolving codes, standards, and best practices in structural design.
Education, Skills & Experience
- Bachelor’s degree in Civil, Architectural, or Structural Engineering required.
- 8+ years’ of structural design experience with a minimum of 3+ years designing structural components for HVAC & Plumbing projects/systems required.
- Professional Engineer (PE) license in California or Nevada required.
- Strong written and verbal communication skills, with the ability to explain technical concepts to non-engineers required.
- Proven ability to support multiple projects with shifting priorities and fast-paced schedules required.
- Proficient in AutoCAD, REVIT, Bluebeam, RISA-3D, Microsoft Office Products, and anchor design software preferred.
- Knowledge of applicable building codes and seismic design criteria required.
- Advanced knowledge of mechanical systems, equipment anchorage, and seismic bracing in the MEP industry required.
- Strong organizational skills and attention to detail, with a commitment to producing accurate and high-quality work a must.
- Demonstrated success mentoring and coaching engineers at various levels a plus.
Compensation & Company Benefits Include
This is a full-time exempt position. The compensation for this role is $125,000 - $175,000 annually and is based on experience and skillset.
Health: Medical / Dental / Vision / Life & Disability Insurance / FSA
Well-Being: Robust Maternity & Paternity Leave / EAP / Paid Holidays / PTO / Sick Leave / Interactive Breakroom
Financial Wellness: 401k w/ Employer Contribution / Employee Referral Bonus / “Positive Pulse”
Community Investment: Volunteer Opportunities / Team Building Activities / Employee Activities
Physical Requirements
As a Senior Structural Design Engineer in the Mechanical Contracting Industry, there are certain physical requirements you should be aware of. These requirements ensure that you are capable of performing the necessary tasks safely and effectively. Reasonable accommodations may be provided to qualified applicants who may not be able to fulfil certain aspects of the role. The key physical requirements for this role are outlined below:
- This role may involve extensive physical activity including walking, standing, climbing, and driving to customer sites.
- This role may involve moving freely and navigating various areas within the construction site, including climbing ladders, stairs, or accessing elevated equipment.
- This role may be required to review technical specifications, pre-task plans, and other documentation to determine the safest way to perform certain tasks.
- This role may work in different environments, including construction sites, commercial buildings and in various weather conditions.
- This role may require utilizing appropriate personal protective equipment (PPE) when visiting jobsites.
Who We Are
At SVM, we are more than just a leading mechanical contractor specializing in design-build commercial HVAC, plumbing, piping, service/maintenance, and 24-hour emergency services. We’re a team dedicated to supporting the Bay Area, Sacramento, and Nevada regions with trusted expertise and an unwavering commitment to delivering exceptional experiences at every level.
Our success is built on a collaborative culture that values teamwork, innovation, and doing the right thing. We take pride in fostering an inclusive and welcoming environment where every team member feels supported, valued, and empowered to grow. At SVM, we believe our people are our greatest asset, and we prioritize their development, well-being, and success.
Our state-of-the-art fabrication facility reflects our dedication to quality and efficiency. By leveraging cutting-edge 3D design and manufacturing technology, we detail and fabricate ductwork, piping, and pre-skidded equipment to execute projects with precision and excellence.
At SVM, we don’t just focus on work—we focus on balance. We encourage a life-work approach that allows our team to thrive both personally and professionally. We are committed to helping our team members grow, stay curious, and work collaboratively to tackle any challenge. With the support of peers, managers, and executive leadership, our team is equipped to succeed and build meaningful careers.
Position title:
Lecturer
Salary range:
The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: . The current full-time salary range for this position is $70,977-$199,722.
Percent time:
Variable
Anticipated start:
Positions usually start in August and January.
Review timeline:
Applications are typically reviewed for fall course needs in April and in September for spring course needs. Please note that the use of a lecturer pool does not guarantee that an open position exists. See the review date specified in AP Recruit to learn whether the College is currently reviewing applications for a specific position. If there is no future review date specified, your application may not be considered at this time.
Application Window
Open date: June 14, 2025
Most recent review date: Tuesday, Jul 29, 2025 at 11:59pm (Pacific Time)
Applications received after this date will be reviewed by the search committee if the position has not yet been filled.
Final date: Tuesday, Aug 25, 2026 at 11:59pm (Pacific Time)
Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.
Position description
The College of Chemistry at the University of California, Berkeley is generating an applicant pool of qualified lecturers to teach graduate courses on the Berkeley campus for the Master of Molecular Science and Software Engineering (MSSE) Program should an opening arise. We are seeking dynamic lecturers with a commitment to graduate education in computational science, data science, and software engineering to lead multiple courses each year. Disciplines where we are seeking instructors include:
- Computational Chemistry
- Computational Quantum Chemistry
- Scientific Computing
- Machine Learning/Deep Learning
- Structural Bioinformatics
- High Performance Computing
- Complex mathematical modeling and simulations
- Leadership, management, and entrepreneurship
The MSSE Program is a unique program that is designed to formally train scientists, engineers, and computer scientists in computational and data science, and to provide them with the tools, software engineering practices, leadership, management, and entrepreneurial skills needed to create or lead science- or engineering-based enterprises. While the degree focuses on the molecular sciences, its content is suitable for any student pursuing software engineering or data science roles in other science-based industries, or in other areas that require advanced machine learning, complex mathematical modeling and simulations, or high-performance computing.
General Duties:
Classroom teaching and preparation, managing and mentoring graders and/or graduate student instructors (teaching assistants), holding office hours, assigning grades, advising students, preparing course materials (e.g., syllabus), and using Cal's electronic resources for course management.
The MSSE Program seeks candidates who can support the success of all students through inclusive curriculum, classroom environment, and pedagogy.
Program:
Contract for the Lecturers Unit (IX) between the University of California and the American Federation of Teachers:
Qualifications
Basic qualifications (required at time of application)
Advanced degree or enrolled in an advanced degree program.
Additional qualifications (required at time of start)
Advanced degree.
Preferred qualifications
- A Ph.D., or equivalent international degree, in an area related to computational science, data science, and/or software engineering
- Prior teaching and/or work experience in computational science, data science, and/or software engineering
- Leadership, management, and entrepreneurial skills in STEM fields
- Existing authorization to work in the U.S.
- Proficient in C++ and Python programming languages
Application Requirements
Document requirements
Curriculum Vitae - Your most recently updated C.V.
Cover Letter (Optional)
Statement of Teaching
Reference requirements
- 3-5 required (contact information only)
Apply link:
JPF04972
Help contact:
About UC Berkeley
UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.
The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.
For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.
In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.
As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.
Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.
As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.
- "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
- UC Sexual Violence and Sexual Harassment Policy
- UC Anti-Discrimination Policy
- APM - 035: Affirmative Action and Nondiscrimination in Employment
Job location
Berkeley, CA
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We are seeking a Game Designer - Economy to help design and balance the in-game economy for our AAA European football title developed in Unreal Engine 5. You’ll work on systems that define how players earn, spend, and progress through the game, ensuring a fun, fair, and engaging progression experience that supports long-term player engagement and economic health. Your work will influence reward structures, currency flows, seasonal content, and player motivation loops that keep players invested in the game.
** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 2+ years of experience in game design, including roles focused on economy, progression, or balancing systems (AAA or live service experience preferred).
- At least 1 shipped AAA title preferred, bonus points for sports titles.
What You'll Work On:
- Design and balance in-game economies, including player earnings, currency flows, reward pacing, and progression structures that align with game vision and player expectations.
- Build and maintain models, spreadsheets, and simulations to represent economic flows and outcomes, helping to inform design decisions and tuning.
- Collaborate with game designers, live ops teams, and engineers to ensure economy systems integrate smoothly with gameplay mechanics, progression, and live content updates.
- Analyze economic data, player behavior, and KPIs to identify friction points, balance issues, or opportunities for improvement.
- Contribute to defining reward structures, progression loops, and player incentives that support both engagement and retention.
- Create clear documentation for economy systems, assumptions, design decisions, and tuning rationale for implementation by development teams.
- Participate in playtests and iterate designs based on feedback and performance metrics.
Requirements:
- Strong analytical and modeling skills, including comfort with spreadsheets and economic simulations.
- Understanding of reward loops, progression pacing, and player motivation models for modern games.
- Ability to communicate concepts and design rationale clearly in both written and verbal form.
- Passion for football games and knowledge of how progression and economy should support meaningful, long-term player engagement.
Bonus Points:
- Experience working with or in Unreal Engine 5 workflows or tools (data assets, config systems, scripting).
- Familiarity with live service economies, seasonal content, or ongoing content updates.
- Basic data analysis skills using BI tools (e.g., Looker, Tableau) or analytics dashboards.
- Experience with telemetry or A/B testing to validate tuning decisions.
What We Offer:
- A chance to work on a high-profile AAA football franchise and drive key systems that impact millions of players.
- Close collaboration with top designers, engineers, and live ops experts.
- Competitive salary, and benefits.
- Growth opportunities into senior design or specialized economy roles.
Business Unit: Electric Operations
The workers of Electric Operations ensure the delivery of safe and reliable electric service to our customers. Electric Operations is responsible for every aspect of PG&E's electric distribution and transmission operations, including planning, engineering, maintenance and construction, asset management, business planning, restoration and emergency response.
This classification is represented by IBEW Local 1245, which has over 100 years of experience representing employees at PG&E. A coworker who has the qualifications of a Cable Splicer, is familiar with the underground system and has the experience and ability to analyze cable and equipment troubles quickly and to restore services promptly by replacing fuses, switching, disconnecting defective cables or apparatus, making repairs, etcetera. May be required to perform other underground work such us preparing cable racks, pulling in and racking cables, maintaining equipment in the underground system, etc. Shall install and maintain services, meters, and equipment including conduit and wiring up to the meter on customers' premises and shall handle trouble in such installations. Drives a truck and operates the associated equipment as assigned. Background of apprenticeship and experience must be such as to qualify an employee to perform these duties with skill and efficiency. This position may be subject to Joint Apprentice Training Committee (JATC) review and approval. Provisional hires will be required to participate in targeted training to achieve journey-level knowledge of electrical technician roles and responsibilities.
PG&E is providing the hourly rate that the company in good faith believes it might pay for this position at the time of the job posting. This position is subject to collectively bargained hourly wage rates and increases. The starting wage rate for this position is $67.58 per hour. The wage rate is based on multiple factors, including, but not limited to, specific skills, education, licenses or certifications, experience, market value, geographic location, collective bargaining agreements, and internal equity.
Perform all necessary duties with skill and efficiency by performing maintenance on underground transmission and distribution lines.
Perform work in connection with the construction and maintenance of underground manholes, vaults, splice boxes, duct lines and similar structures.
Installs and maintains services, meters, and equipment including conduit and wiring up to the meter on customers' premises
Maintains equipment in the underground system
Prepares cable racks
Pulls and racks underground cables and wires into and out of pipes, conduits and duct lines.
Splices cables of any kind or voltage for the connection of cable, transformers, junction boxes, and other equipment in the underground or overhead systems or stations.
Ensure effective customer and internal communication.
Analyze cable and equipment trouble quickly and restore services promptly by replacing fuses, switching, disconnecting defective cable on apparatus efficiently.
Identify the location of and extent to which underground structures such as man holes and vaults have been damaged and perform minor repairs safely on underground enclosures.
Isolate Network grid secondary’s and Network Protectors (NP’s).
Install and remove Recording Volt Meters (RVM’s) for power quality research.
Drive trucks, vans, and equipment and operate the associated equipment as assigned.
May work with crew or independently. May oversee a crew and its equipment engaged in pulling underground cables and wires of all sizes, types, lengths and number of conductors into and out of pipes, conduits and duct lines and other necessary work in conjunction with pulling of cables.
Support and maintain a working relationship with other departments which include, Distribution Operators, Service Op drive erectors, Engineering, Estimating and Construction to improve processes and ensure a high level of customer service.
Working knowledge of available mobile technical software.
CA CDL Class A Permit, or equivalent, subject to 150% driver/vehicle ratio
Knowledge of procurement strategies and processes and relevant regulatory framework as needed to perform at the job level
Must possess a High School diploma or GED
Completion of formal union sanctioned Cable Splicer apprenticeship
Must possess an IBEW journey- level card for a Cable Splicer or State or JATC certification
Able to wear company provided Personal Protective Equipment (PPE)
Able to work extended hours, nights, weekends and holidays
Able to travel to job sites as necessary
Ability to work shift schedule (evening)
Ability to complete and obtain a 40 hour Switchman Training Certification/Card
If hired as Provisional, must pass the provisional training plan within one year from hire date
Must qualify on Cable Splicer Assessment
Must possess and maintain a valid Class C California Driver's License (or higher) by Day 1 of hire
Must possess and maintain a valid Class A California Driver's License Permit by within 3 months of hire
~ Must possess and maintain a valid Class A California Driver's License Permit by Day 1 of hire
~ Must possess and maintain a valid DMV Medical Card by Day 1 of hire
Live within 30 minutes of headquarters due to emergency and urgent requests
Experience as a cable splicer with familiarity of underground and network systems (lead training)
Minimum of two years of experience as a Journey Cable Splicer
Ability to properly ground conductor cable and equipment
Ability to install switches, transformers and banking transformers
Ability to tag and identify underground cable and equipment
Ability to operate load break and dead break equipment
Ability to phase lines and equipment
Ability to work on lead splices such as hot solder wipes
Ability to work on network systems and its equipment
Pre-Employment Testing
PG&E Employees: You must have qualified on all prerequisite tests prior to submitting an application, and all secondary tests prior to interviewing. For more information on prerequisite and secondary exams, including study guides, please visit the Pre-employment testing program website.
Post-Offer Physical Assessment Apprentice Cable Splicer
Cable Splicer Assessment
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.
In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.
** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 3+ years of professional game design or technical design experience.
- Including work on at least one shipped title (AAA or high-quality).
What You'll Work On:
- Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
- Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
- Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
- Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
- Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
- Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
- Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
- Support ongoing game content updates, seasonal content pipelines, and live tuning processes.
Requirements:
- Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
- Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
- Ability to implement, test, and optimize systems in engine with iterative prototyping.
- Ability to work collaboratively with programmers and other designers to deliver system features.
- Solid documentation and communication skills, articulating design intent and technical constraints.
- Passion for football (soccer) games and understanding of how systems support player engagement.
Bonus Points:
- Experience working on sports titles or competitive multiplayer games.
- Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
- Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
- Ability to leverage player data and analytics to refine systems over time.
- Experience designing systems for live content cadence, progression balance, and seasonal features.
What We Offer:
- Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
- Cross-discipline collaboration with designers, engineers, and live operations teams.
- Competitive compensation, and benefits.
- Career growth opportunities into Senior or Lead Technical Design positions.
We're building safety-enhancing technology for aviation that will save lives. Automated aviation systems will enable a future where air transportation is safer, more convenient and fundamentally transformative to the way goods - and eventually people - move around the planet. We are a team of mission-driven engineers with experience across aerospace, robotics and self-driving cars working to make this future a reality.
As a Senior Software Engineer - Engineering Productivity at Reliable Robotics, you will design, and implement software to support the development, analysis, and certification of automated aircraft systems. You will work closely with product owners and end users to develop solutions that enable and optimize engineering development workflows. The software you produce will be critical to the development and certification of the first fully autonomous aircraft.
Responsibilities
In your role as an internal tool developer, you will develop applications, infrastructure, and tools used by engineering to capture product requirements and interface definitions, model the product architecture and design, and reduce and analyze flight and lab test data. You will supercharge the engineering organization's efficiency and effectiveness by streamlining tools and processes. You will work with other teams and stakeholders to establish technical and UX design requirements for these projects and own the "plan, code, build, test, release, deploy" lifecycle of these applications and services.
Basic Success Criteria
Bachelor's degree in Computer Science, Computer Engineering, or equivalent experience
5+ years experience with professional full stack web development in a team setting
Professional experience with core browser technologies (JavaScript, HTML, CSS) and TypeScript
Experience structuring dynamic, model-driven data and determining data relationships
Experience working with SQL, NoSQL, and time series databases
Experience designing software architecture for both new and existing projects
Preferred Criteria
Experience using Python and libraries such as pandas, matplotlib, and django
Experience integrating with cloud platforms and infrastructure tools such as AWS, Terraform, and Docker
Experience designing and implementing ingestion pipelines for high-throughput streams of real-time telemetry
Experience integrating business intelligence and data visualization tools such as Tableau, Power BI, Superset, Metabase
Experience developing React components and reusable libraries/tools for developers
At Reliable Robotics, we believe that our internal tools are key ingredients to our success. Aircraft design, integration, and certification are highly complex processes requiring diligent management of data and their relationships. Traditionally a paper process, our tools enable our system designers to move faster, conduct more thorough and comprehensive analyses, and design safer aircraft systems. Come be a part of taking our products to the next level.
This position requires access to information that is subject to U.S. export controls. An offer of employment will be contingent upon the applicant's capacity to perform in compliance with U.S. export control laws.
All applicants are asked to provide documentation that legally establishes status as a U.S. person or non-U.S. person (and nationalities in the case of a non-U.S. person). Where the applicant is not a U.S. person, meaning not a (i) U.S. citizen or national, (ii) U.S. lawful permanent resident, (iii) refugee under 8 U.S.C. * 1157, or (iv) asylee under 8 U.S.C. * 1158, or not otherwise permitted to access the export-controlled technology without U.S. government authorization, the Company reserves the right not to apply for an export license for such applicants whose access to export-controlled technology or software source code requires authorization and may decline to proceed with the application process and any offer of employment on that basis.
At Reliable Robotics, our goal is to be a diverse and inclusive workforce. As an Equal Opportunity Employer, we do not discriminate on the basis of race, religion, color, creed, ancestry, sex, gender (including pregnancy, childbirth, breastfeeding, or related medical conditions), gender identity, gender expression, sexual orientation, age, non-disqualifying physical or mental disability or medical conditions, national origin, military or veteran status, genetic information, marital status, or any other basis covered by applicable law. All employment and promotion is decided on the basis of qualifications, merit, and business need.
If you require reasonable accommodation in completing an application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, please direct your inquiries to
Compensation Range: $215K - $300K
Apply for this JobLocation: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We’re looking for a Game Designer - Live Ops to help drive the design and execution of dynamic live content, events, and engagement systems for our AAA European football video game built in Unreal Engine 5. You’ll work closely with cross-discipline teams to launch compelling in-game experiences that boost engagement, retention, and long-term player satisfaction.
This role is ideal for a designer who enjoys balancing creative live events with data-informed iteration and thrives in a collaborative environment focused on continuous live service excellence.
** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 2+ years of professional experience in game design, including live ops, event design, or related fields.
- At least 1 shipped AAA title, bonus points for sports titles.
What You'll Work On:
- Design and implement live events, campaigns, challenges, missions, and thematic content that drive player engagement and retention.
- Configure and tune live ops content within tools and pipelines, supporting seamless integration with core gameplay and progression systems.
- Collaborate with designers, engineers, production, analytics, and monetization teams to launch live updates and seasonal content.
- Iterate live content based on player data and analytics to improve experiences and achieve KPIs (e.g., engagement, retention, revenue).
- Ensure live ops initiatives are aligned with the game’s economy, progression, UX, and overall design vision.
- Write clear, structured design documentation and communicate your ideas effectively to stakeholders.
- Participate in the live ops lifecycle from concept to post-launch tuning and optimization.
Requirements:
- Experience designing live events, content updates, or engagement features for live games (AAA or live service preferred).
- Strong understanding of player engagement loops, live content pacing, and retention strategies.
- Ability to collaborate closely with cross-functional teams and adapt to evolving live game demands.
- Comfortable working with analytics and using data to inform design iterations and improvements.
- Excellent communication skills, both written and verbal, to articulate live ops design and rationale.
- Passion for football games and understanding of how live content supports player excitement and longevity.
Bonus Points:
- Experience with live servicing in a live service or free-to-play game context.
- Familiarity with Unreal Engine 5 workflows and how design connects to content pipelines.
- Experience integrating live ops features with economy systems, progression, and monetization.
- Basic experience with tools such as spreadsheets, analytics dashboards, and event scheduling systems.
What We Offer:
- A role on a globally anticipated AAA European football title with long-term live support.
- Opportunity to collaborate with experienced designers, engineers, and live ops specialists.
- Competitive salary and benefits.
- Growth and development opportunities into senior live ops or systems design positions.
Business Area:
EngineeringSeniority Level:
Mid-Senior levelJob Description:
At Cloudera, we empower people to transform complex data into clear and actionable insights. With as much data under management as the hyperscalers, we're the preferred data partner for the top companies in almost every industry. Powered by the relentless innovation of the open source community, Cloudera advances digital transformation for the world's largest enterprises.
The Data Platform Pillar is the bedrock of Cloudera's technology, where we design and build the core components that let our customers store, manage, and process data with unmatched scalability, security, and performance.
Cloudera is looking for a strong engineering leader with a distributed systems background to lead a team within the Storage Engineering group, focused on building Apache Ozone and Apache HDFS. The Storage team is responsible for primary storage and storage access layers, which are core to the Cloudera Data Platform.
Apache Ozone is an open source, massively scalable, distributed object store with a distributed file system interface. Ozone is designed to scale to tens of billions of files and blocks, and overcome the limitations of Hadoop Distributed File System (HDFS), namely, millions of small files and managing a huge number of data nodes.
Ozone is one of the fastest-growing products inside CDP in terms of customer adoption and expansion revenue. This is an opportunity to lead a team that created and wrote most of the Ozone code and make a huge impact on the big data storage industry.
**This is an onsite role for our HQ in Santa Clara, CA**
As a Sr. Manager, Engineering you will:
Manage and lead a team of talented engineers and senior individual contributors based in North America.
Develop and execute on a technical roadmap and strategy for your team, aligning with the department's vision and the company's business goals.
Lead and mentor a team of software engineers, including senior and principal-level contributors, fostering a culture of technical excellence and innovation.
Partner with Engineering leaders, product managers, and partner teams to understand requirements, develop solid designs and implementations, and facilitate integration and adoption.
Drive and enforce best practices for the software development lifecycle, including coding standards, testing, deployment, system scalability, reliability, and security, tracking key performance indicators for engineering quality and efficiency.
Communicate team progress, successes, challenges, and strategic plans clearly and transparently to engineering leadership and other business stakeholders.
Oversee team resources, staffing, mentoring, and enhancing a best-of-class engineering team.
Work closely with customers in various geographies and partner teams (like PS and support) to ensure successful adoption of Ozone and provide technical guidance for enterprise customers running 100s of petabytes-scale big data analytics and ML/AI pipelines.
Guide the team in contributing to the Apache open-source community.
We are excited if you have (Required Qualifications):
Experience: 8+ years of experience in software engineering, with 2+ years in an engineering management role.
Domain Expertise: Demonstrable experience with the design, implementation, and operation of large-scale distributed systems, particularly in storage, file systems, databases, or cloud infrastructure.
Technical Depth: Strong understanding of fundamental storage concepts (e.g., consistency, replication, erasure coding, caching).
Management Skills: Proven track record of leading and managing high-performing engineering teams, demonstrating excellent communication and organizational skills.
Communication: Excellent written and verbal communication skills. If you can point to publicly available papers, technical articles or blog posts that is a huge plus.
Education: Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related technical field.
You may also have:
Prior experience contributing to or leading large-scale open-source projects.
Familiarity with the Apache Hadoop big data ecosystem (HDFS, YARN, Hive, Impala, Spark) or related distributed data frameworks.
Experience with specific commercial or open-source distributed storage technologies (e.g., Ceph, Gluster, ZFS, S3-compatible systems).
Experience managing remote or hybrid engineers.
Why this role matters:
You will tackle complex distributed systems challenges, crafting the foundational software for the control and data planes that powers CDP and keeps it running at massive scale. Working at the forefront of hybrid and multi-cloud technology, you will empower data scientists, engineers, and analysts with the tools and infrastructure they need for advanced analytics and modeling.
Collaboration is key, you will work alongside brilliant minds across product, data science, and engineering to drive innovation, standardize best practices, and shape the future of enterprise AI and data platforms. This is your chance to build the future of data and see your work make a global impact.
This role is not eligible for immigrationsponsorship.
The expected base salary range for this role in
California is $203,000 - $254,000
The salary will vary depending on your job-related skills, experience and location
What you can expect from us:
Generous PTO Policy
Support work life balance with Unplugged Days
Flexible WFH Policy
Mental & Physical Wellness programs
Phone and Internet Reimbursement program
Access to Continued Career Development
Comprehensive Benefits and Competitive Packages
Paid Volunteer Time
Employee Resource Groups
EEO/VEVRAA
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