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Machine Learning Engineer, Core Engineering
Salary not disclosed
San Francisco, CA 4 days ago

About Pinterest:


Millions of people around the world come to our platform to find creative ideas, dream about new possibilities and plan for memories that will last a lifetime. At Pinterest, we're on a mission to bring everyone the inspiration to create a life they love, and that starts with the people behind the product.


Discover a career where you ignite innovation for millions, transform passion into growth opportunities, celebrate each other's unique experiences and embrace theflexibility to do your best work. Creating a career you love? It's Possible.


At Pinterest, AI isn't just a feature, it's a powerful partner that augments our creativity and amplifies our impact, and we're looking for candidates who are excited to be a part of that. To get a complete picture of your experience and abilities, we'll explore your foundational skills and how you collaborate with AI.


Through our interview process, what matters most is that you can always explain your approach, showing us not just what you know, but how you think. You can read more about our AI interview philosophy and how we use AI in our recruiting process here.

With more than 500 million users around the world and 300 billion ideas saved, Pinterest Machine Learning engineers build personalized experiences to help Pinners create a life they love. With just over 3,000 global employees, our teams are small, mighty, and still growing. At Pinterest, you'll experience hands-on access to an incredible vault of data and contribute large-scale recommendation systems in ways you won't find anywhere else.



What you'll do:



  • Build cutting edge technology using the latest advances in deep learning and machine learning to personalize Pinterest
  • Partner closely with teams across Pinterest to experiment and improve ML models for various product surfaces (Homefeed, Ads, Growth, Shopping, and Search), while gaining knowledge of how ML works in different areas
  • Use data driven methods and leverage the unique properties of our data to improve candidates retrieval
  • Work in a high-impact environment with quick experimentation and product launches
  • Keeping up with industry trends in recommendation systems


What we're looking for:



  • 2+ years of industry experience applying machine learning methods (e.g., user modeling, personalization, recommender systems, search, ranking, natural language processing, reinforcement learning, and graph representation learning)
  • End-to-end hands-on experience with building data processing pipelines, large scale machine learning systems, and big data technologies (e.g., Hadoop/Spark)
  • Degree in computer science, machine learning, statistics, or related field
  • Nice to have:

    • M.S. or PhD in Machine Learning or related areas
    • Publications at top ML conferences
    • Expertise in scalable realtime systems that process stream data
    • Passion for applied ML and the Pinterest product




Relocation Statement:



  • This position is not eligible for relocation assistance. Visit our PinFlex page to learn more about our working model.


#LI-SA1


#LI-REMOTE

At Pinterest we believe the workplace should be equitable, inclusive, and inspiring for every employee. In an effort to provide greater transparency, we are sharing the base salary range for this position. The position is also eligible for equity. Final salary is based on a number of factors including location, travel, relevant prior experience, or particular skills and expertise.


Information regarding the culture at Pinterest and benefits available for this position can be found here.

US based applicants only$138,905—$285,982 USD

Our Commitment to Inclusion:


Pinterest is an equal opportunity employer and makes employment decisions on the basis of merit. We want to have the best qualified people in every job. All qualified applicants will receive consideration for employment without regard to race, color, ancestry, national origin, religion or religious creed, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, age, marital status, status as a protected veteran, physical or mental disability, medical condition, genetic information or characteristics (or those of a family member) or any other consideration made unlawful by applicable federal, state or local laws. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you require a medical or religious accommodation during the job application process, please completethis formfor support.

Not Specified
Lecturer Pool - Molecular Science and Software Engineering (MSSE) - College ofChemistry
Salary not disclosed
Berkeley, CA 3 days ago
Position overview

Position title:
Lecturer

Salary range:
The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: . The current full-time salary range for this position is $70,977-$199,722.

Percent time:
Variable

Anticipated start:
Positions usually start in August and January.

Review timeline:
Applications are typically reviewed for fall course needs in April and in September for spring course needs. Please note that the use of a lecturer pool does not guarantee that an open position exists. See the review date specified in AP Recruit to learn whether the College is currently reviewing applications for a specific position. If there is no future review date specified, your application may not be considered at this time.

Application Window


Open date: June 14, 2025




Most recent review date: Tuesday, Jul 29, 2025 at 11:59pm (Pacific Time)

Applications received after this date will be reviewed by the search committee if the position has not yet been filled.




Final date: Tuesday, Aug 25, 2026 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The College of Chemistry at the University of California, Berkeley is generating an applicant pool of qualified lecturers to teach graduate courses on the Berkeley campus for the Master of Molecular Science and Software Engineering (MSSE) Program should an opening arise. We are seeking dynamic lecturers with a commitment to graduate education in computational science, data science, and software engineering to lead multiple courses each year. Disciplines where we are seeking instructors include:




  • Computational Chemistry
  • Computational Quantum Chemistry
  • Scientific Computing
  • Machine Learning/Deep Learning
  • Structural Bioinformatics
  • High Performance Computing
  • Complex mathematical modeling and simulations
  • Leadership, management, and entrepreneurship


The MSSE Program is a unique program that is designed to formally train scientists, engineers, and computer scientists in computational and data science, and to provide them with the tools, software engineering practices, leadership, management, and entrepreneurial skills needed to create or lead science- or engineering-based enterprises. While the degree focuses on the molecular sciences, its content is suitable for any student pursuing software engineering or data science roles in other science-based industries, or in other areas that require advanced machine learning, complex mathematical modeling and simulations, or high-performance computing.



General Duties:

Classroom teaching and preparation, managing and mentoring graders and/or graduate student instructors (teaching assistants), holding office hours, assigning grades, advising students, preparing course materials (e.g., syllabus), and using Cal's electronic resources for course management.



The MSSE Program seeks candidates who can support the success of all students through inclusive curriculum, classroom environment, and pedagogy.



Program:

Contract for the Lecturers Unit (IX) between the University of California and the American Federation of Teachers:



Qualifications

Basic qualifications (required at time of application)

Advanced degree or enrolled in an advanced degree program.



Additional qualifications (required at time of start)

Advanced degree.



Preferred qualifications

  • A Ph.D., or equivalent international degree, in an area related to computational science, data science, and/or software engineering
  • Prior teaching and/or work experience in computational science, data science, and/or software engineering
  • Leadership, management, and entrepreneurial skills in STEM fields
  • Existing authorization to work in the U.S.
  • Proficient in C++ and Python programming languages


Application Requirements

Document requirements

  • Curriculum Vitae - Your most recently updated C.V.


  • Cover Letter (Optional)


  • Statement of Teaching




Reference requirements
  • 3-5 required (contact information only)


Apply link:
JPF04972

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
Not Specified
Manager, Strategic Sourcing (Construction & Facilities Engineering)
Salary not disclosed
Dublin, CA 2 days ago

About the Company

Our values start with our people, join a team that values you! Bring your talents to Ross, our leading off-price retail chain with over 2,200 stores, and a strong track record of success and growth. Our focus has always been bringing our customers a constant stream of high-quality brands and on-trend merchandise at extraordinary savings. All while providing a fun and exciting treasure hunt experience. Our Corporate headquarters are in Dublin, CA, we have 3 buying offices in key markets in New York City, Los Angeles, and Boston, and 8 distribution centers nationwide. With 2023 revenues of $20.4 billion, we are a Fortune 500 company who is committed to providing an inclusive work environment with continuous learning opportunities and development for our teams.


About the Role

The Strategic Sourcing Manager will lead strategic Industrial Construction and Facilities Engineering sourcing projects for new and existing sites across Ross' supply chain network. Their primary goals will be to help Ross mitigate risks, procure materials, equipment and services at the best value and be a strategic advisor to internal stakeholders.


Responsibilities

  • Drive Strategic Sourcing and Sourcing Process Execution
  • Develop and implement sourcing strategies for Industrial Construction categories (e.g., steel structures, concrete, MEP systems, site services, etc.) and Facilities Maintenance categories (e.g., conveyor systems, fork trucks, racking, etc.). Analyze historical data to determine the highest risk and cost categories.
  • Partner with Property Development, Engineering, Project Management, Legal, Risk Management and Finance teams to understand project needs. Manage expectations and set achievable milestones to arrive at the agreed upon goal.
  • Develop and manage sourcing project timelines and lead socialization meetings. Update stakeholders regularly on project progress, risks and mitigation strategies.
  • Identify, evaluate, and onboard qualified suppliers and contractors. Build and maintain strong supplier relationships to ensure performance and compliance. Develop and monitor supplier KPIs, coordinate regular QBRs and Top to Top meetings.
  • Support the budgeting process and develop bottoms-up (quantity based) estimates.
  • Develop RFPs and vendor response comparison tools (quantitative and qualitative). Work with Property Development, Engineering, Loss Prevention, IT and Legal stakeholders to understand requirements to be included in the RFP packages.
  • Manage competitive events or sourcing process end to end with minimal supervision. This would include market research, RFP development, internal and external communication management, stakeholder alignment, etc.
  • Conduct detailed market and vendor research to communicate findings through research summaries. Evaluate vendor core competencies and competitive positioning using open-source data and industry benchmarks.
  • Proactively identify alternate sourcing opportunities across multiple Construction and Facilities Engineering material, equipment, parts and service categories. Analyze market trends and cost drivers to inform sourcing decisions.
  • Drive cost savings initiatives through value engineering, competitive bidding, and strategic negotiations.
  • Create presentations to communicate findings and vendor recommendations to stakeholders, to help with decision making.
  • Serve as an escalation channel for internal stakeholders, to improve vendor service levels. Maximize Ross' position of leverage in any negotiation scenario.
  • Support the Facilities Engineering team with sourcing requirements for Material Handling Equipment (MHE) repair, refurbishment and replacement.


Qualifications

  • BA/BS in Supply Chain, Construction Management, Business, Economics, Finance or Engineering (MBA or advanced degree preferred).
  • Minimum of 5 years category management / strategic sourcing experience in Industrial Construction and Facilities Engineering. Multiple Construction and Engineering sourcing category experience preferred.
  • Minimum of 5 years of program or project management experience in a cross functional environment (technical and non-technical teams).
  • Strong knowledge of corporate finance - budgeting, cash flow, P/L statements, balance sheets.
  • Strong experience with construction cost estimating and budgeting as well as working with raw material / market indices and determining fair purchase prices.
  • Proficient in reading and interpreting construction drawings and specifications.
  • Experience with Construction Management Software such as Procore, as well as Sourcing / Contract Management Software such as Coupa.
  • Familiarity with LEED, OSHA, and other regulatory frameworks.
  • Certifications preferred - CCPS, CCM, CPSM.
  • Consulting experience strongly preferred; experience in retail is a plus.
  • Proficiency with contract writing and management strongly preferred.
  • Knowledge of DC Operations (e.g. Receiving, Sorting, VAS, Pick/Pack, Shipping).
  • Strong Excel (Pivots, VLookups, Data Tables) and PowerPoint skills.
  • Experience in working with raw material / market indices and determining fair purchase prices.
  • Must have a data driven approach to solving problems.
  • Must be inquisitive to learn the business and "ways of working" before recommending improvements.
  • Requires very strong quantitative skills and experience structuring ambiguous problems.
  • Must have very close attention to detail and the drive to achieve accurate results with minimal supervision. Must evaluate all vendor material and contracts with a critical eye to identify risks to Ross.
  • Must be able to multi-task, prioritize, work independently and keep a high level of focus.
  • Must be able to listen, understand, and communicate with employees at all levels of the company. Requires strong written and verbal business communication skills.
  • Needs to be able to build effective working relationships within Ross and drive continuous improvement.


Required Skills

  • Strong project management, communication and prioritization skills.
  • Deep industry knowledge and strong negotiation skills.
  • Ability to operate at both the tactical and strategic levels of the organization.


Preferred Skills

  • Experience in retail.
  • Consulting experience.


Pay range and compensation package

The base salary range for this role is $108,800 - $165,950. The base salary range is dependent on factors including, but not limited to, experience, skills, qualifications, relevant education, certifications, seniority, and location. The range listed is just one component of the total compensation package for employees. Other rewards vary by position and location.


Equal Opportunity Statement

This job description is a summary of the primary duties and responsibilities of the job and position.

Not Specified
Sr Manufacturing Process Engineering
Salary not disclosed
San Jose, CA 3 days ago

Summary:

 

The Senior Manufacturing / Process Engineer is responsible for developing, implementing, and improving manufacturing processes for electronic assemblies in a high-mix, low-volume environment. This role supports both the U.S. and Vietnam facilities, ensuring process repeatability, cost efficiency, and product quality across SMT, Through-Hole, and system assembly operations. The senior manufacturing process engineer will report directly to the VP of operations.

 

Goals:

 

  • Build products and provide services with the highest Flexibility, Productivity, and Quality.
  • Achieve total customer satisfaction through technical excellence and responsive engineering support.
  • Ensure successful NPI launches through cross-functional collaboration, process validation, and data-driven feedback to design and quality teams.

 

Objectives:

 

1.      Support production operations in the following categories:

a.      Reduce downtime caused by engineering issues (programming, MPI errors, tooling, design, or line stoppage).

b.      Improve quality yield through root cause analysis, corrective actions, and robust process setup.

c.      Lead NPI and prototype builds, ensuring process readiness, documentation completeness, and manufacturability validation prior to production release.

 

2.      Provide engineering services to meet customer needs and expectations in the following areas:

a.      Design for Manufacturability (DFM).

b.      Manufacturing Process Instruction (MPI) creation and maintenance.

c.      Engineering Change Order (ECO) implementation.

d.      Defect Reduction Team (DRT) meetings and follow-up actions.

e.      Failure analysis and corrective action documentation.

f.       Develop and validate new or modified processes, including process capability studies, DOE validation, and reflow/wave solder profile optimization

g.      Other engineering requests as required by customers or management.

 

Job Description:

 

SMT / Through-Hole / 2nd Ops / 3rd Ops Process Support

  1. Review daily SMT or build schedule to ensure process readiness.
  2. Confirm all required items are complete and available prior to production:
  3. Job package with full build documentation.
  4. Manufacturing Process Instruction (MPI) reviewed and approved.
  5. Routing definitions for data collection.
  6. Validated reflow or wave solder profiles.
  7. ECOs, deviations, or special instructions incorporated into the MPI and/or job package.
  8. All required tooling available and verified.
  9. Review pre-build DFM, document known defects, and hyperlink details in the MPI.
  10. Lead cross-functional NPI kickoff meetings to review design requirements, risk areas, and special process considerations.
  11. Document and track NPI issues and lessons learned for future builds.
  12. Coordinate with Program Managers to resolve DFM showstoppers prior to build.
  13. Analyze previous quality data, identify recurring defects, determine root causes, and implement corrective actions.
  14. Design, order, and verify all required tooling (stencils, wave solder pallets, press-fit fixtures, conformal coat fixtures, etc.).
  15. Maintain tooling logs, labeling, and readiness tracking within Omega Build Readiness.
  16. Inspect and sign off first article setups for critical processes (stencil printer, reflow oven, wave solder, etc.) using the First Article Checklist.
  17. Inspect initial boards after print and reflow for solder release, bridging, voids, and process anomalies. Document findings and sign off the First Article Report.
  18. Provide on-the-floor training for operators and technicians regarding new processes, corrective actions, or observed deficiencies.
  19. Support production by promptly responding to technical inquiries or line support issues.
  20. Exercise full authority to stop the line if repeated defects or safety concerns are observed.

 

Quality Data Review & Root Cause Analysis

 

  1. Review production data in Omega Data Collection, identifying root causes and corrective actions.
  2. Review Daily, Weekly, and Customer Quality Reports to identify trends, recurring issues, or process gaps.
  3. Provide structured analysis and report findings to Quality and Production (using 8D or equivalent methodology).
  4. Document corrective actions and verify implementation during the next production run.
  5. Present findings and improvement updates in internal and customer quality meetings.

 

Other Responsibilities:

 

  1. Create and submit Post-Build DFM reports to Program Managers with improvement recommendations.
  2. Implement and validate ECO changes per revision control procedures.
  3. Perform and document detailed failure analyses for internal and customer returns.
  4. Participate in process improvement projects and defect-reduction initiatives.
  5. Provide customer-driven engineering services or special support requests.
  6. Develop and deliver internal technical training for operators and peers.
  7. Support ISO 9001 and AS9100 activities, including audits, documentation, and Work Instruction updates.

 

Qualifications:

 

  • Bachelor’s degree in Manufacturing, Industrial, or Mechanical Engineering (or related discipline).
  • 8–12 years of hands-on experience in electronics manufacturing (PCBA, box-build, system integration).
  • Deep understanding of SMT, Through-Hole, and system assembly processes.
  • Proficient in process validation, FAI, SPC, DOE, and yield improvement.
  • Familiarity with FactoryLogix and related MES/ERP systems.
  • Experience leading NPI builds and developing new assembly processes from prototype through production release.
  • Familiarity with DFM/DFT analysis tools and PCB CAD systems (e.g., Altium, Valor, Mentor).
  • Experience with Lean, Six Sigma, and structured problem-solving tools.
  • Strong communication and analytical skills with the ability to multitask in a fast-paced environment.
  • U.S. Citizen or Permanent Resident (ITAR requirement).

 

Compensation:

$120-$150K Annually


Benefits:

Medical

Dental

Vision

401K + Roth 401K

Vacation

Paid Holidays

Not Specified
Manufacturing Engineering Supervisor
Salary not disclosed
Torrance, CA 2 days ago

Engineering Supervisor

Location: Torrance, CA

Overview

This role supports a high-precision aerospace manufacturing organization known for craftsmanship, quality, and continuous improvement. The Engineering Supervisor works cross-functionally with Manufacturing Engineering, NC Programming, Quality, and Operations to improve processes, integrate new programs, and ensure consistent, compliant production. This leader plays a critical role in mentoring engineers, supporting new product introductions, and resolving manufacturing challenges that impact quality, delivery, and profitability.

The ideal candidate is a hands-on technical leader who thrives in a fast-paced manufacturing environment, values process discipline, and brings a problem-solving mindset to complex production challenges.

Position Responsibilities

  • Serve as a key manufacturing engineering representative for new statements of work, new product integration, and process transitions.
  • Ensure adherence to internal engineering and manufacturing standards; develop and implement new standards where needed.
  • Collaborate with NC Programming, Operations, and Manufacturing Engineering on tooling and fixture design.
  • Lead and support first-article and first-piece reviews alongside Quality, Engineering, Operations, and NC Programming.
  • Mentor, train, and support the development of Manufacturing Engineers and Planners.
  • Interface with customers as needed to resolve engineering or producibility issues.
  • Investigate and resolve manufacturing issues related to scrap, rework, or low profitability.
  • Support estimating and quoting efforts by reviewing designs for manufacturability and risk.
  • Provide shop-floor engineering support during first-article builds and process validation.
  • Plan, direct, and coordinate technical activities while monitoring performance against budgets, schedules, and organizational goals.
  • Play a strong leadership role in New Product Introduction (NPI) initiatives.
  • Perform additional duties as assigned.

Core Functional Areas

Process Standardization

  • Develop and maintain work instructions, procedures, and manufacturing standards.
  • Recommend and implement process improvements to enhance cost, quality, and delivery.
  • Maintain configuration control across customer part revisions and specifications.
  • Manage Engineering Work Orders (EWO) and Engineering Change Orders (ECO), including:
  • New part integration
  • Tooling changes
  • Part number and revision control
  • Value engineering initiatives

Continuous Improvement

  • Identify improvement opportunities and drive corrective actions.
  • Analyze manufacturing data to evaluate performance and resolve problems.
  • Apply Lean Manufacturing tools and principles where applicable.

Project Management

  • Develop and manage project schedules using MS Project or similar tools.
  • Track progress, communicate expectations, and manage activities to budget and schedule.

Leadership & Communication

  • Provide regular updates to leadership on project status and engineering initiatives.
  • Deliver clear, organized, and effective presentations when required.
  • Communicate complex or sensitive information professionally and tactfully.
  • Foster collaboration across engineering, operations, and support functions.
  • Motivate teams, manage conflict, and promote effective cross-functional communication.
Not Specified
Game Designer - Game Modes (Unreal Engine 5, AAA European Football)
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.


You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2–5 years of professional game design experience on shipped titles.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
  • Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
  • Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
  • Contribute to documentation including design specs, tuning notes, and mode rule definitions.
  • Participate in playtests and use feedback and player telemetry to evolve and balance systems.
  • Maintain knowledge of contemporary football titles and player expectations to inform mode design.
  • Support iteration throughout development, balancing mode depth with accessibility and replayability.


Requirements:

  • Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
  • Strong understanding of game mode design, progression loops, and player engagement systems.
  • Excellent communication skills and ability to collaborate with programmers and other designers.
  • Passion for football (soccer) games and appreciation of how different game modes drive engagement.


Bonus Points:

  • Experience designing online or competitive game modes, progression systems, or live features.
  • Comfortable working with data and telemetry to drive design decisions.
  • Familiarity with football culture, leagues, progression expectations, and live content pacing.
  • Experience with prototyping tools or scripting languages beyond Blueprints.
  • Experience contributing to documentation and tuning spreadsheets.


What We Offer:

  • A chance to define cutting-edge football game modes at a AAA level.
  • Collaboration with an experienced team across design, UX, engineering, and live ops.
  • Competitive salary, and benefits.
  • Opportunity for professional growth into senior design roles.


Not Specified
Game Designer - Economy (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a Game Designer - Economy to help design and balance the in-game economy for our AAA European football title developed in Unreal Engine 5. You’ll work on systems that define how players earn, spend, and progress through the game, ensuring a fun, fair, and engaging progression experience that supports long-term player engagement and economic health. Your work will influence reward structures, currency flows, seasonal content, and player motivation loops that keep players invested in the game.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2+ years of experience in game design, including roles focused on economy, progression, or balancing systems (AAA or live service experience preferred).
  • At least 1 shipped AAA title preferred, bonus points for sports titles.


What You'll Work On:

  • Design and balance in-game economies, including player earnings, currency flows, reward pacing, and progression structures that align with game vision and player expectations.
  • Build and maintain models, spreadsheets, and simulations to represent economic flows and outcomes, helping to inform design decisions and tuning.
  • Collaborate with game designers, live ops teams, and engineers to ensure economy systems integrate smoothly with gameplay mechanics, progression, and live content updates.
  • Analyze economic data, player behavior, and KPIs to identify friction points, balance issues, or opportunities for improvement.
  • Contribute to defining reward structures, progression loops, and player incentives that support both engagement and retention.
  • Create clear documentation for economy systems, assumptions, design decisions, and tuning rationale for implementation by development teams.
  • Participate in playtests and iterate designs based on feedback and performance metrics.


Requirements:

  • Strong analytical and modeling skills, including comfort with spreadsheets and economic simulations.
  • Understanding of reward loops, progression pacing, and player motivation models for modern games.
  • Ability to communicate concepts and design rationale clearly in both written and verbal form.

  • Passion for football games and knowledge of how progression and economy should support meaningful, long-term player engagement.


Bonus Points:

  • Experience working with or in Unreal Engine 5 workflows or tools (data assets, config systems, scripting).
  • Familiarity with live service economies, seasonal content, or ongoing content updates.
  • Basic data analysis skills using BI tools (e.g., Looker, Tableau) or analytics dashboards.
  • Experience with telemetry or A/B testing to validate tuning decisions.


What We Offer:

  • A chance to work on a high-profile AAA football franchise and drive key systems that impact millions of players.
  • Close collaboration with top designers, engineers, and live ops experts.
  • Competitive salary, and benefits.
  • Growth opportunities into senior design or specialized economy roles.


Not Specified
Technical Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 3 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.


In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.


** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 3+ years of professional game design or technical design experience.
  • Including work on at least one shipped title (AAA or high-quality).


What You'll Work On:

  • Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
  • Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
  • Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
  • Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
  • Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
  • Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
  • Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
  • Support ongoing game content updates, seasonal content pipelines, and live tuning processes.


Requirements:

  • Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
  • Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
  • Ability to implement, test, and optimize systems in engine with iterative prototyping.
  • Ability to work collaboratively with programmers and other designers to deliver system features.
  • Solid documentation and communication skills, articulating design intent and technical constraints.
  • Passion for football (soccer) games and understanding of how systems support player engagement.


Bonus Points:

  • Experience working on sports titles or competitive multiplayer games.
  • Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
  • Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
  • Ability to leverage player data and analytics to refine systems over time.
  • Experience designing systems for live content cadence, progression balance, and seasonal features.


What We Offer:

  • Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
  • Cross-discipline collaboration with designers, engineers, and live operations teams.
  • Competitive compensation, and benefits.
  • Career growth opportunities into Senior or Lead Technical Design positions.


Not Specified
Sr. Software Engineer - Engineering Productivity (Fullstack)
Salary not disclosed
Mountain View, CA 4 days ago

We're building safety-enhancing technology for aviation that will save lives. Automated aviation systems will enable a future where air transportation is safer, more convenient and fundamentally transformative to the way goods - and eventually people - move around the planet. We are a team of mission-driven engineers with experience across aerospace, robotics and self-driving cars working to make this future a reality.

As a Senior Software Engineer - Engineering Productivity at Reliable Robotics, you will design, and implement software to support the development, analysis, and certification of automated aircraft systems. You will work closely with product owners and end users to develop solutions that enable and optimize engineering development workflows. The software you produce will be critical to the development and certification of the first fully autonomous aircraft.

Responsibilities

In your role as an internal tool developer, you will develop applications, infrastructure, and tools used by engineering to capture product requirements and interface definitions, model the product architecture and design, and reduce and analyze flight and lab test data. You will supercharge the engineering organization's efficiency and effectiveness by streamlining tools and processes. You will work with other teams and stakeholders to establish technical and UX design requirements for these projects and own the "plan, code, build, test, release, deploy" lifecycle of these applications and services.

Basic Success Criteria

  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent experience

  • 5+ years experience with professional full stack web development in a team setting

  • Professional experience with core browser technologies (JavaScript, HTML, CSS) and TypeScript

  • Experience structuring dynamic, model-driven data and determining data relationships

  • Experience working with SQL, NoSQL, and time series databases

  • Experience designing software architecture for both new and existing projects

Preferred Criteria

  • Experience using Python and libraries such as pandas, matplotlib, and django

  • Experience integrating with cloud platforms and infrastructure tools such as AWS, Terraform, and Docker

  • Experience designing and implementing ingestion pipelines for high-throughput streams of real-time telemetry

  • Experience integrating business intelligence and data visualization tools such as Tableau, Power BI, Superset, Metabase

  • Experience developing React components and reusable libraries/tools for developers

At Reliable Robotics, we believe that our internal tools are key ingredients to our success. Aircraft design, integration, and certification are highly complex processes requiring diligent management of data and their relationships. Traditionally a paper process, our tools enable our system designers to move faster, conduct more thorough and comprehensive analyses, and design safer aircraft systems. Come be a part of taking our products to the next level.


This position requires access to information that is subject to U.S. export controls. An offer of employment will be contingent upon the applicant's capacity to perform in compliance with U.S. export control laws.

All applicants are asked to provide documentation that legally establishes status as a U.S. person or non-U.S. person (and nationalities in the case of a non-U.S. person). Where the applicant is not a U.S. person, meaning not a (i) U.S. citizen or national, (ii) U.S. lawful permanent resident, (iii) refugee under 8 U.S.C. * 1157, or (iv) asylee under 8 U.S.C. * 1158, or not otherwise permitted to access the export-controlled technology without U.S. government authorization, the Company reserves the right not to apply for an export license for such applicants whose access to export-controlled technology or software source code requires authorization and may decline to proceed with the application process and any offer of employment on that basis.

At Reliable Robotics, our goal is to be a diverse and inclusive workforce. As an Equal Opportunity Employer, we do not discriminate on the basis of race, religion, color, creed, ancestry, sex, gender (including pregnancy, childbirth, breastfeeding, or related medical conditions), gender identity, gender expression, sexual orientation, age, non-disqualifying physical or mental disability or medical conditions, national origin, military or veteran status, genetic information, marital status, or any other basis covered by applicable law. All employment and promotion is decided on the basis of qualifications, merit, and business need.

If you require reasonable accommodation in completing an application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, please direct your inquiries to

Compensation Range: $215K - $300K

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Not Specified
Engineering technician/ Equipment technician
✦ New
Salary not disclosed
Fremont, CA 1 day ago

Title: Engineering technician/ Equipment technician

Work Location: Fremont, CA 94538

Duration: 12 Months

Job Type: Temporary Assignment

Work Type: Onsite

Shift: Grave shift 10:30pm-6:30am

Pay rate: $3 /hr.


Overview:


TekWissen is a global workforce management provider headquartered in Ann Arbor, Michigan that offers strategic talent solutions to our clients world-wide.


Job Description:


We are seeking a person capable of running an Intevac 200L sputter machine in a proficient manner to fulfill the requests for the Media Development Engineering organization. Tasks and duties will include processing experiments precisely as documented or requested by the Engineering staff. Requirements are to work in class 10 /100 cleanroom environment, follow all procedures and protocols, follow instructions well, provide feedback to coworkers/leads in a constructive/positive manner, provide technical support and suggestions to Engineering, run sputter machines efficiently and effectively, collect sputter related data on metrology tools, maintain excellent documentation, work collaboratively in a team environment to help exceed goals. These items listed below CAN be trained.


Pilot Line Operations includes - processing of the media through various media processes and equipment which includes but is not limited to the following:


  • Processing of experiments for the Engineering team - processing discs through the various tools, measurement of the media, data entry, and feedback to engineering and management of the results.
  • Work inside of a cleanroom - 100% PPE suits from head to toe with masks and safety glasses are required.
  • Job requires a good amount of movement (walking - 50% depending on the job) to retrieve parts from point A to point B in many cases.
  • Reaching is required in many cases to load and unload products onto racks, machines, etc., typically ranging from 24 inches to 53 inches not exceeding 10lbs.
  • Many cases cart is provided for the transport of product, but hand carrying of product/material is required majority of the time as well.
  • Computer skills are required in all the areas since the machines and the processes require computer and software interface. Interaction with Engineering is required via email, phone and excellent understanding and communication skills are required. Comprehension of correct recipes, file savings, instructions are followed precisely. Detailed use of excel is a must and understanding of Windows.
  • Job requires stepping onto step stools to reach platforms for the processing of parts, as well as bending/kneeling in tight spaces for access to back of tools for process checks.
  • Manual dexterity is needed in some areas to perform tape changes, adjustments based upon data received from Engineering or checklists. MDW process requires detailed manual dexterity with ESD sensitive parts and miniature assembly.
  • Many of the jobs require cross training to be able to utilize the employees efficiently for planning purposes and downtime in areas.
  • Saturday workday is required and part of their schedule in many cases and overtime is required.
  • Must be able to focus, excellent attendance, comprehension, enthusiastic in performing their jobs, communicate detailed information well, pay attention to details, and have a good attitude and work ethics, and a true team player in getting tasks at hand completed in a timely manner.


Required qualifications:


  • No previous experience required – on the job training will be provided
  • Proficient computer skills (Microsoft Office – email, basic Excel, Word, and PowerPoint)
  • Excellent communication skills
  • Professional, reliable, responsible, dependable, etc


TekWissen® Group is an equal opportunity employer supporting workforce diversity.

Not Specified
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