Engineering Journal Elsevier Jobs in None, CA
1,299 positions found — Page 4
Salary range:
The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: . TSP hourly rate $65. The current full-time salary range for Lecturer positions is $75,301 - $199,722. Starting salary is commensurate with highest degree, teaching experience, and equity within the department.
Percent time:
8% to 100% (Lecturer only)
1-40 hours per week (Both Lecturer and TSP)
TSP positions are part time and paid on an hourly basis depending on the need.
Anticipated start:
Positions usually start on January 1, June 15, July 1, and August 1.
Position duration:
Positions can be one semester or academic year.
Application Window
Open date: October 22, 2025
Most recent review date: Thursday, Nov 6, 2025 at 11:59pm (Pacific Time)
Applications received after this date will be reviewed by the search committee if the position has not yet been filled.
Final date: Saturday, Aug 1, 2026 at 11:59pm (Pacific Time)
Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.
Position description
The Jacobs Institute for Design Innovation in the College of Engineering at the University of California, Berkeley, is seeking qualified temporary instructors to teach undergraduate courses, graduate courses, and/or special topics workshops should an opening arise in the Fall and Spring semesters, or for the Summer term. Applicants should accurately list their specializations so they can be properly evaluated as course needs arise; the existence of this pool does not guarantee that a position is available.
Lecturers supervise student design projects, give lectures, prepare assignments and project topics & deliverables, hold regular office hours, prepare exams or hold reviews, give design advice, and submit final grades.
In addition to lecturers, we also seek Teacher Special Programs (TSP) instructors, should an opening arise. The TSP's principal responsibilities can range from teaching a short course, providing a lecturer with industry expertise, participating in design critiques during a course, teaching at Jacobs Institute boot camps or workshops, or contributing to major curriculum development.
About the Jacobs Institute: Made possible by a $20-million commitment from the Paul and Stacy Jacobs Foundation, the Jacobs Institute for Design Innovation is UC Berkeley's interdisciplinary hub for learning and making at the intersection of design and technology. We see design and emerging technologies as integrally linked: technology opens possibilities and extends the reach of design, while design links new technologies with human experiences and ensures that innovation truly benefits people and communities. Bringing together technical depth, design methodology, and a focus on societal impact, we aim to educate students who understand both the under-the-hood details that make something work and the big-picture context that makes something matter. We accomplish these goals through a suite of offerings that include curricular, co-curricular and public programs.
Core programs within the Jacobs Institute include:
- A professional Master of Design (MDes) degree, offered jointly by the College of
Engineering and College of Environmental Design; - The Berkeley Certificate in Design Innovation, an undergraduate certificate
offered in partnership with the Haas School of Business, College of Letters & Science, and College of Environmental Design; - A curriculum of ~15 design-focused Design Innovation (DES INV) undergraduate and graduate courses offered Fall, Spring and Summer, for which the institute recruits lecturers and faculty;
- A makerspace staffed by professional and student workers which is accessed by 1200+ students each semester;
- Mentorship and co-curricular programming for students, such as the Berkeley - Engineering Design Scholars and Innovation Catalysts programs;
- Support for 15+ design and technology courses from affiliated campus departments, ~ 30+ clubs, and ~ 8 Decal courses each semester by offering access to high quality teaching, meeting and event space;
- Public events and speaker series;
- Partnerships with companies and international universities.
The Jacobs Institute is housed in Jacobs Hall, a 24,000 square foot building equipped with design studios and equipment rooms featuring the latest in digital fabrication technologies.
Institute:
Labor Contact:
Qualifications
Basic qualifications (required at time of application)
A Bachelor's Degree (or equivalent international degree) is required at time of application.
Additional qualifications (required at time of start)
For Lecturers: Five years of experience in industry or a research institute, or advanced degree is required by the start of the appointment.
For TSPs: Two years of experience in industry or a research institute, or advanced degree is required by the start of the appointment.
Preferred qualifications
For Lecturer positions: A higher level degree and/or prior expertise in teaching in either design or engineering schools at the undergraduate and/or master's level. Also desirable are a strong track record in developing and implementing new and experimental methods of delivering education and hands-on learning, and experience working with students from a range of disciplines.
For both Lecturer and TSP Positions: Experience working in industry and/or a research institute in relevant subject areas.
Application Requirements
Document requirements
Cover Letter
Curriculum Vitae - Your most recently updated C.V.
Statement of Teaching - Please discuss prior teaching experience, teaching approach, and future teaching interests. This can include, for example, specific efforts, accomplishments, and future plans to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.
Reference requirements
- 2 required (contact information only)
Apply link:
JPF05076
Help contact:
About UC Berkeley
UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.
The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.
For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.
In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.
As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.
Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.
As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.
- "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
- UC Sexual Violence and Sexual Harassment Policy
- UC Anti-Discrimination Policy
- APM - 035: Affirmative Action and Nondiscrimination in Employment
Job location
Berkeley, CA
Prototype Engineering Technician
Pay: $25.00-$29.00/hour
Location: San Diego, CA (Onsite)
Duration: 12-Month Contract
Schedule: Standard Working Hours
Job Responsibilities
In this role, you will support prototyping activities within a collaborative manufacturing environment. The position works closely with engineering teams to assist with product development initiatives and the fabrication of prototype components.
Key responsibilities include:
- Supporting prototype builds in collaboration with Product Development Engineering.
- Assisting with fixture setup, fabrication, and prototype assembly.
- Producing components using machining, rapid prototyping, and fabrication equipment.
- Creating and modifying 3D models using CAD software to support prototype development.
- Supporting cross-functional teams in engineering and manufacturing activities related to product prototyping.
Essential Duties and Job Functions
- Work with engineers to set up and fabricate prototype fixtures and components.
- Operate traditional and CNC machine shop equipment including mills and lathes.
- Produce prototype parts using rapid prototyping equipment such as:
- 3D printers
- Laser cutters
- Other fabrication tools
- Interpret engineering drawings, prints, and schematics to fabricate parts accurately.
- Perform fabrication and assembly of mechanical, electronic, and electro-mechanical components.
- Utilize CAD software (e.g., SolidWorks) to design or modify solid models for manufacturing.
- Use measurement tools such as calipers, micrometers, and height gauges to verify dimensions.
- Follow established machine shop policies, procedures, and safety standards.
- Maintain compliance with safety protocols, including the use of proper PPE.
- Utilize common hand and power tools during prototype fabrication and assembly.
Knowledge & Skills
- Strong mechanical aptitude and troubleshooting abilities.
- Basic mechanical fixture and/or electro-mechanical design experience.
- Ability to read and interpret technical drawings and schematics.
- Familiarity with machine shop environments and equipment.
- Experience with measurement and inspection tools.
- Ability to work effectively in a fast-paced and dynamic environment.
- Experience with rapid prototyping equipment such as 3D printers and laser cutters.
- Proficiency with Microsoft Office applications.
- Strong attention to detail and commitment to safety practices.
Education & Experience
Required:
- 1-3 years of machine shop experience using traditional equipment such as:
- Conventional lathes
- Mills
- CNC milling machines
- Experience with fabrication and assembly of mechanical or electro-mechanical components.
- Experience using hand tools and power tools in a manufacturing environment.
Preferred / Nice to Have:
- Associate's degree or relevant technical training.
- Experience maintaining tools and managing material inventory.
- Familiarity with optical measurement equipment (e.g., Keyence systems).
- Industry certification or trade school training in a related field.
- Knowledge of 3D CAD software (SolidWorks and/or Fusion 360 preferred).
- Ability to lift up to 30 lbs.
- Willingness to take on additional responsibilities and assignments as needed.
Code Red is Partnered with a fast-growing startup. They are a software company in the healthtech space. Series D round of funding, located in San Francisco, New York City, + Seattle.
What you’ll do:
- Product Security Engineering and Software Security Engineering work, Bug Bounty, Vulnerability Management, and core ProdSec/AppSec management work.
- Will be taking over a small security team and growing it.
- Work with Product and Engineering teams to push out products.
- Collaborate with engineering, mitigate security risks, and support shipping quickly.
- Support threat modeling, shifting left, building tooling, and automating processes.
- Review code designs and pull requests, SSDLC, not a generalist/SecOps role.
Does this sound like you?
- 8+ years' exp. working on Application or Product Security Engineering teams.
- True Leadership experience, a small team is fine, but needs to have true management experience, able to influence and build a team + Engineering.
- Proven track record of starting and scaling a successful Product Security program.
- Excited about integrating security into product delivery without slowing things down.
- Passion for security and technology, bonus points for SWE background.
[leveling Engineering Manager or Sr. Engineering Manager, up to $350K base salary + equity]
*Direct-Hire/Permanent - must be located in San Francisco, New York City, or Seattle*
Cannot wait to hear more about this position?
Click apply below or reach out to Erin Barry ( ) today, and they will share more information and details about the role.
Code Red Partners are extremely committed to working with equal opportunity employers helping build a diverse and inclusive workforce within Cyber Security. We put the people we work with at the heart of everything we do and dedicate all we do to playing a part in developing an industry that represents a variety of backgrounds, perspectives, and skills.
Talent Acquisition Manager – AI Infrastructure & Engineering
San Francisco, California
Hybrid Working
We are expanding our global team and launching a new office in San Francisco.
WNTD is looking for an experienced Talent Acquisition Manager to join our Talent Solutions team and support the continued growth of AI infrastructure and accelerated compute platforms across North America.
This role will support one of the most significant AI infrastructure expansion programmes currently underway, focused on building next generation platforms powered by NVIDIA accelerated compute.
You will work closely with senior technical leaders to attract and hire talent across the full infrastructure stack including software engineering, AI platforms, GPU environments and large scale compute infrastructure.
This is a delivery focused role supporting high growth engineering programmes across AI infrastructure and cloud platforms.
The Role
You will lead hiring across multiple engineering disciplines spanning software engineering, AI infrastructure platforms and high performance compute environments.
Working closely with technical leadership and programme stakeholders, you will build pipelines of high quality candidates and manage fast moving hiring plans across several technical workstreams.
Key Responsibilities
• Build and manage talent pipelines across software engineering, AI infrastructure and GPU compute environments
• Proactively source talent across the United States through mapping, referrals and direct outreach
• Screen candidates for technical capability, experience and long term fit
• Partner with engineering leaders to define hiring priorities and role requirements
• Maintain clear tracking of hiring pipelines and delivery progress
• Support wider Talent Solutions activity during peak delivery phases
• Ensure a professional and consistent candidate experience
• Champion fair and inclusive hiring practices
Key Experience
• Proven experience hiring across complex engineering environments
• Strong track record building pipelines across software and infrastructure roles
• Comfortable engaging with technical stakeholders and discussing engineering topics
• Excellent communication and stakeholder management skills
• Strong organisation with the ability to manage multiple roles simultaneously
What We Offer
• Competitive salary and benefits
• Opportunity to support one of the fastest growing AI infrastructure build programmes globally
• Growth within a high performing delivery focused team
• Hybrid working model
• A collaborative culture that values ownership, pace and problem solving
Additional Requirements
• Ability to commute to the San Francisco office
• No visa sponsorship available
• Hybrid working model
About Pinterest:
Millions of people around the world come to our platform to find creative ideas, dream about new possibilities and plan for memories that will last a lifetime. At Pinterest, we're on a mission to bring everyone the inspiration to create a life they love, and that starts with the people behind the product.
Discover a career where you ignite innovation for millions, transform passion into growth opportunities, celebrate each other's unique experiences and embrace theflexibility to do your best work. Creating a career you love? It's Possible.
At Pinterest, AI isn't just a feature, it's a powerful partner that augments our creativity and amplifies our impact, and we're looking for candidates who are excited to be a part of that. To get a complete picture of your experience and abilities, we'll explore your foundational skills and how you collaborate with AI.
Through our interview process, what matters most is that you can always explain your approach, showing us not just what you know, but how you think. You can read more about our AI interview philosophy and how we use AI in our recruiting process here.
Production Engineering at Pinterest is an evolution of our Site Reliability Engineering organization blending a hybrid of systems and software engineering with a focus on scaling, resiliency, reliability, performance, and efficiency. Our organization accomplishes this through building & integrating software, increasing automation, and infusing our knowledge & best practices into our Platform products so we can scale our large distributed systems to keep our customers happy, and our Pinners inspired. We also do this by developing short and long term embedded engagements with our engineering partners to help remove barriers, up-level reliability & best practices, and maintain a high consistent bar for reliability in a fast paced ever changing environment. We are always on a mission to improve reliability while also increasing engineering velocity, reducing toil and KTLO impact for both ourselves and our customers: fast, efficient, quality - we will accomplish all three!
What you'll do:
- Lead our engineers to deliver on the biggest impact work across engineering to ensure we're infusing best practices into our products relating to reliability, scalability, performance and efficiency
- Drive technical architecture discussions; including being capable of driving and decision making for technology or applications that you have not had previous experience with
- Continuously assess your team's performance, address and coach under-performance, and recognize and promote high performance
- Create an inclusive and welcoming workplace where every team member feels valued and supported
- Foster an environment of open and honest communication, allowing team members to be safe to fail, encourage risk taking with a fail-fast mentality, and establish forums where they can share their ideas
- Empower engineers to develop their careers, matching their strengths with projects tailored to their skill levels, long-term skill development, personalities, and work styles
- Create an inspiring team charter and direction that align with the goals of the broader Production Engineering organization
- Develop strong partnerships with Product & Program Management partners across infrastructure by communicating a clear and impactful vision and priorities
- Establish team norms around planning, execution, and continuous improvement
What we're looking for:
- 3+ years experience managing teams within an SRE, Production Engineering or other Platform/Infrastructure organizations
- Customer obsession: Demonstrated ability to work cohesively and build relationships with partners across engineering disciplines and capable of influencing without authority
- Familiarity with the concepts and use cases for SDLC including SCM tools, Build platforms, test frameworks, CI/CD products
- Familiar with usage and high level architecture of data platform technologies such as relational databases, storage & caching, key value stores, time series data stores, etc.
- Strong domain expertise in reliability concepts and best practices with the ability to innovate and provide thought leadership and direction in this problem space
- Hands on familiarity with public cloud platforms such as AWS, GCP, or Azure
- Knowledge of Linux systems internals and networking
- Thrive in an environment with a lot of ambiguity with the ability to be self sufficient and ruthlessly prioritize the highest impact projects
- Infrastructure technologies such as Docker, Kubernetes, Tensorflow, ElasticSearch, ZooKeeper, and Infrastructure as code (e.g. Terraform, Puppet, Chef, Ansible, Salt, Fabric, etc)
- Heavy bias toward action; able to drive resolution and making quick decisions balancing being data driven along with leveraging your experience & judgement
In-Office Requirement Statement:
- We let the type of work you do guide the collaboration style. That means we're not always working in an office, but we continue to gather for key moments of collaboration and connection.
- This role will need to be in the office for in-person collaboration 1-2 times/quarter and therefore can be situated anywhere in the country.
Relocation Statement:
- This position is not eligible for relocation assistance. Visit our PinFlex page to learn more about our working model.
#LI-REMOTE
#LI-JT1
At Pinterest we believe the workplace should be equitable, inclusive, and inspiring for every employee. In an effort to provide greater transparency, we are sharing the base salary range for this position. The position is also eligible for equity. Final salary is based on a number of factors including location, travel, relevant prior experience, or particular skills and expertise.
Information regarding the culture at Pinterest and benefits available for this position can be found here.
US based applicants only$177,185—$364,795 USDOur Commitment to Inclusion:
Pinterest is an equal opportunity employer and makes employment decisions on the basis of merit. We want to have the best qualified people in every job. All qualified applicants will receive consideration for employment without regard to race, color, ancestry, national origin, religion or religious creed, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, age, marital status, status as a protected veteran, physical or mental disability, medical condition, genetic information or characteristics (or those of a family member) or any other consideration made unlawful by applicable federal, state or local laws. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you require a medical or religious accommodation during the job application process, please completethis formfor support.
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.
In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.
** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 3+ years of professional game design or technical design experience.
- Including work on at least one shipped title (AAA or high-quality).
What You'll Work On:
- Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
- Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
- Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
- Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
- Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
- Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
- Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
- Support ongoing game content updates, seasonal content pipelines, and live tuning processes.
Requirements:
- Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
- Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
- Ability to implement, test, and optimize systems in engine with iterative prototyping.
- Ability to work collaboratively with programmers and other designers to deliver system features.
- Solid documentation and communication skills, articulating design intent and technical constraints.
- Passion for football (soccer) games and understanding of how systems support player engagement.
Bonus Points:
- Experience working on sports titles or competitive multiplayer games.
- Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
- Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
- Ability to leverage player data and analytics to refine systems over time.
- Experience designing systems for live content cadence, progression balance, and seasonal features.
What We Offer:
- Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
- Cross-discipline collaboration with designers, engineers, and live operations teams.
- Competitive compensation, and benefits.
- Career growth opportunities into Senior or Lead Technical Design positions.
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.
You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.
** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 2–5 years of professional game design experience on shipped titles.
- At least 1 shipped AAA title, bonus points for sports titles.
What You'll Work On:
- Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
- Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
- Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
- Contribute to documentation including design specs, tuning notes, and mode rule definitions.
- Participate in playtests and use feedback and player telemetry to evolve and balance systems.
- Maintain knowledge of contemporary football titles and player expectations to inform mode design.
- Support iteration throughout development, balancing mode depth with accessibility and replayability.
Requirements:
- Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
- Strong understanding of game mode design, progression loops, and player engagement systems.
- Excellent communication skills and ability to collaborate with programmers and other designers.
- Passion for football (soccer) games and appreciation of how different game modes drive engagement.
Bonus Points:
- Experience designing online or competitive game modes, progression systems, or live features.
- Comfortable working with data and telemetry to drive design decisions.
- Familiarity with football culture, leagues, progression expectations, and live content pacing.
- Experience with prototyping tools or scripting languages beyond Blueprints.
- Experience contributing to documentation and tuning spreadsheets.
What We Offer:
- A chance to define cutting-edge football game modes at a AAA level.
- Collaboration with an experienced team across design, UX, engineering, and live ops.
- Competitive salary, and benefits.
- Opportunity for professional growth into senior design roles.
The Engineering Assistant will provide technical and administrative support within an engineering environment. This role supports a team of engineers and assists with work related to the design, construction, maintenance, and operation of infrastructure. Under general supervision, the Engineering Assistant will perform a variety of technical and office-based tasks, including but not limited to:
- Creating charts, graphs, drawings, and technical sketches
- Collecting, reviewing, and analyzing engineering data
- Performing and verifying mathematical calculations
- Preparing and reviewing computer inputs and outputs
- Writing, updating, and revising basic computer programs or automated tools
- Managing engineering drawings, files, and documentation
- Assisting with contract-related tasks and general administrative support associated with technical office operations
Qualifications
- Associate degree in Engineering or an equivalent combination of technical education and relevant experience
- 2-3 years of experience in clerical or administrative support roles
- Proficiency with business and technical software, such as Microsoft Office Suite, SAP, Adobe Acrobat, or similar tools
- Ability to interpret written technical standards and effectively communicate information both verbally and in writing
- Experience preparing complex forms, reports, records, and reference materials used for reporting and audits
- Strong work ethic and a high level of professionalism
- Excellent interpersonal skills with a positive, collaborative, team-oriented mindset
- Strong attention to detail and accuracy
- Clear and effective written and verbal communication skills
Summary:
The Senior Manufacturing / Process Engineer is responsible for developing, implementing, and improving manufacturing processes for electronic assemblies in a high-mix, low-volume environment. This role supports both the U.S. and Vietnam facilities, ensuring process repeatability, cost efficiency, and product quality across SMT, Through-Hole, and system assembly operations. The senior manufacturing process engineer will report directly to the VP of operations.
Goals:
- Build products and provide services with the highest Flexibility, Productivity, and Quality.
- Achieve total customer satisfaction through technical excellence and responsive engineering support.
- Ensure successful NPI launches through cross-functional collaboration, process validation, and data-driven feedback to design and quality teams.
Objectives:
1. Support production operations in the following categories:
a. Reduce downtime caused by engineering issues (programming, MPI errors, tooling, design, or line stoppage).
b. Improve quality yield through root cause analysis, corrective actions, and robust process setup.
c. Lead NPI and prototype builds, ensuring process readiness, documentation completeness, and manufacturability validation prior to production release.
2. Provide engineering services to meet customer needs and expectations in the following areas:
a. Design for Manufacturability (DFM).
b. Manufacturing Process Instruction (MPI) creation and maintenance.
c. Engineering Change Order (ECO) implementation.
d. Defect Reduction Team (DRT) meetings and follow-up actions.
e. Failure analysis and corrective action documentation.
f. Develop and validate new or modified processes, including process capability studies, DOE validation, and reflow/wave solder profile optimization
g. Other engineering requests as required by customers or management.
Job Description:
SMT / Through-Hole / 2nd Ops / 3rd Ops Process Support
- Review daily SMT or build schedule to ensure process readiness.
- Confirm all required items are complete and available prior to production:
- Job package with full build documentation.
- Manufacturing Process Instruction (MPI) reviewed and approved.
- Routing definitions for data collection.
- Validated reflow or wave solder profiles.
- ECOs, deviations, or special instructions incorporated into the MPI and/or job package.
- All required tooling available and verified.
- Review pre-build DFM, document known defects, and hyperlink details in the MPI.
- Lead cross-functional NPI kickoff meetings to review design requirements, risk areas, and special process considerations.
- Document and track NPI issues and lessons learned for future builds.
- Coordinate with Program Managers to resolve DFM showstoppers prior to build.
- Analyze previous quality data, identify recurring defects, determine root causes, and implement corrective actions.
- Design, order, and verify all required tooling (stencils, wave solder pallets, press-fit fixtures, conformal coat fixtures, etc.).
- Maintain tooling logs, labeling, and readiness tracking within Omega Build Readiness.
- Inspect and sign off first article setups for critical processes (stencil printer, reflow oven, wave solder, etc.) using the First Article Checklist.
- Inspect initial boards after print and reflow for solder release, bridging, voids, and process anomalies. Document findings and sign off the First Article Report.
- Provide on-the-floor training for operators and technicians regarding new processes, corrective actions, or observed deficiencies.
- Support production by promptly responding to technical inquiries or line support issues.
- Exercise full authority to stop the line if repeated defects or safety concerns are observed.
Quality Data Review & Root Cause Analysis
- Review production data in Omega Data Collection, identifying root causes and corrective actions.
- Review Daily, Weekly, and Customer Quality Reports to identify trends, recurring issues, or process gaps.
- Provide structured analysis and report findings to Quality and Production (using 8D or equivalent methodology).
- Document corrective actions and verify implementation during the next production run.
- Present findings and improvement updates in internal and customer quality meetings.
Other Responsibilities:
- Create and submit Post-Build DFM reports to Program Managers with improvement recommendations.
- Implement and validate ECO changes per revision control procedures.
- Perform and document detailed failure analyses for internal and customer returns.
- Participate in process improvement projects and defect-reduction initiatives.
- Provide customer-driven engineering services or special support requests.
- Develop and deliver internal technical training for operators and peers.
- Support ISO 9001 and AS9100 activities, including audits, documentation, and Work Instruction updates.
Qualifications:
- Bachelor’s degree in Manufacturing, Industrial, or Mechanical Engineering (or related discipline).
- 8–12 years of hands-on experience in electronics manufacturing (PCBA, box-build, system integration).
- Deep understanding of SMT, Through-Hole, and system assembly processes.
- Proficient in process validation, FAI, SPC, DOE, and yield improvement.
- Familiarity with FactoryLogix and related MES/ERP systems.
- Experience leading NPI builds and developing new assembly processes from prototype through production release.
- Familiarity with DFM/DFT analysis tools and PCB CAD systems (e.g., Altium, Valor, Mentor).
- Experience with Lean, Six Sigma, and structured problem-solving tools.
- Strong communication and analytical skills with the ability to multitask in a fast-paced environment.
- U.S. Citizen or Permanent Resident (ITAR requirement).
Compensation:
$120-$150K Annually
Benefits:
Medical
Dental
Vision
401K + Roth 401K
Vacation
Paid Holidays
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We’re seeking a seasoned Senior Game Designer - Game Systems to drive the design and implementation of advanced gameplay systems for a next-generation AAA European football video game built in Unreal Engine 5. You will conceptualize, prototype, tune, and polish interconnected systems that define how the game feels and plays across gameplay mechanics, progression, meta features, and player engagement loops.
You’ll work closely with engineers, animators, AI designers, UX, and production to ensure systems are robust, performant, and deeply aligned with the total football experience. This role requires strong systems thinking, Unreal Engine proficiency, and a passion for football that shows in both design insight and execution.
** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 5+ years of professional game design experience, with meaningful ownership of gameplay or systems features on shipped titles.
- At least 2 shipped AAA titles, bonus points for sports titles.
What You'll Work On:
- Design and own complex game systems such as player mechanics, controls, progression loops, mode rules, match logic, meta interactions, and balancing frameworks.
- Prototype and iterate features using Unreal Engine 5 (Blueprints; C++ exposure a plus) to explore, validate, and polish systems.
- Collaborate with engineering to define technical requirements and implementation plans, ensuring your designs are feasible and maintainable in UE5.
- Partner with AI and animation teams to integrate systems with player behavior, character movement, and tactical responses.
- Tune systems using playtest feedback and telemetry data to achieve engaging and fair gameplay across modes.
- Deliver detailed design documentation, system diagrams, and tuning guidelines for cross-discipline reference.
- Work closely with UX and live ops to surface system states and progression in ways that feel intuitive to players.
- Mentor and guide other designers in systems methodology and UE5 workflows.
Requirements:
- Proven experience in designing and tuning interconnected game systems (Progression, balancing, meta loops, etc.).
- Hands-on proficiency with Unreal Engine 5 workflows, particularly Blueprints, and familiarity with scripting/design implementation.
- Strong analytical mindset—comfortable analyzing player behavior, balancing large systems, and iterating based on data and playtests.
- Deep knowledge of football and football games (e.g., understanding of team tactics, player roles, ball mechanics, game flow, and competitive balance).
- Excellent communication skills and experience working with multidisciplinary teams.
Bonus Points:
- Experience on a sports or competitive multiplayer title, especially football/soccer games.
- Exposure to C++ within Unreal Engine and ability to collaborate closely with engineers on technical design solutions.
- Familiarity with live service design, seasonal content, or event-driven progression systems.
- Experience using analytics tools or telemetry to inform and refine design decisions.
- Prior mentoring or team leadership roles within design.
What We Offer:
- Opportunity to shape the core systems behind a next-generation AAA European football franchise.
- Highly collaborative environment with top designers, programmers, animators, and technical teams.
- Competitive compensation, and benefits.
- Career growth into leadership or cross-discipline strategic design roles.