Engineering Journal Elsevier Jobs in Ca

1,437 positions found — Page 5

Engineering Assistant
Salary not disclosed
Oakland, CA 2 days ago

The Engineering Assistant will provide technical and administrative support within an engineering environment. This role supports a team of engineers and assists with work related to the design, construction, maintenance, and operation of infrastructure. Under general supervision, the Engineering Assistant will perform a variety of technical and office-based tasks, including but not limited to:

  • Creating charts, graphs, drawings, and technical sketches
  • Collecting, reviewing, and analyzing engineering data
  • Performing and verifying mathematical calculations
  • Preparing and reviewing computer inputs and outputs
  • Writing, updating, and revising basic computer programs or automated tools
  • Managing engineering drawings, files, and documentation
  • Assisting with contract-related tasks and general administrative support associated with technical office operations


Qualifications

  • Associate degree in Engineering or an equivalent combination of technical education and relevant experience
  • 2-3 years of experience in clerical or administrative support roles
  • Proficiency with business and technical software, such as Microsoft Office Suite, SAP, Adobe Acrobat, or similar tools
  • Ability to interpret written technical standards and effectively communicate information both verbally and in writing
  • Experience preparing complex forms, reports, records, and reference materials used for reporting and audits
  • Strong work ethic and a high level of professionalism
  • Excellent interpersonal skills with a positive, collaborative, team-oriented mindset
  • Strong attention to detail and accuracy
  • Clear and effective written and verbal communication skills
Not Specified
Sr Manufacturing Process Engineering
Salary not disclosed
San Jose, CA 2 days ago

Summary:

 

The Senior Manufacturing / Process Engineer is responsible for developing, implementing, and improving manufacturing processes for electronic assemblies in a high-mix, low-volume environment. This role supports both the U.S. and Vietnam facilities, ensuring process repeatability, cost efficiency, and product quality across SMT, Through-Hole, and system assembly operations. The senior manufacturing process engineer will report directly to the VP of operations.

 

Goals:

 

  • Build products and provide services with the highest Flexibility, Productivity, and Quality.
  • Achieve total customer satisfaction through technical excellence and responsive engineering support.
  • Ensure successful NPI launches through cross-functional collaboration, process validation, and data-driven feedback to design and quality teams.

 

Objectives:

 

1.      Support production operations in the following categories:

a.      Reduce downtime caused by engineering issues (programming, MPI errors, tooling, design, or line stoppage).

b.      Improve quality yield through root cause analysis, corrective actions, and robust process setup.

c.      Lead NPI and prototype builds, ensuring process readiness, documentation completeness, and manufacturability validation prior to production release.

 

2.      Provide engineering services to meet customer needs and expectations in the following areas:

a.      Design for Manufacturability (DFM).

b.      Manufacturing Process Instruction (MPI) creation and maintenance.

c.      Engineering Change Order (ECO) implementation.

d.      Defect Reduction Team (DRT) meetings and follow-up actions.

e.      Failure analysis and corrective action documentation.

f.       Develop and validate new or modified processes, including process capability studies, DOE validation, and reflow/wave solder profile optimization

g.      Other engineering requests as required by customers or management.

 

Job Description:

 

SMT / Through-Hole / 2nd Ops / 3rd Ops Process Support

  1. Review daily SMT or build schedule to ensure process readiness.
  2. Confirm all required items are complete and available prior to production:
  3. Job package with full build documentation.
  4. Manufacturing Process Instruction (MPI) reviewed and approved.
  5. Routing definitions for data collection.
  6. Validated reflow or wave solder profiles.
  7. ECOs, deviations, or special instructions incorporated into the MPI and/or job package.
  8. All required tooling available and verified.
  9. Review pre-build DFM, document known defects, and hyperlink details in the MPI.
  10. Lead cross-functional NPI kickoff meetings to review design requirements, risk areas, and special process considerations.
  11. Document and track NPI issues and lessons learned for future builds.
  12. Coordinate with Program Managers to resolve DFM showstoppers prior to build.
  13. Analyze previous quality data, identify recurring defects, determine root causes, and implement corrective actions.
  14. Design, order, and verify all required tooling (stencils, wave solder pallets, press-fit fixtures, conformal coat fixtures, etc.).
  15. Maintain tooling logs, labeling, and readiness tracking within Omega Build Readiness.
  16. Inspect and sign off first article setups for critical processes (stencil printer, reflow oven, wave solder, etc.) using the First Article Checklist.
  17. Inspect initial boards after print and reflow for solder release, bridging, voids, and process anomalies. Document findings and sign off the First Article Report.
  18. Provide on-the-floor training for operators and technicians regarding new processes, corrective actions, or observed deficiencies.
  19. Support production by promptly responding to technical inquiries or line support issues.
  20. Exercise full authority to stop the line if repeated defects or safety concerns are observed.

 

Quality Data Review & Root Cause Analysis

 

  1. Review production data in Omega Data Collection, identifying root causes and corrective actions.
  2. Review Daily, Weekly, and Customer Quality Reports to identify trends, recurring issues, or process gaps.
  3. Provide structured analysis and report findings to Quality and Production (using 8D or equivalent methodology).
  4. Document corrective actions and verify implementation during the next production run.
  5. Present findings and improvement updates in internal and customer quality meetings.

 

Other Responsibilities:

 

  1. Create and submit Post-Build DFM reports to Program Managers with improvement recommendations.
  2. Implement and validate ECO changes per revision control procedures.
  3. Perform and document detailed failure analyses for internal and customer returns.
  4. Participate in process improvement projects and defect-reduction initiatives.
  5. Provide customer-driven engineering services or special support requests.
  6. Develop and deliver internal technical training for operators and peers.
  7. Support ISO 9001 and AS9100 activities, including audits, documentation, and Work Instruction updates.

 

Qualifications:

 

  • Bachelor’s degree in Manufacturing, Industrial, or Mechanical Engineering (or related discipline).
  • 8–12 years of hands-on experience in electronics manufacturing (PCBA, box-build, system integration).
  • Deep understanding of SMT, Through-Hole, and system assembly processes.
  • Proficient in process validation, FAI, SPC, DOE, and yield improvement.
  • Familiarity with FactoryLogix and related MES/ERP systems.
  • Experience leading NPI builds and developing new assembly processes from prototype through production release.
  • Familiarity with DFM/DFT analysis tools and PCB CAD systems (e.g., Altium, Valor, Mentor).
  • Experience with Lean, Six Sigma, and structured problem-solving tools.
  • Strong communication and analytical skills with the ability to multitask in a fast-paced environment.
  • U.S. Citizen or Permanent Resident (ITAR requirement).

 

Compensation:

$120-$150K Annually


Benefits:

Medical

Dental

Vision

401K + Roth 401K

Vacation

Paid Holidays

Not Specified
Technical Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.


In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.


** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 3+ years of professional game design or technical design experience.
  • Including work on at least one shipped title (AAA or high-quality).


What You'll Work On:

  • Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
  • Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
  • Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
  • Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
  • Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
  • Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
  • Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
  • Support ongoing game content updates, seasonal content pipelines, and live tuning processes.


Requirements:

  • Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
  • Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
  • Ability to implement, test, and optimize systems in engine with iterative prototyping.
  • Ability to work collaboratively with programmers and other designers to deliver system features.
  • Solid documentation and communication skills, articulating design intent and technical constraints.
  • Passion for football (soccer) games and understanding of how systems support player engagement.


Bonus Points:

  • Experience working on sports titles or competitive multiplayer games.
  • Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
  • Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
  • Ability to leverage player data and analytics to refine systems over time.
  • Experience designing systems for live content cadence, progression balance, and seasonal features.


What We Offer:

  • Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
  • Cross-discipline collaboration with designers, engineers, and live operations teams.
  • Competitive compensation, and benefits.
  • Career growth opportunities into Senior or Lead Technical Design positions.


Not Specified
Game Designer - Game Modes (Unreal Engine 5, AAA European Football)
✦ New
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 1 day ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.


You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2–5 years of professional game design experience on shipped titles.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
  • Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
  • Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
  • Contribute to documentation including design specs, tuning notes, and mode rule definitions.
  • Participate in playtests and use feedback and player telemetry to evolve and balance systems.
  • Maintain knowledge of contemporary football titles and player expectations to inform mode design.
  • Support iteration throughout development, balancing mode depth with accessibility and replayability.


Requirements:

  • Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
  • Strong understanding of game mode design, progression loops, and player engagement systems.
  • Excellent communication skills and ability to collaborate with programmers and other designers.
  • Passion for football (soccer) games and appreciation of how different game modes drive engagement.


Bonus Points:

  • Experience designing online or competitive game modes, progression systems, or live features.
  • Comfortable working with data and telemetry to drive design decisions.
  • Familiarity with football culture, leagues, progression expectations, and live content pacing.
  • Experience with prototyping tools or scripting languages beyond Blueprints.
  • Experience contributing to documentation and tuning spreadsheets.


What We Offer:

  • A chance to define cutting-edge football game modes at a AAA level.
  • Collaboration with an experienced team across design, UX, engineering, and live ops.
  • Competitive salary, and benefits.
  • Opportunity for professional growth into senior design roles.


Not Specified
Senior Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
✦ New
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 1 day ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We’re seeking a seasoned Senior Game Designer - Game Systems to drive the design and implementation of advanced gameplay systems for a next-generation AAA European football video game built in Unreal Engine 5. You will conceptualize, prototype, tune, and polish interconnected systems that define how the game feels and plays across gameplay mechanics, progression, meta features, and player engagement loops.

You’ll work closely with engineers, animators, AI designers, UX, and production to ensure systems are robust, performant, and deeply aligned with the total football experience. This role requires strong systems thinking, Unreal Engine proficiency, and a passion for football that shows in both design insight and execution.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 5+ years of professional game design experience, with meaningful ownership of gameplay or systems features on shipped titles.
  • At least 2 shipped AAA titles, bonus points for sports titles.


What You'll Work On:

  • Design and own complex game systems such as player mechanics, controls, progression loops, mode rules, match logic, meta interactions, and balancing frameworks.
  • Prototype and iterate features using Unreal Engine 5 (Blueprints; C++ exposure a plus) to explore, validate, and polish systems.
  • Collaborate with engineering to define technical requirements and implementation plans, ensuring your designs are feasible and maintainable in UE5.
  • Partner with AI and animation teams to integrate systems with player behavior, character movement, and tactical responses.
  • Tune systems using playtest feedback and telemetry data to achieve engaging and fair gameplay across modes.
  • Deliver detailed design documentation, system diagrams, and tuning guidelines for cross-discipline reference.
  • Work closely with UX and live ops to surface system states and progression in ways that feel intuitive to players.
  • Mentor and guide other designers in systems methodology and UE5 workflows.


Requirements:

  • Proven experience in designing and tuning interconnected game systems (Progression, balancing, meta loops, etc.).
  • Hands-on proficiency with Unreal Engine 5 workflows, particularly Blueprints, and familiarity with scripting/design implementation.
  • Strong analytical mindset—comfortable analyzing player behavior, balancing large systems, and iterating based on data and playtests.
  • Deep knowledge of football and football games (e.g., understanding of team tactics, player roles, ball mechanics, game flow, and competitive balance).
  • Excellent communication skills and experience working with multidisciplinary teams.


Bonus Points:

  • Experience on a sports or competitive multiplayer title, especially football/soccer games.
  • Exposure to C++ within Unreal Engine and ability to collaborate closely with engineers on technical design solutions.
  • Familiarity with live service design, seasonal content, or event-driven progression systems.
  • Experience using analytics tools or telemetry to inform and refine design decisions.
  • Prior mentoring or team leadership roles within design.


What We Offer:

  • Opportunity to shape the core systems behind a next-generation AAA European football franchise.
  • Highly collaborative environment with top designers, programmers, animators, and technical teams.
  • Competitive compensation, and benefits.
  • Career growth into leadership or cross-discipline strategic design roles.


Not Specified
Sr. Software Engineer - Engineering Productivity (Fullstack)
Salary not disclosed
Mountain View, CA 3 days ago

We're building safety-enhancing technology for aviation that will save lives. Automated aviation systems will enable a future where air transportation is safer, more convenient and fundamentally transformative to the way goods - and eventually people - move around the planet. We are a team of mission-driven engineers with experience across aerospace, robotics and self-driving cars working to make this future a reality.

As a Senior Software Engineer - Engineering Productivity at Reliable Robotics, you will design, and implement software to support the development, analysis, and certification of automated aircraft systems. You will work closely with product owners and end users to develop solutions that enable and optimize engineering development workflows. The software you produce will be critical to the development and certification of the first fully autonomous aircraft.

Responsibilities

In your role as an internal tool developer, you will develop applications, infrastructure, and tools used by engineering to capture product requirements and interface definitions, model the product architecture and design, and reduce and analyze flight and lab test data. You will supercharge the engineering organization's efficiency and effectiveness by streamlining tools and processes. You will work with other teams and stakeholders to establish technical and UX design requirements for these projects and own the "plan, code, build, test, release, deploy" lifecycle of these applications and services.

Basic Success Criteria

  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent experience

  • 5+ years experience with professional full stack web development in a team setting

  • Professional experience with core browser technologies (JavaScript, HTML, CSS) and TypeScript

  • Experience structuring dynamic, model-driven data and determining data relationships

  • Experience working with SQL, NoSQL, and time series databases

  • Experience designing software architecture for both new and existing projects

Preferred Criteria

  • Experience using Python and libraries such as pandas, matplotlib, and django

  • Experience integrating with cloud platforms and infrastructure tools such as AWS, Terraform, and Docker

  • Experience designing and implementing ingestion pipelines for high-throughput streams of real-time telemetry

  • Experience integrating business intelligence and data visualization tools such as Tableau, Power BI, Superset, Metabase

  • Experience developing React components and reusable libraries/tools for developers

At Reliable Robotics, we believe that our internal tools are key ingredients to our success. Aircraft design, integration, and certification are highly complex processes requiring diligent management of data and their relationships. Traditionally a paper process, our tools enable our system designers to move faster, conduct more thorough and comprehensive analyses, and design safer aircraft systems. Come be a part of taking our products to the next level.


This position requires access to information that is subject to U.S. export controls. An offer of employment will be contingent upon the applicant's capacity to perform in compliance with U.S. export control laws.

All applicants are asked to provide documentation that legally establishes status as a U.S. person or non-U.S. person (and nationalities in the case of a non-U.S. person). Where the applicant is not a U.S. person, meaning not a (i) U.S. citizen or national, (ii) U.S. lawful permanent resident, (iii) refugee under 8 U.S.C. * 1157, or (iv) asylee under 8 U.S.C. * 1158, or not otherwise permitted to access the export-controlled technology without U.S. government authorization, the Company reserves the right not to apply for an export license for such applicants whose access to export-controlled technology or software source code requires authorization and may decline to proceed with the application process and any offer of employment on that basis.

At Reliable Robotics, our goal is to be a diverse and inclusive workforce. As an Equal Opportunity Employer, we do not discriminate on the basis of race, religion, color, creed, ancestry, sex, gender (including pregnancy, childbirth, breastfeeding, or related medical conditions), gender identity, gender expression, sexual orientation, age, non-disqualifying physical or mental disability or medical conditions, national origin, military or veteran status, genetic information, marital status, or any other basis covered by applicable law. All employment and promotion is decided on the basis of qualifications, merit, and business need.

If you require reasonable accommodation in completing an application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, please direct your inquiries to

Compensation Range: $215K - $300K

Apply for this Job
Not Specified
Sr. Engineering Manager, AI/ML Serving Platform
✦ New
Salary not disclosed
San Francisco, CA 1 day ago

About Pinterest:


Millions of people around the world come to our platform to find creative ideas, dream about new possibilities and plan for memories that will last a lifetime. At Pinterest, we're on a mission to bring everyone the inspiration to create a life they love, and that starts with the people behind the product.


Discover a career where you ignite innovation for millions, transform passion into growth opportunities, celebrate each other's unique experiences and embrace theflexibility to do your best work. Creating a career you love? It's Possible.


At Pinterest, AI isn't just a feature, it's a powerful partner that augments our creativity and amplifies our impact, and we're looking for candidates who are excited to be a part of that. To get a complete picture of your experience and abilities, we'll explore your foundational skills and how you collaborate with AI.


Through our interview process, what matters most is that you can always explain your approach, showing us not just what you know, but how you think. You can read more about our AI interview philosophy and how we use AI in our recruiting process here.

Sr. Engineering Manager, AI/ML Serving Platform


The AI/ML Serving Platform team provides foundational tools and infrastructure used by hundreds of AI/ML engineers across Pinterest, including recommendations, ads, visual search, growth/notifications, trust and safety. We aim to ensure that AI/ML systems are efficient, healthy (production-grade quality) and fast (for modelers to iterate upon).


Pinterest is seeking a Sr. Engineering Manager to lead the team that builds the serving and deployment infrastructure for all AI/ML models at Pinterest. Systems include:



  • Ultra-high-performance C++ model inference engine for production recommendations and content ranking systems. TorchScript + CUDA Graph models on GPU inference, serving 500+M inferences/second.
  • Production GenAI & LLM model inference stack for emerging use cases.
  • Model routing, deployment, monitoring. Kubernetes-based provisioning.
  • Feature fetching, caching, and logging

What you'll do



  • Lead the team to deliver continual improvements in advanced model architectures, cost-efficient resource utilization, and AI/ML developer productivity.
  • Set technical direction for the team based on company and org priorities
  • Coach and develop talent on the team.

What we're looking for:



  • Experience managing platform engineering teams with many cross-organizational customers
  • Experience leading the development of large-scale distributed serving systems
  • Experience with AI/ML inference technologies (e.g. PyTorch, TensorFlow) for online serving at Web scale
  • Bachelor's degree in Computer Science, a related field or equivalent experience.

In-Office Requirement Statement:



  • We let the type of work you do guide the collaboration style. That means we're not always working in an office, but we continue to gather for key moments of collaboration and connection.
  • This role will need to be in the office for in-person collaboration 1-2 times/quarter and therefore can be situated anywhere in the country.

Relocation Statement:



  • This position is not eligible for relocation assistance. Visit our PinFlex page to learn more about our working model.


#LI-REMOTE


#LI-AH2

At Pinterest we believe the workplace should be equitable, inclusive, and inspiring for every employee. In an effort to provide greater transparency, we are sharing the base salary range for this position. The position is also eligible for equity. Final salary is based on a number of factors including location, travel, relevant prior experience, or particular skills and expertise.


Information regarding the culture at Pinterest and benefits available for this position can be found here.

US based applicants only$208,592—$429,454 USD

Our Commitment to Inclusion:


Pinterest is an equal opportunity employer and makes employment decisions on the basis of merit. We want to have the best qualified people in every job. All qualified applicants will receive consideration for employment without regard to race, color, ancestry, national origin, religion or religious creed, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, age, marital status, status as a protected veteran, physical or mental disability, medical condition, genetic information or characteristics (or those of a family member) or any other consideration made unlawful by applicable federal, state or local laws. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you require a medical or religious accommodation during the job application process, please completethis formfor support.

Not Specified
Engine Builder
Salary not disclosed
Santa Clarita, CA 3 days ago

A premier motorsports industry leader is seeking a skilled Engine Builder / Automotive Mechanic to support the assembly, maintenance, and optimization of high‑performance racing vehicles and hybrid systems. This role involves building and rebuilding client chassis/vehicles, performing detailed inspections, ensuring quality control, and contributing to peak race‑car performance, reliability, and drivability.


You will also support teardown, inspection, precision measurement of components, and assist in mentoring new team members in proper build procedures and best practices.


Key Responsibilities

  • Vehicle & Chassis Assembly: Build and rebuild racing chassis, vehicles, and hybrid systems, including sub‑assemblies and final assemblies.
  • Quality Control: Perform detailed inspections on components, document findings, and support corrective action planning.
  • Teardown & Inspection: Conduct teardown, inspection, and precise measurement of engine and chassis components.
  • Final Fitting & Integration: Carry out final fitting of new or rebuilt parts to ensure optimal performance and reliability.
  • Training & Mentorship: Train new associates in correct procedures, build methods, and quality standards.
  • Performance Support: Assist in identifying and resolving chassis/vehicle faults to improve drivability and race‑ready performance.
  • Documentation: Maintain accurate records of inspections, measurements, build notes, and component conditions.

Required Experience (5+ Years)

  • High school diploma or equivalent required.
  • Hands‑on experience focused on automotive and/or heavy equipment maintenance and repair.
  • Training in Automotive Mechanics, Automotive Technology, or a related field—or certification from a post‑secondary vocational program—is a plus.


Skills & Qualifications

  • Proven ability to perform complex repairs across a wide range of automotive systems.
  • Strong diagnostic capabilities and accuracy in identifying mechanical issues.
  • Ability to read and interpret:
  • Technical repair manuals
  • Circuit diagrams
  • Blueprints
  • Technical drawings and shop prints
  • Mechanical curve charts
  • Ability to work from written or verbal instructions—or independently from your own diagnosis.
  • Capable of organizing and planning the work of others when needed.
  • Strong communication abilities, including reading, writing, and speaking English effectively for technical tasks and teamwork.
  • Excellent interpersonal skills, initiative, and sound judgment.
  • Physical strength, agility, and endurance appropriate for the position's demands.


Apply now to join a team where engineering excellence and racing performance go hand in hand.

Not Specified
Game Designer - Live Ops (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We’re looking for a Game Designer - Live Ops to help drive the design and execution of dynamic live content, events, and engagement systems for our AAA European football video game built in Unreal Engine 5. You’ll work closely with cross-discipline teams to launch compelling in-game experiences that boost engagement, retention, and long-term player satisfaction.


This role is ideal for a designer who enjoys balancing creative live events with data-informed iteration and thrives in a collaborative environment focused on continuous live service excellence.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2+ years of professional experience in game design, including live ops, event design, or related fields.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Design and implement live events, campaigns, challenges, missions, and thematic content that drive player engagement and retention.
  • Configure and tune live ops content within tools and pipelines, supporting seamless integration with core gameplay and progression systems.
  • Collaborate with designers, engineers, production, analytics, and monetization teams to launch live updates and seasonal content.
  • Iterate live content based on player data and analytics to improve experiences and achieve KPIs (e.g., engagement, retention, revenue).
  • Ensure live ops initiatives are aligned with the game’s economy, progression, UX, and overall design vision.
  • Write clear, structured design documentation and communicate your ideas effectively to stakeholders.
  • Participate in the live ops lifecycle from concept to post-launch tuning and optimization.


Requirements:

  • Experience designing live events, content updates, or engagement features for live games (AAA or live service preferred).
  • Strong understanding of player engagement loops, live content pacing, and retention strategies.
  • Ability to collaborate closely with cross-functional teams and adapt to evolving live game demands.
  • Comfortable working with analytics and using data to inform design iterations and improvements.
  • Excellent communication skills, both written and verbal, to articulate live ops design and rationale.
  • Passion for football games and understanding of how live content supports player excitement and longevity.


Bonus Points:

  • Experience with live servicing in a live service or free-to-play game context.
  • Familiarity with Unreal Engine 5 workflows and how design connects to content pipelines.
  • Experience integrating live ops features with economy systems, progression, and monetization.
  • Basic experience with tools such as spreadsheets, analytics dashboards, and event scheduling systems.


What We Offer:

  • A role on a globally anticipated AAA European football title with long-term live support.
  • Opportunity to collaborate with experienced designers, engineers, and live ops specialists.
  • Competitive salary and benefits.
  • Growth and development opportunities into senior live ops or systems design positions.
Not Specified
Game Designer - Economy (Unreal Engine 5, AAA European Football)
✦ New
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 1 day ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a Game Designer - Economy to help design and balance the in-game economy for our AAA European football title developed in Unreal Engine 5. You’ll work on systems that define how players earn, spend, and progress through the game, ensuring a fun, fair, and engaging progression experience that supports long-term player engagement and economic health. Your work will influence reward structures, currency flows, seasonal content, and player motivation loops that keep players invested in the game.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2+ years of experience in game design, including roles focused on economy, progression, or balancing systems (AAA or live service experience preferred).
  • At least 1 shipped AAA title preferred, bonus points for sports titles.


What You'll Work On:

  • Design and balance in-game economies, including player earnings, currency flows, reward pacing, and progression structures that align with game vision and player expectations.
  • Build and maintain models, spreadsheets, and simulations to represent economic flows and outcomes, helping to inform design decisions and tuning.
  • Collaborate with game designers, live ops teams, and engineers to ensure economy systems integrate smoothly with gameplay mechanics, progression, and live content updates.
  • Analyze economic data, player behavior, and KPIs to identify friction points, balance issues, or opportunities for improvement.
  • Contribute to defining reward structures, progression loops, and player incentives that support both engagement and retention.
  • Create clear documentation for economy systems, assumptions, design decisions, and tuning rationale for implementation by development teams.
  • Participate in playtests and iterate designs based on feedback and performance metrics.


Requirements:

  • Strong analytical and modeling skills, including comfort with spreadsheets and economic simulations.
  • Understanding of reward loops, progression pacing, and player motivation models for modern games.
  • Ability to communicate concepts and design rationale clearly in both written and verbal form.

  • Passion for football games and knowledge of how progression and economy should support meaningful, long-term player engagement.


Bonus Points:

  • Experience working with or in Unreal Engine 5 workflows or tools (data assets, config systems, scripting).
  • Familiarity with live service economies, seasonal content, or ongoing content updates.
  • Basic data analysis skills using BI tools (e.g., Looker, Tableau) or analytics dashboards.
  • Experience with telemetry or A/B testing to validate tuning decisions.


What We Offer:

  • A chance to work on a high-profile AAA football franchise and drive key systems that impact millions of players.
  • Close collaboration with top designers, engineers, and live ops experts.
  • Competitive salary, and benefits.
  • Growth opportunities into senior design or specialized economy roles.


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