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Prototype Engineering Technician
Pay: $25.00-$29.00/hour
Location: San Diego, CA (Onsite)
Duration: 12-Month Contract
Schedule: Standard Working Hours
Job Responsibilities
In this role, you will support prototyping activities within a collaborative manufacturing environment. The position works closely with engineering teams to assist with product development initiatives and the fabrication of prototype components.
Key responsibilities include:
- Supporting prototype builds in collaboration with Product Development Engineering.
- Assisting with fixture setup, fabrication, and prototype assembly.
- Producing components using machining, rapid prototyping, and fabrication equipment.
- Creating and modifying 3D models using CAD software to support prototype development.
- Supporting cross-functional teams in engineering and manufacturing activities related to product prototyping.
Essential Duties and Job Functions
- Work with engineers to set up and fabricate prototype fixtures and components.
- Operate traditional and CNC machine shop equipment including mills and lathes.
- Produce prototype parts using rapid prototyping equipment such as:
- 3D printers
- Laser cutters
- Other fabrication tools
- Interpret engineering drawings, prints, and schematics to fabricate parts accurately.
- Perform fabrication and assembly of mechanical, electronic, and electro-mechanical components.
- Utilize CAD software (e.g., SolidWorks) to design or modify solid models for manufacturing.
- Use measurement tools such as calipers, micrometers, and height gauges to verify dimensions.
- Follow established machine shop policies, procedures, and safety standards.
- Maintain compliance with safety protocols, including the use of proper PPE.
- Utilize common hand and power tools during prototype fabrication and assembly.
Knowledge & Skills
- Strong mechanical aptitude and troubleshooting abilities.
- Basic mechanical fixture and/or electro-mechanical design experience.
- Ability to read and interpret technical drawings and schematics.
- Familiarity with machine shop environments and equipment.
- Experience with measurement and inspection tools.
- Ability to work effectively in a fast-paced and dynamic environment.
- Experience with rapid prototyping equipment such as 3D printers and laser cutters.
- Proficiency with Microsoft Office applications.
- Strong attention to detail and commitment to safety practices.
Education & Experience
Required:
- 1-3 years of machine shop experience using traditional equipment such as:
- Conventional lathes
- Mills
- CNC milling machines
- Experience with fabrication and assembly of mechanical or electro-mechanical components.
- Experience using hand tools and power tools in a manufacturing environment.
Preferred / Nice to Have:
- Associate's degree or relevant technical training.
- Experience maintaining tools and managing material inventory.
- Familiarity with optical measurement equipment (e.g., Keyence systems).
- Industry certification or trade school training in a related field.
- Knowledge of 3D CAD software (SolidWorks and/or Fusion 360 preferred).
- Ability to lift up to 30 lbs.
- Willingness to take on additional responsibilities and assignments as needed.
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.
You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.
** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 2–5 years of professional game design experience on shipped titles.
- At least 1 shipped AAA title, bonus points for sports titles.
What You'll Work On:
- Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
- Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
- Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
- Contribute to documentation including design specs, tuning notes, and mode rule definitions.
- Participate in playtests and use feedback and player telemetry to evolve and balance systems.
- Maintain knowledge of contemporary football titles and player expectations to inform mode design.
- Support iteration throughout development, balancing mode depth with accessibility and replayability.
Requirements:
- Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
- Strong understanding of game mode design, progression loops, and player engagement systems.
- Excellent communication skills and ability to collaborate with programmers and other designers.
- Passion for football (soccer) games and appreciation of how different game modes drive engagement.
Bonus Points:
- Experience designing online or competitive game modes, progression systems, or live features.
- Comfortable working with data and telemetry to drive design decisions.
- Familiarity with football culture, leagues, progression expectations, and live content pacing.
- Experience with prototyping tools or scripting languages beyond Blueprints.
- Experience contributing to documentation and tuning spreadsheets.
What We Offer:
- A chance to define cutting-edge football game modes at a AAA level.
- Collaboration with an experienced team across design, UX, engineering, and live ops.
- Competitive salary, and benefits.
- Opportunity for professional growth into senior design roles.
Code Red is Partnered with a fast-growing startup. They are a software company in the healthtech space. Series D round of funding, located in San Francisco, New York City, + Seattle.
What you’ll do:
- Product Security Engineering and Software Security Engineering work, Bug Bounty, Vulnerability Management, and core ProdSec/AppSec management work.
- Will be taking over a small security team and growing it.
- Work with Product and Engineering teams to push out products.
- Collaborate with engineering, mitigate security risks, and support shipping quickly.
- Support threat modeling, shifting left, building tooling, and automating processes.
- Review code designs and pull requests, SSDLC, not a generalist/SecOps role.
Does this sound like you?
- 8+ years' exp. working on Application or Product Security Engineering teams.
- True Leadership experience, a small team is fine, but needs to have true management experience, able to influence and build a team + Engineering.
- Proven track record of starting and scaling a successful Product Security program.
- Excited about integrating security into product delivery without slowing things down.
- Passion for security and technology, bonus points for SWE background.
[leveling Engineering Manager or Sr. Engineering Manager, up to $350K base salary + equity]
*Direct-Hire/Permanent - must be located in San Francisco, New York City, or Seattle*
Cannot wait to hear more about this position?
Click apply below or reach out to Erin Barry ( ) today, and they will share more information and details about the role.
Code Red Partners are extremely committed to working with equal opportunity employers helping build a diverse and inclusive workforce within Cyber Security. We put the people we work with at the heart of everything we do and dedicate all we do to playing a part in developing an industry that represents a variety of backgrounds, perspectives, and skills.
About Pinterest:
Millions of people around the world come to our platform to find creative ideas, dream about new possibilities and plan for memories that will last a lifetime. At Pinterest, we're on a mission to bring everyone the inspiration to create a life they love, and that starts with the people behind the product.
Discover a career where you ignite innovation for millions, transform passion into growth opportunities, celebrate each other's unique experiences and embrace theflexibility to do your best work. Creating a career you love? It's Possible.
At Pinterest, AI isn't just a feature, it's a powerful partner that augments our creativity and amplifies our impact, and we're looking for candidates who are excited to be a part of that. To get a complete picture of your experience and abilities, we'll explore your foundational skills and how you collaborate with AI.
Through our interview process, what matters most is that you can always explain your approach, showing us not just what you know, but how you think. You can read more about our AI interview philosophy and how we use AI in our recruiting process here.
Production Engineering at Pinterest is an evolution of our Site Reliability Engineering organization blending a hybrid of systems and software engineering with a focus on scaling, resiliency, reliability, performance, and efficiency. Our organization accomplishes this through building & integrating software, increasing automation, and infusing our knowledge & best practices into our Platform products so we can scale our large distributed systems to keep our customers happy, and our Pinners inspired. We also do this by developing short and long term embedded engagements with our engineering partners to help remove barriers, up-level reliability & best practices, and maintain a high consistent bar for reliability in a fast paced ever changing environment. We are always on a mission to improve reliability while also increasing engineering velocity, reducing toil and KTLO impact for both ourselves and our customers: fast, efficient, quality - we will accomplish all three!
What you'll do:
- Lead our engineers to deliver on the biggest impact work across engineering to ensure we're infusing best practices into our products relating to reliability, scalability, performance and efficiency
- Drive technical architecture discussions; including being capable of driving and decision making for technology or applications that you have not had previous experience with
- Continuously assess your team's performance, address and coach under-performance, and recognize and promote high performance
- Create an inclusive and welcoming workplace where every team member feels valued and supported
- Foster an environment of open and honest communication, allowing team members to be safe to fail, encourage risk taking with a fail-fast mentality, and establish forums where they can share their ideas
- Empower engineers to develop their careers, matching their strengths with projects tailored to their skill levels, long-term skill development, personalities, and work styles
- Create an inspiring team charter and direction that align with the goals of the broader Production Engineering organization
- Develop strong partnerships with Product & Program Management partners across infrastructure by communicating a clear and impactful vision and priorities
- Establish team norms around planning, execution, and continuous improvement
What we're looking for:
- 3+ years experience managing teams within an SRE, Production Engineering or other Platform/Infrastructure organizations
- Customer obsession: Demonstrated ability to work cohesively and build relationships with partners across engineering disciplines and capable of influencing without authority
- Familiarity with the concepts and use cases for SDLC including SCM tools, Build platforms, test frameworks, CI/CD products
- Familiar with usage and high level architecture of data platform technologies such as relational databases, storage & caching, key value stores, time series data stores, etc.
- Strong domain expertise in reliability concepts and best practices with the ability to innovate and provide thought leadership and direction in this problem space
- Hands on familiarity with public cloud platforms such as AWS, GCP, or Azure
- Knowledge of Linux systems internals and networking
- Thrive in an environment with a lot of ambiguity with the ability to be self sufficient and ruthlessly prioritize the highest impact projects
- Infrastructure technologies such as Docker, Kubernetes, Tensorflow, ElasticSearch, ZooKeeper, and Infrastructure as code (e.g. Terraform, Puppet, Chef, Ansible, Salt, Fabric, etc)
- Heavy bias toward action; able to drive resolution and making quick decisions balancing being data driven along with leveraging your experience & judgement
In-Office Requirement Statement:
- We let the type of work you do guide the collaboration style. That means we're not always working in an office, but we continue to gather for key moments of collaboration and connection.
- This role will need to be in the office for in-person collaboration 1-2 times/quarter and therefore can be situated anywhere in the country.
Relocation Statement:
- This position is not eligible for relocation assistance. Visit our PinFlex page to learn more about our working model.
#LI-REMOTE
#LI-JT1
At Pinterest we believe the workplace should be equitable, inclusive, and inspiring for every employee. In an effort to provide greater transparency, we are sharing the base salary range for this position. The position is also eligible for equity. Final salary is based on a number of factors including location, travel, relevant prior experience, or particular skills and expertise.
Information regarding the culture at Pinterest and benefits available for this position can be found here.
US based applicants only$177,185—$364,795 USDOur Commitment to Inclusion:
Pinterest is an equal opportunity employer and makes employment decisions on the basis of merit. We want to have the best qualified people in every job. All qualified applicants will receive consideration for employment without regard to race, color, ancestry, national origin, religion or religious creed, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, age, marital status, status as a protected veteran, physical or mental disability, medical condition, genetic information or characteristics (or those of a family member) or any other consideration made unlawful by applicable federal, state or local laws. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you require a medical or religious accommodation during the job application process, please completethis formfor support.
Salary range:
The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: . TSP hourly rate $65. The current full-time salary range for Lecturer positions is $75,301 - $199,722. Starting salary is commensurate with highest degree, teaching experience, and equity within the department.
Percent time:
8% to 100% (Lecturer only)
1-40 hours per week (Both Lecturer and TSP)
TSP positions are part time and paid on an hourly basis depending on the need.
Anticipated start:
Positions usually start on January 1, June 15, July 1, and August 1.
Position duration:
Positions can be one semester or academic year.
Application Window
Open date: October 22, 2025
Most recent review date: Thursday, Nov 6, 2025 at 11:59pm (Pacific Time)
Applications received after this date will be reviewed by the search committee if the position has not yet been filled.
Final date: Saturday, Aug 1, 2026 at 11:59pm (Pacific Time)
Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.
Position description
The Jacobs Institute for Design Innovation in the College of Engineering at the University of California, Berkeley, is seeking qualified temporary instructors to teach undergraduate courses, graduate courses, and/or special topics workshops should an opening arise in the Fall and Spring semesters, or for the Summer term. Applicants should accurately list their specializations so they can be properly evaluated as course needs arise; the existence of this pool does not guarantee that a position is available.
Lecturers supervise student design projects, give lectures, prepare assignments and project topics & deliverables, hold regular office hours, prepare exams or hold reviews, give design advice, and submit final grades.
In addition to lecturers, we also seek Teacher Special Programs (TSP) instructors, should an opening arise. The TSP's principal responsibilities can range from teaching a short course, providing a lecturer with industry expertise, participating in design critiques during a course, teaching at Jacobs Institute boot camps or workshops, or contributing to major curriculum development.
About the Jacobs Institute: Made possible by a $20-million commitment from the Paul and Stacy Jacobs Foundation, the Jacobs Institute for Design Innovation is UC Berkeley's interdisciplinary hub for learning and making at the intersection of design and technology. We see design and emerging technologies as integrally linked: technology opens possibilities and extends the reach of design, while design links new technologies with human experiences and ensures that innovation truly benefits people and communities. Bringing together technical depth, design methodology, and a focus on societal impact, we aim to educate students who understand both the under-the-hood details that make something work and the big-picture context that makes something matter. We accomplish these goals through a suite of offerings that include curricular, co-curricular and public programs.
Core programs within the Jacobs Institute include:
- A professional Master of Design (MDes) degree, offered jointly by the College of
Engineering and College of Environmental Design; - The Berkeley Certificate in Design Innovation, an undergraduate certificate
offered in partnership with the Haas School of Business, College of Letters & Science, and College of Environmental Design; - A curriculum of ~15 design-focused Design Innovation (DES INV) undergraduate and graduate courses offered Fall, Spring and Summer, for which the institute recruits lecturers and faculty;
- A makerspace staffed by professional and student workers which is accessed by 1200+ students each semester;
- Mentorship and co-curricular programming for students, such as the Berkeley - Engineering Design Scholars and Innovation Catalysts programs;
- Support for 15+ design and technology courses from affiliated campus departments, ~ 30+ clubs, and ~ 8 Decal courses each semester by offering access to high quality teaching, meeting and event space;
- Public events and speaker series;
- Partnerships with companies and international universities.
The Jacobs Institute is housed in Jacobs Hall, a 24,000 square foot building equipped with design studios and equipment rooms featuring the latest in digital fabrication technologies.
Institute:
Labor Contact:
Qualifications
Basic qualifications (required at time of application)
A Bachelor's Degree (or equivalent international degree) is required at time of application.
Additional qualifications (required at time of start)
For Lecturers: Five years of experience in industry or a research institute, or advanced degree is required by the start of the appointment.
For TSPs: Two years of experience in industry or a research institute, or advanced degree is required by the start of the appointment.
Preferred qualifications
For Lecturer positions: A higher level degree and/or prior expertise in teaching in either design or engineering schools at the undergraduate and/or master's level. Also desirable are a strong track record in developing and implementing new and experimental methods of delivering education and hands-on learning, and experience working with students from a range of disciplines.
For both Lecturer and TSP Positions: Experience working in industry and/or a research institute in relevant subject areas.
Application Requirements
Document requirements
Cover Letter
Curriculum Vitae - Your most recently updated C.V.
Statement of Teaching - Please discuss prior teaching experience, teaching approach, and future teaching interests. This can include, for example, specific efforts, accomplishments, and future plans to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.
Reference requirements
- 2 required (contact information only)
Apply link:
JPF05076
Help contact:
About UC Berkeley
UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.
The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.
For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.
In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.
As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.
Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.
As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.
- "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
- UC Sexual Violence and Sexual Harassment Policy
- UC Anti-Discrimination Policy
- APM - 035: Affirmative Action and Nondiscrimination in Employment
Job location
Berkeley, CA
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.
In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.
** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 3+ years of professional game design or technical design experience.
- Including work on at least one shipped title (AAA or high-quality).
What You'll Work On:
- Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
- Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
- Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
- Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
- Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
- Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
- Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
- Support ongoing game content updates, seasonal content pipelines, and live tuning processes.
Requirements:
- Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
- Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
- Ability to implement, test, and optimize systems in engine with iterative prototyping.
- Ability to work collaboratively with programmers and other designers to deliver system features.
- Solid documentation and communication skills, articulating design intent and technical constraints.
- Passion for football (soccer) games and understanding of how systems support player engagement.
Bonus Points:
- Experience working on sports titles or competitive multiplayer games.
- Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
- Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
- Ability to leverage player data and analytics to refine systems over time.
- Experience designing systems for live content cadence, progression balance, and seasonal features.
What We Offer:
- Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
- Cross-discipline collaboration with designers, engineers, and live operations teams.
- Competitive compensation, and benefits.
- Career growth opportunities into Senior or Lead Technical Design positions.
Location: Hybrid: Los Angeles, Remote: Pacific Time Zone
Department: Game Design
Employment Type: Full-time
About the Role:
Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.
We’re seeking a seasoned Senior Game Designer - Game Systems to drive the design and implementation of advanced gameplay systems for a next-generation AAA European football video game built in Unreal Engine 5. You will conceptualize, prototype, tune, and polish interconnected systems that define how the game feels and plays across gameplay mechanics, progression, meta features, and player engagement loops.
You’ll work closely with engineers, animators, AI designers, UX, and production to ensure systems are robust, performant, and deeply aligned with the total football experience. This role requires strong systems thinking, Unreal Engine proficiency, and a passion for football that shows in both design insight and execution.
** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **
Experience:
- 5+ years of professional game design experience, with meaningful ownership of gameplay or systems features on shipped titles.
- At least 2 shipped AAA titles, bonus points for sports titles.
What You'll Work On:
- Design and own complex game systems such as player mechanics, controls, progression loops, mode rules, match logic, meta interactions, and balancing frameworks.
- Prototype and iterate features using Unreal Engine 5 (Blueprints; C++ exposure a plus) to explore, validate, and polish systems.
- Collaborate with engineering to define technical requirements and implementation plans, ensuring your designs are feasible and maintainable in UE5.
- Partner with AI and animation teams to integrate systems with player behavior, character movement, and tactical responses.
- Tune systems using playtest feedback and telemetry data to achieve engaging and fair gameplay across modes.
- Deliver detailed design documentation, system diagrams, and tuning guidelines for cross-discipline reference.
- Work closely with UX and live ops to surface system states and progression in ways that feel intuitive to players.
- Mentor and guide other designers in systems methodology and UE5 workflows.
Requirements:
- Proven experience in designing and tuning interconnected game systems (Progression, balancing, meta loops, etc.).
- Hands-on proficiency with Unreal Engine 5 workflows, particularly Blueprints, and familiarity with scripting/design implementation.
- Strong analytical mindset—comfortable analyzing player behavior, balancing large systems, and iterating based on data and playtests.
- Deep knowledge of football and football games (e.g., understanding of team tactics, player roles, ball mechanics, game flow, and competitive balance).
- Excellent communication skills and experience working with multidisciplinary teams.
Bonus Points:
- Experience on a sports or competitive multiplayer title, especially football/soccer games.
- Exposure to C++ within Unreal Engine and ability to collaborate closely with engineers on technical design solutions.
- Familiarity with live service design, seasonal content, or event-driven progression systems.
- Experience using analytics tools or telemetry to inform and refine design decisions.
- Prior mentoring or team leadership roles within design.
What We Offer:
- Opportunity to shape the core systems behind a next-generation AAA European football franchise.
- Highly collaborative environment with top designers, programmers, animators, and technical teams.
- Competitive compensation, and benefits.
- Career growth into leadership or cross-discipline strategic design roles.
L3Harris is the Trusted Disruptor in defense tech. With customers' mission-critical needs always in mind, our employees deliver end-to-end technology solutions connecting the space, air, land, sea and cyber domains in the interest of national security.
Job Title: Specialist, Software Engineering
Job Number: 34308
Job Location: Yorba Linda, CA
Job Schedule: 4/10
Clearance: Must Have an Active Department of War Security Clearance to be Considered
Job Description:
L3Harris Interstate Electronics Corporation is seeking a motivated Software Engineer to join our Range and Test Solutions software development team.
Applicants selected will be subject to a government security investigation and must meet eligibility requirements for access to classified information. An active Department of Defense (DoD) Secret security clearance is required for this position.
The Specialist, Software Engineer is an experienced professional with expertise in software engineering and practical knowledge of project management principles. May lead projects or oversee processes under general supervision. Collaborates with internal and external stakeholders to explain and interpret operational processes, procedures, and best practices. Identifies opportunities for system and process improvements and recommends enhancements. Contributes to achieving program and project objectives with measurable impact on departmental performance.
Essential Functions:
* Develop and integrate software for the test instrumentation, data acquisitions and recording, maintenance/status logging, client/server, and database application systems.
* Experience in generating and creating software requirements and software design documents.
* Perform trade studies, root cause analysis, and other software technical investigations.
* This position requires an Active DoD security clearance (Secret or higher).
* Ability to travel and work extended hours as needed.
Qualifications:
* Bachelor's degree in Computer Science, Software Engineering, or related field, with a minimum of 4 years of software development experience.
* Graduate Degree and a minimum of 2 years of prior related experience.
* In lieu of a degree, minimum of 8 years of prior related experience
* Experience with Software Development Life Cycle (SDLC).
* Experience with system/software requirements management.
* Experience with DOORS and Rational Publishing Engine (RPE).
* Experience with static code analysis tools and reverse engineering tools.
* Experience in embedded or real-time software development, GUI design and development.
* Experience in one or more of the following programming languages; C, C++, C#, Java, or Python.
* Experience working within the integrated product team framework.
* Secret Clearance required.
Preferred Additional Skills:
* Experience with application and analysis of the Defense Information Systems Agency (DISA) Security Technical Implementation Guide (STIG) requirements for software and systems under development.
* Knowledge and application of Agile methodology and DEVOPS process for software development.
* Experience with UML in tandem with MBSE modeling.
* Experience and application of server virtualization and containerization technologies.
* Experience with IDE/OS/Development Frameworks:
* Qt Enterprise.
* Linux (RHEL).
* Windows Desktop and Server OS.
* Visual Studio/.Net.
* Real Time Operating Systems.
* Experience with Oracle RDMS, SQL Server, and/or SQL Lite database tools.
* Knowledge/familiarity with modern user interface technologies.
* Knowledge and application of JAVA/JRE/JDK/JavaFX/Tomcat server.
* Knowledge of client/server architectures, database application development, Windows and Linux server administration.
In compliance with pay transparency requirements, the salary range for this role in California, Massachusetts, New Jersey, Washington, and the Greater D.C, Denver, or NYC areas is Min $97,000.00 - $180,000.00 Max. The salary range for this role in Colorado state, Hawaii, Illinois, Maryland, Minnesota, New York state, Cleveland Ohio, and Vermont is $84,500.00 Min - $157,500.00 Max. This is not a guarantee of compensation or salary, as final offer amount may vary based on factors including but not limited to experience and geographic location. L3Harris also offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave, paid time off, and company-paid holidays. The specific programs and options available to an employee may vary depending on date of hire, schedule type, and the applicability of collective bargaining agreements.
#LI-KM1
L3Harris Technologies is proud to be an Equal Opportunity Employer. L3Harris is committed to treating all employees and applicants for employment with respect and dignity and maintaining a workplace that is free from unlawful discrimination. All applicants will be considered for employment without regard to race, color, religion, age, national origin, ancestry, ethnicity, gender (including pregnancy, childbirth, breastfeeding or other related medical conditions), gender identity, gender expression, sexual orientation, marital status, veteran status, disability, genetic information, citizenship status, characteristic or membership in any other group protected by federal, state or local laws. L3Harris maintains a drug-free workplace and performs pre-employment substance abuse testing and background checks, where permitted by law.
Please be aware many of our positions require the ability to obtain a security clearance. Security clearances may only be granted to U.S. citizens. In addition, applicants who accept a conditional offer of employment may be subject to government security investigation(s) and must meet eligibility requirements for access to classified information.
By submitting your resume for this position, you understand and agree that L3Harris Technologies may share your resume, as well as any other related personal information or documentation you provide, with its subsidiaries and affiliated companies for the purpose of considering you for other available positions.
L3Harris Technologies is an E-Verify Employer. Please click here for the E-Verify Poster in English or Spanish. For information regarding your Right To Work, please click here for English or Spanish.
We're building safety-enhancing technology for aviation that will save lives. Automated aviation systems will enable a future where air transportation is safer, more convenient and fundamentally transformative to the way goods - and eventually people - move around the planet. We are a team of mission-driven engineers with experience across aerospace, robotics and self-driving cars working to make this future a reality.
As a Senior Software Engineer - Engineering Productivity at Reliable Robotics, you will design, and implement software to support the development, analysis, and certification of automated aircraft systems. You will work closely with product owners and end users to develop solutions that enable and optimize engineering development workflows. The software you produce will be critical to the development and certification of the first fully autonomous aircraft.
Responsibilities
In your role as an internal tool developer, you will develop applications, infrastructure, and tools used by engineering to capture product requirements and interface definitions, model the product architecture and design, and reduce and analyze flight and lab test data. You will supercharge the engineering organization's efficiency and effectiveness by streamlining tools and processes. You will work with other teams and stakeholders to establish technical and UX design requirements for these projects and own the "plan, code, build, test, release, deploy" lifecycle of these applications and services.
Basic Success Criteria
Bachelor's degree in Computer Science, Computer Engineering, or equivalent experience
5+ years experience with professional full stack web development in a team setting
Professional experience with core browser technologies (JavaScript, HTML, CSS) and TypeScript
Experience structuring dynamic, model-driven data and determining data relationships
Experience working with SQL, NoSQL, and time series databases
Experience designing software architecture for both new and existing projects
Preferred Criteria
Experience using Python and libraries such as pandas, matplotlib, and django
Experience integrating with cloud platforms and infrastructure tools such as AWS, Terraform, and Docker
Experience designing and implementing ingestion pipelines for high-throughput streams of real-time telemetry
Experience integrating business intelligence and data visualization tools such as Tableau, Power BI, Superset, Metabase
Experience developing React components and reusable libraries/tools for developers
At Reliable Robotics, we believe that our internal tools are key ingredients to our success. Aircraft design, integration, and certification are highly complex processes requiring diligent management of data and their relationships. Traditionally a paper process, our tools enable our system designers to move faster, conduct more thorough and comprehensive analyses, and design safer aircraft systems. Come be a part of taking our products to the next level.
This position requires access to information that is subject to U.S. export controls. An offer of employment will be contingent upon the applicant's capacity to perform in compliance with U.S. export control laws.
All applicants are asked to provide documentation that legally establishes status as a U.S. person or non-U.S. person (and nationalities in the case of a non-U.S. person). Where the applicant is not a U.S. person, meaning not a (i) U.S. citizen or national, (ii) U.S. lawful permanent resident, (iii) refugee under 8 U.S.C. * 1157, or (iv) asylee under 8 U.S.C. * 1158, or not otherwise permitted to access the export-controlled technology without U.S. government authorization, the Company reserves the right not to apply for an export license for such applicants whose access to export-controlled technology or software source code requires authorization and may decline to proceed with the application process and any offer of employment on that basis.
At Reliable Robotics, our goal is to be a diverse and inclusive workforce. As an Equal Opportunity Employer, we do not discriminate on the basis of race, religion, color, creed, ancestry, sex, gender (including pregnancy, childbirth, breastfeeding, or related medical conditions), gender identity, gender expression, sexual orientation, age, non-disqualifying physical or mental disability or medical conditions, national origin, military or veteran status, genetic information, marital status, or any other basis covered by applicable law. All employment and promotion is decided on the basis of qualifications, merit, and business need.
If you require reasonable accommodation in completing an application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, please direct your inquiries to
Compensation Range: $215K - $300K
Apply for this JobThe Engineering Assistant will provide technical and administrative support within an engineering environment. This role supports a team of engineers and assists with work related to the design, construction, maintenance, and operation of infrastructure. Under general supervision, the Engineering Assistant will perform a variety of technical and office-based tasks, including but not limited to:
- Creating charts, graphs, drawings, and technical sketches
- Collecting, reviewing, and analyzing engineering data
- Performing and verifying mathematical calculations
- Preparing and reviewing computer inputs and outputs
- Writing, updating, and revising basic computer programs or automated tools
- Managing engineering drawings, files, and documentation
- Assisting with contract-related tasks and general administrative support associated with technical office operations
Qualifications
- Associate degree in Engineering or an equivalent combination of technical education and relevant experience
- 2-3 years of experience in clerical or administrative support roles
- Proficiency with business and technical software, such as Microsoft Office Suite, SAP, Adobe Acrobat, or similar tools
- Ability to interpret written technical standards and effectively communicate information both verbally and in writing
- Experience preparing complex forms, reports, records, and reference materials used for reporting and audits
- Strong work ethic and a high level of professionalism
- Excellent interpersonal skills with a positive, collaborative, team-oriented mindset
- Strong attention to detail and accuracy
- Clear and effective written and verbal communication skills