User Experience Designer II - Mobile Games
Job Description
Title: User Experience Designer II - Mobile Games
Industry: Gaming
Location: Los Angeles, California
Duration: 6 months
Responsibilities:
- Design end-to-end UX for mobile features, from early concept through implementation and iteration
- Create clear user flows, early explorations, wireframes, and high-fidelity mockups
- Deliver visual design that meets the quality bar of a live game
- Collaborate closely with Engineers to shepherd designs through implementation, playtests, iteration cycles, and polish
- Partner with Game Designers and Product Owners to deliver excellent UX that balances creative vision, technical constraints, and timeline pressures
- Take ownership of features, driving clarity through ambiguity and refining solutions based on feedback and player testing
Requirements:
- 4–6 years of professional experience in UX, game UX, or related interactive design roles
- Experience designing UX for mobile games
- Strong UX craft including flows, interaction design, information architecture, and usability fundamentals
- Strong Figma skills, including component systems and prototyping
- Ability to independently own features through implementation in an iterative development environment
- Portfolio demonstrating shipped or production-ready work in mobile games
Preferred Skills:
- Experience working in Unreal Engine or supporting implementation in-engine
- Gameplay sensibility and some game design experience
- Background in 2D art or UI illustration, with ability to create polished temporary assets
Hourly rate is commensurate with experience and is an estimated range provided by WorkGenius.