Information Technology Jobs in El Segundo

387 positions found — Page 2

Cinematic Tech Designer
Salary not disclosed
El Segundo, CA 2 days ago

Why Join Us

Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.


Responsibilities


We are looking for an experienced Cinematic Tech Designer to prototype and build high-end cinematic gameplay experiences. This role involves collaborating with level designers, cinematics director, and cinematics designers to design, prototype, and implement complex, AAA-quality cinematic gameplay sequences. The ideal candidate has a strong background in interactive and scripted cinematic experiences, with an emphasis on design and technical implementation within a game engine. Should be someone who can guide a project from start to finish, taking the sequence from rough design to finished, polished experience. Candidate should be able to work quickly, creating rapid prototypes to test and troubleshoot high-level design, before using blueprints or scripting to create the final version.


We invite you to apply for this role if you are looking to start an exciting journey at a growing studio.


What You'll Be Doing:



  • Collaborate closely with level designers, cinematics designers, and cinematics director to design, prototype, and build AAA cinematic gameplay experiences;
  • Ensure that design and implementation are done in a systemic and modular way that is able to be used by designers in other departments;
  • Quickly produce and iterate prototypes based on project needs and feedback;
  • Design and implement miscellaneous other gameplay systems as needed;
  • Provide backend system support to ensure smooth integration and functionality;
  • Optimize and debug systems to ensure a seamless player experience;
  • \ Stay updated with industry trends and advancements in game design and technology.



Qualifications

We Expect You To Have:

  • Professional experience working on tech design or tech art, and high-end cinematic gameplay experiences, for at least five years total;
  • Tech-centric skill set with a passion for cinematics;
  • The ability to quickly produce and iterate on prototypes;
  • The ability to troubleshoot and debug complex systems, and to solve problems that arise on the border between cinematics and gameplay;
  • Proficiency in blueprints and scripting languages;
  • Strong communication and collaboration skills, with the ability to work effectively in a team environment;
  • Passion for gaming and a deep understanding of what makes gameplay fun and engaging.


Even Better If You Have:

  • Experience working with Unreal Engine;
  • Experience working on AAA game titles;
  • Experience working on 3rd person ARPG style games;
  • Love of film or high-end action gameplay sequences;


Additional Information

  • Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site);
  • Current working hours: Monday – Friday, 11am – 8pm Pacific Time (including one-hour break)
  • The estimated base pay range for this role is: 130-160k USD.


Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.

Not Specified
B2B Architect
✦ New
🏢 HCLTech
Salary not disclosed
Torrance, CA 1 day ago

HCLTech is looking for a highly talented and self- motivated B2B Architect to join it in advancing the technological world through innovation and creativity.


Job Title: B2B Architect

Job ID: 72273

Position Type: Full Time

Location: Onsite


Role Overview:


Mandatory Skills

  • Technical Expertise
  • Hands-on experience with Salesforce B2B Commerce Cloud (Lightning).
  • Strong knowledge of Apex, JavaScript, and Salesforce Lightning frameworks.
  • Experience with Salesforce CPQ and Revenue Cloud.
  • Architecture & Integration
  • Deep understanding of enterprise architecture principles.
  • Experience in integrating complex ecosystems with APIs and middleware.
  • Leadership & Communication
  • Ability to lead cross-functional teams.
  • Strong communication skills to bridge technical and business stakeholders.


Experience Level

  • Typically 10+ years in Salesforce or enterprise architecture roles.
  • Proven track record in delivering large-scale B2B commerce solutions.


Role Summary

A B2B Architect is responsible for designing, implementing, and overseeing enterprise-grade B2B commerce solutions. They act as a technical advisor and solution leader, ensuring that digital commerce ecosystems are scalable, secure, and aligned with business goals.


Key Responsibilities

Solution Design & Architecture

  • Lead the design of Salesforce B2B Commerce Cloud solutions (including CPQ/Revenue Cloud).
  • Define system architecture, integration patterns, and data flows.
  • Ensure scalability, performance, and security of B2B platforms.


Technical Leadership

  • Guide development teams in implementing custom UI components (LWC/Aura) and backend logic (Apex).
  • Provide best practices for Salesforce B2B Commerce administration and configuration.
  • Mentor junior developers and act as a trusted advisor for stakeholders.
  • Integration & Ecosystem Management
  • Integrate Salesforce with third-party systems using REST/SOAP APIs.
  • Oversee quote-to-cash processes and digital commerce workflows.
  • Ensure seamless connectivity across ERP, CRM, and external platforms.


Project Delivery

  • Collaborate with business stakeholders to translate requirements into technical solutions.
  • Drive end-to-end delivery of large-scale B2B commerce projects.
  • Manage technical risks and propose mitigation strategies.


Required Skills & Experience

Technical Expertise

  • Hands-on experience with Salesforce B2B Commerce Cloud (Lightning).
  • Strong knowledge of Apex, JavaScript, and Salesforce Lightning frameworks.
  • Experience with Salesforce CPQ and Revenue Cloud.
  • Architecture & Integration
  • Deep understanding of enterprise architecture principles.
  • Experience in integrating complex ecosystems with APIs and middleware.
  • Leadership & Communication
  • Ability to lead cross-functional teams.
  • Strong communication skills to bridge technical and business stakeholders.


Experience Level

  • Typically 10+ years in Salesforce or enterprise architecture roles.
  • Proven track record in delivering large-scale B2B commerce solutions.


Pay and Benefits

Pay Range Minimum: $118000 per year

Pay Range Maximum: $184000 per year


HCLTech is an equal opportunity employer, committed to providing equal employment opportunities to all applicants and employees regardless of race, religion, sex, color, age, national origin, pregnancy, sexual orientation, physical disability or genetic information, military or veteran status, or any other protected classification, in accordance with federal, state, and/or local law. Should any applicant have concerns about discrimination in the hiring process, they should provide a detailed report of those concerns to for investigation.

A candidate’s pay within the range will depend on their skills, experience, education, and other factors permitted by law. This role may also be eligible for performance-based bonuses subject to company policies. In addition, this role is eligible for the following benefits subject to company policies: medical, dental, vision, pharmacy, life, accidental death & dismemberment, and disability insurance; employee assistance program; 401(k) retirement plan; 10 days of paid time off per year (some positions are eligible for need-based leave with no designated number of leave days per year); and 10 paid holidays per year

How You’ll Grow

At HCLTech, we offer continuous opportunities for you to find your spark and grow with us. We want you to be happy and satisfied with your role and to really learn what type of work sparks your

brilliance the best. Throughout your time with us, we offer transparent communication with senior-level employees, learning and career development programs at every level, and opportunities to experiment in different roles or even pivot industries. We believe that you should be in control of your career with unlimited opportunities to find the role that fits you best.

Not Specified
Level Designer
✦ New
🏢 Yotta Games
Salary not disclosed
El Segundo, CA 1 day ago

Why Join Us

Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.


Responsibilities

As a Senior Level Designer you will be the creator that structures the game concept, creates and fulfills the environment of each level. You will also oversee the implementation and update of the core logic components that are necessary for these levels to work.

What You’ll Be Doing:

  • Create a complete and fascinating level for single player;
  • Apply core map level building principals to Points of Interest inside an open world map;
  • Work closely with writers to ensure a blend of gameplay and story;
  • Ensure the quality and consistency of your work from conception to delivery by correcting bugs and iterating based on peer assessment;
  • Actively participate in peer reviews of additional game modes and levels.


Qualifications

We Expect You To Have:

  • 4+ years’ experience in game industry as a level designer role;
  • Shipped at least one project on a level design role;
  • Worked on ARPG genre in a level design role;
  • Deep knowledge of game editor tools such as Radiant, Unreal, Unity or Crytek Editors;
  • A strong demonstrable portfolio of personal and/or professional work;
  • A proactive, self-driven teammate with outstanding problem-solving abilities;
  • Capability of communicating well both verbally and in writing.


Even Better If You Have:

  • Experience in shipping AAA games;
  • Experience in shipping large open world games;
  • Experience in Unreal 4/5 projects.


Additional Information

  • Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site)
  • Working hours: 11am – 8pm (including one-hour break);
  • Salary: $90-180k/year depending on experience.


Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.

Not Specified
Lighting Artist
✦ New
🏢 Yotta Games
Salary not disclosed
El Segundo, CA 1 day ago

Why Join Us

Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.


Responsibilities

Yotta is in the process of staffing up the R&D team located in Los Angeles, with talented game professionals to build our first AAA open world game project. We are looking for a talented and experienced lighting expert who will report to the game director and collaborate with other teams like the cinematics team and technical art team to help create a highly immersive game environment and cutscenes.

What You'll Be Doing:

  • Create lighting for all game world environments when taking into account the requirements of gameplay, game narrative and game feel;
  • Collaborate with different team members such as level, mission, and narrative designers to present the perfect visuals and the resulting player experience;
  • Adjust in-game lighting according to the art directions and the requests of artists;
  • Make use of lighting system tools to streamline processes;
  • Create lighting for cutscenes, working alongside the Cinematic Director;
  • Teach other team members about the finer points of lighting in AAA game design.


Qualifications

We Expect You To Have:

  • Over 5 years working experience in lighting;
  • Participated in the production of at least 2 shipped AAA games in lighting role;
  • Familiarity with Unreal Engine 5 and 3D softwares, especially Lumen in UE5;
  • Deep knowledge base in the art of lighting, including the use of light, color, source, brightness, and shadow;
  • In-depth knowledge of the latest developments in lighting tech, with experience in various lighting techniques and tools;
  • Highly self-motivated, great communication skills and team spirit;
  • Passion for the game industry.

Even Better If You Have:

  • Experience working with international teams in different time zones.


Additional Information

  • Hybrid role based in El Segundo (Monday, Wednesday & Thursday on-site)
  • Working hours: 11am – 8pm (including one-hour break);
  • Salary: 100-140k/year depending on experience.


Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.

Not Specified
CNC Programmer (Starship Components) - Level 4/5
✦ New
Salary not disclosed
Hawthorne, CA 1 day ago

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.

CNC PROGRAMMER (STARSHIP COMPONENTS) - LEVEL 4/5

As a CNC Programmer at SpaceX, you will have the opportunity to utilize your knowledge, experience, and creativity to develop novel solutions at the cutting edge of space technology. You will work on hardware that will deliver satellites into Earth orbit, ferry humans to and from the International Space Station, and ultimately extend humanity's reach beyond the Earth and Moon. You will provide input into the design and development of new and existing hardware and take a lead role in creating robust machining processes to create parts for our current and next generation vehicles.

RESPONSIBILITIES:

* Use Esprit CAM to program and generate G-Code for Okuma mill-turn lathes and mills, with a focus on optimizing complex, multi-axis programs

* Create and refine tooling and process setup sheets for new part introductions, incorporating lessons learned from prior iterations

* Set-up, prove out, and operate programs on Okuma mill-turn lathes and mills, troubleshooting issues independently to minimize downtime

* Contribute to the development and utilization of a CAM database for efficient new part programming, including data analysis to improve repeatability

* Review quality concerns from piece part inspection, lead root-cause analysis, and implement corrective actions to processes

* Analyze piece parts for DFM to ensure optimization for manufacturing; collaborate closely with engineering to recommend and implement drawing changes

* Integrate feedback from engineering and production to rapidly iterate on part processes and designs, mentoring junior programmers on best practices

* Pursue and share continuous education opportunities; stay up to date on the latest manufacturing technologies and integrate them into team workflows

* Proactively keep products moving, identify potential production inhibitors early, and propose solutions to management

* Maintain physical 5S and electronic organization with adherence to shop/SpaceX standards; assist in developing and enforcing standards for broader team adoption

* Collaborate with other SpaceX machine shop facilities to share capabilities, optimize resource allocation, and resolve capacity/scheduling challenges

BASIC QUALIFICATIONS:

* High school diploma or equivalency certificate

* 5+ years of CNC machining experience

* 2+ years of CNC programming experience

PREFERRED SKILLS AND EXPERIENCE:

* Understanding of advanced machining processes and equipment, including integration of automation

* Proficiency in CNC programming using Esprit CAM software, with experience in custom post-processing

* Solid knowledge of geometry, algebra, and trigonometry applied to complex part geometries

* Experience reading blueprints and interpreting all drawing criteria, notes, and GD&T with high accuracy

* Familiarity with Okuma OSP controls and troubleshooting multi-axis operations

* Experience programming multi-axis lathes and mills, including 4- and 5-axis applications

* Demonstrated ability to assess personal and team performance, seek feedback, pursue training, and share expertise to build team capabilities

* Proactive approach to quality improvement, with a track record of accuracy, thoroughness, and process enhancements

* Experience drafting detailed instructions, such as safety protocols, operating/maintenance guides, and procedural manuals

* Strong skills in routine and technical correspondence to facilitate clear communication across teams

ADDITIONAL REQUIREMENTS:

* Ability to work one of the following shifts, overtime, and weekends as needed:

* 1st shift start time is 5:00 AM

* 2nd shift start time is 3:00 PM

* Ability to lift up to 25 lbs. unassisted

* Ability to work with your hands and use tools/controls

* Must be willing to work in an environment that is in close proximity to loud machinery and in a facility that uses coolants, solvents, and cleaners regularly

COMPENSATION AND BENEFITS:

Pay range:

Level 4: $45.50 - $56.00/hour

Level 5: $51.00 - $63.00/hour

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year.

ITAR REQUIREMENTS:

* To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. 1157, or (iv) Asylee under 8 U.S.C. 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

Applicants wishing to view a copy of SpaceX's Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to .

Not Specified
Backend Engineer
✦ New
Salary not disclosed
El Segundo, CA 1 day ago

About Wave Health

Wave Health, powered by Treatment Technologies & Insights, Inc. (TTI), aims to improve treatment experiences and outcomes for patients with cancer and chronic illnesses. We develop custom software and mobile applications to help patients manage their treatment and generate insights on their personal experiences with high-acuity or chronic conditions.


We have aggressive plans to continually enhance our infrastructure, and due to ongoing partnerships and strategic growth, we are seeking to grow our Engineering Team.


The Role

TTI is looking for a Senior Backend Engineer to join our platform team. This team member will play a critical role in designing and building the APIs and services that power the Wave Health platform.

As part of a team providing core system functionality that other engineers build upon, we are looking for someone who can not only tackle tough technical problems but also collaborate and evangelize best practices across teams. We value engineers who bring fresh ideas and are willing to own problems through to a solution. You should be comfortable working in a fast-paced startup culture and have experience architecting complex, production-grade healthcare systems.

This is a Hybrid (in-office 3x per week) role.


Required Qualifications

  • BS/BA degree in Computer Science or equivalent practical experience
  • Solid understanding of Computer Science fundamentals
  • 5+ years of relevant backend engineering experience
  • Proficiency in PHP and the Laravel framework
  • Strong experience with MySQL, including query optimization, indexing strategies, and database architecture
  • Experience designing and building RESTful APIs at scale
  • Experience in architecting complex systems with high security, reliability, and scalability requirements
  • Familiarity with healthcare data privacy requirements (e.g., HIPAA compliance)
  • Experience contributing to architecture decisions in production environments, handling sensitive data
  • Ability to mentor and support other engineers through code reviews and technical guidance


Nice to Have

  • Experience with AWS services (EC2, EKS, RDS, S3, CloudFormation, etc.)
  • Knowledge of HL7 FHIR standards and healthcare interoperability protocols
  • Experience integrating with Electronic Health Record (EHR) systems
  • Experience with containerization and orchestration (Docker, Kubernetes)
  • Familiarity with CI/CD pipelines and DevOps practices
  • Experience with microservices architecture patterns
  • Exposure to mobile API development for iOS and Android platforms


What You Will Do

  • Design, build, and maintain backend services and APIs that power the Wave Health platform
  • Architect scalable solutions for chronic condition management and patient data workflows
  • Collaborate with mobile (iOS and Android) teams to define and optimize API contracts
  • Drive technical decisions on system design, data modeling, and service architecture
  • Ensure platform security and compliance with healthcare regulations (HIPAA, GDPR)
  • Improve system reliability, performance, and observability across the platform
  • Participate in code reviews and contribute to engineering best practices and standards



Why Wave Health

  • Mission-driven work improving the lives of cancer and chronic illness patients
  • Small, collaborative engineering team where your contributions have an outsized impact
  • Opportunity to shape the technical direction of a growing healthcare platform
  • Work with modern tooling and cloud-native infrastructure
  • Fast-paced startup environment with room for growth and leadership


Expected Salary Range: $130 - 150k

Not Specified
Graphic Designer/Production Artist (CPG experience a must)
✦ New
Salary not disclosed
El Segundo, CA 1 day ago

Our client is looking for a freelance Production Artist to help with production ready assets across social, digital, and print platforms. This role will report to the Senior Design Director, this role will focus on translating approved creative concepts into polished, production-ready deliverables that meet brand standards and business objectives.


*** this is 20-25 hours onsite ***


This is a hands-on production role ideal for someone who thrives in a fast-paced marketing environment and has strong experience preparing assets for multiple channels and formats.

Responsibilites:

  • Execute production-ready creative assets across:
  • Social media (static posts, stories, paid social)
  • Digital marketing (emails, banner ads, web assets)
  • Print materials (POS, sales sheets, packaging updates, collateral)
  • Resize, adapt, and version creative across multiple formats and specifications
  • Ensure all files are accurate, on-brand, and optimized for their intended platform
  • Prepare final files for print and digital distribution
  • Maintain brand consistency across all touchpoints
  • Collaborate closely with design, marketing, and cross-functional teams
  • Manage multiple projects simultaneously while meeting tight deadlines
  • Maintain organized file systems and follow production workflows
  • Retouch and refine product and lifestyle imagery as needed
  • Asset management


Qualifications:

  • 5+ years of experience as a Production Artist or Graphic Designer
  • Strong expertise in Adobe Creative Suite (Photoshop, Illustrator, InDesign)
  • Figma experience is a plus
  • Proven experience producing assets for social, digital, and print
  • Solid understanding of digital specifications (file sizes, formats, platform requirements)
  • Print production knowledge (bleeds, dielines, color profiles, prepress setup)
  • Strong typography and layout skills
  • High attention to detail and commitment to quality control
  • Ability to work independently while collaborating cross-functionally
  • Comfortable in a fast-paced, deadline-driven environment



Lori Sklarski

Senior Technical Recruiter, PRI Technology

Direct:(973)-354-2797

Office: 973.732.5454 x27

Cell: 973.432.9968

Not Specified
Buyer
✦ New
Salary not disclosed
Torrance, CA 1 day ago

Our client in Torrance is seeking an experienced Buyer III to support procurement activities for government programs. The role involves sourcing materials, negotiating with suppliers, issuing purchase orders, and ensuring compliance with government procurement regulations.

Because most work supports U.S. Government prime contracts, experience with DCMA CPSR (Contractor Purchasing System Review) processes is highly important. The buyer will be responsible for preparing CPSR-compliant PO folders and documentation prior to issuing purchase orders, including managing contract flow-down requirements to suppliers.


Key Responsibilities

  • Source and purchase materials, components, and services
  • Negotiate pricing, delivery, and supplier agreements
  • Prepare CPSR-compliant PO documentation and approval folders
  • Ensure government contract flow-down requirements are included in POs
  • Track supplier performance, delivery schedules, and inventory needs
  • Resolve supplier, delivery, and invoice issues
  • Work with engineering, planning, production, and finance teams


Required Qualifications

  • Bachelor’s degree or 8+ years of procurement/buying experience
  • Experience with ERP systems (Oracle preferred)
  • Strong Excel and Microsoft Office skills
  • Knowledge of government procurement regulations (FAR, DFAR, ITAR)
  • Experience with DCMA CPSR processes and PO justification requirements
  • Strong negotiation, organization, and problem-solving skills
  • Experience sourcing technical components such as machined parts, electronics, PCBA, cables, connectors, and hardware
Not Specified
Masker
Salary not disclosed
Torrance, CA 3 days ago
Job Title: Masker

Location: Torrance California 90501

Duration: 12 Months

Work Type: Onsite

Shift: 2nd Shift 2pm-10:30pm


Position Overview:

Working hours will be 2pm-10:30pm

There will be a 10% shift differential



  • Masks or unmasks various products and parts for painting or selective plating. Interprets blueprints, work instructions, both written and verbal instructions, to determine the most effective procedures for masking various products.
  • Uses masking tape, paint, various types of wax and protective devices to selectively mask off certain sections of parts and/or units that are to be painted or plated.
  • Uses various hand tools such as punches, scissors, brushes, knives or razor blades to cut and remove tape.
  • Position protective coatings on parts or units in accordance with instructions. Removes tape, wax, paint and other protective coatings after selective painting or plating process has been completed. Touches up paint damaged parts using a brush.
  • Adheres to all processing specifications necessary to achieve blueprint requirements and quality of the hardware.
  • Demonstrates excellent safety practices and habits to ensure all rules are obeyed and implemented.
  • Keeps work area clean. Performs other related duties as required.
  • This job requires access to US export-controlled information.
  • Must be computer-literate
Not Specified
Product Development Assistant
✦ New
Salary not disclosed
El Segundo, CA 1 day ago

Job Title: Product Development Admin I

Location: New York, NY

Contract duration: 9 Month contract with potential for extension or conversion

Job Summary

We are seeking a Product Development Coordinator to support the product development team by helping manage the organization, communication, and day-to-day operations involved in bringing new makeup products to market. In this role, you will assist with coordinating product samples, organizing testing groups and feedback, managing project timelines, and maintaining product development files and archives. You will work closely with internal teams and external suppliers to ensure formulas, samples, and materials are delivered on schedule and meet quality standards. Responsibilities also include supporting product launches by gathering assets for presentations and marketing materials, coordinating supplier meetings, managing sample requests, and tracking shipments.


Key Job Responsibilities:


• Maintain and organize PD room along with the category managers shelving

• Manage reformulations, making sure formula matches approved standards and project milestones are met

• Create a library of masters for all projects

• Organize files/communication for launch items

• Organize product testing groups and collect feedback

• Collect all shipments throughout the day & deliver to PD managers

• Relay PD manager formula feedback to suppliers

• Organize meetings with suppliers at the office and during trade shows

• Obtain product benchmarks & ship to suppliers

• Evaluate and approve first production batch approvals

• Create proposals for shade ranges/new projects

• Organize vendor and competitive sampling archives

• Gather assets needed for marketing decks/meetings including swatch photos and formula information

• Create claims testing proposals based on competitive research and new claims opportunities

• Create new launch reports for buzz-driving makeup launches

• Manage sample requests from cross-functional partners for marketing books, photoshoots, meetings, etc.

Job Qualifications:

• Excellent organizational skills

• Excellent oral and written communication skills

• Entrepreneurial/self-starter attitude

• Reactive in a fast-paced environment

• Great teamwork and willingness to take on whatever tasks are needed for the success of a project

• Timeline and project management

• Understanding of makeup, ability to see color

PHYSICAL DEMANDS OR REQUIREMENTS

• May occasionally lift and/or move up to 25 pounds

• Should be able to be physically at the office 5 days per week. Up to 2 remote work days per week can be taken depending on needs of the week.

QUALIFICATION STANDARDS

Education/ Experience/ Licenses or Certifications:

• 2 years previous experience in an office environment

• Product development experience

SOFTWARE

• All Microsoft Office Apps

• Should be social media savvy

• Photoshop/Canva editing skills is a plus


Screening questions:

Do you now or in the future require sponsorship (e.g. H-1B)? Y/N

EEO and ADA Statement:

Consulting Solutions and its family of companies is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity or expression, pregnancy, age, national origin, disability status, genetic information, protected veteran status, or any other characteristic protected by law.

If you are a person with a disability needing assistance with the application or at any point in the hiring process, please contact us at:

Not Specified
jobs by JobLookup
✓ All jobs loaded