Information Technology For Development Jobs in Beverly Hills, CA

1,300 positions found — Page 4

Workday Certified Integration Developer
✦ New
Salary not disclosed
Culver City, CA 1 day ago

Workday Integration Senior Developer (Must be Workday Certified)


• Design, develop, test, and deploy Workday integrations using EIB, Core Connector, SSK, XSLT 3.0, and Workday Studio

• Develop and maintain Workday dashboards, apps, reports, and integrations

• Design and develop complex reports required for integrations and ensure thorough testing and support

• Troubleshoot and resolve issues in Workday integrations

• Collaborate with stakeholders to define business requirements and address pain points across finance, accounting, payroll, and legal

• Contribute to and execute data and analytics strategy for human resources

• Integrate Workday with other technologies and vendor systems

• Participate in knowledge capture sessions and help build delivery collateral

• Contribute functional expertise to the Workday product team by adding new features and workflows

• Minimum 7 years of experience with Workday integrations, including APIs, EIBs, PECI, PICOF, Workday Studio, and Core Connector for Worker and other areas such as Procure-to-Pay and Accounting

• Minimum 5 years of experience in Workday Financials implementation and integration

• Minimum 3 years in a lead role managing integration projects

Not Specified
BCBA Clinical Supervisor
✦ New
Salary not disclosed
Culver City, CA 16 hours ago


Description & Requirements

Description

$5,000 Sign-On Bonus

Compensation: $80,000 - $90,000 - Full time, based upon experience

Required Credentials:

  • Master’s degree in related field
  • BCBA certified

Benefits of Working at Intercare:

  • Medical, Dental and Vision insurance
  • Company 401k Plan
  • Bonuses!
  • Generous time off policy (vacation, sick time and holidays)
  • The most extraordinary, professional culture in the industry
  • A management team that truly cares about your future and happiness
  • Flexible work schedule with a focus on work/life balance
  • Mileage reimbursement, a company computer and cell phone
  • Leadership training and CEUs - we will teach how to become a better leader!
  • Outstanding mentorship and supportive environment for continual learning

Job Description

Intercare Therapy provides evidence-based behavioral therapies that help children overcome challenges related to autism spectrum disorders. Our mission is to optimize the independence and quality of life of our clients and their families. The Clinical Supervisor (BCBA) provides the clinical knowledge, leadership, feedback, insights and instructions to promote the success of each assigned client case.

Under your supervision, you ensure that:

  • Your assigned client families experience a consistent high quality clinical practice, impactful client progress and customer satisfaction with Intercare services. Your provision of direct services to clients will include FBAs, direct oversight of assigned client cases as well as consultation on or coverage of certain cases assigned to other Clinical Supervisors (BCBA).
  • Your assigned clinical team experiences high quality professional development and success in their roles, as appropriate for their level of experience and stage in professional development. You will provide oversight, feedback, mentoring and encouragement to produce trained and professional Program Managers and Interventionists and optimize their success.

Primary Responsibilities:

  • Maintain minimum billable hours of an average of 5 hours/workday (25 hours per week/ 110 hours per month).
  • Supervise your Program Manager team to ensure minimum billable of 28 hours per week (120 hours per month).
  • Provide quality clinical supervision in accordance with BACB standards to ensure treatment integrity and quality assurance across clients, settings and funding sources to include: direct observation and protocol modification, as needed.
  • Conduct developmental skills assessments, such as (not limited to) the ABLLS-R, AFLS, and/or VB-MAPP, in order to develop and evaluate the effectiveness of individualized client treatment recommendations and objectives.
  • Provide supervision and complete documentation in accordance with BACB standards for RBT’s, BCaBA’s and BCBA candidates, as needed
  • Conduct Functional Behavioral Assessments, including Functional Analyses, in order to develop function-based treatments.
  • Provide accurate assessment of skills and direct feedback through completion of Performance Management metrics to other clinical team members (i.e., all Behavior Interventionist and Program Supervisors/Managers).
  • Provide training, as needed, to teachers, technicians, parents, and/or others utilizing Behavior Skills Training (BST): discussion, modeling, practice and feedback.
  • If applicable, attend Individualized Education Plan (IEP) and/or other interdisciplinary team meetings and, when appropriate, present proposed goals and objectives, behavioral interventions, and possible modifications/adaptations.
  • If applicable, collaborate with school personnel by conducting student observations, providing written programming and/or behavioral recommendations, implementing training as necessary, and providing regular follow-up support, as authorized.

Job Skills:


  • Strong ABA and clinical skills
  • Self-disciplined: Able to schedule and attend client appointments and clinical team meetings with consistency, reliability and punctuality
  • Excellent written and spoken communication: Clear language, accurate grammar and spelling
  • Excellent time management skills: Understands how to allocate working day between billable hours and non-billable hours, onsite (direct) and in-office (indirect) supervision hours
  • Excellent interpersonal skills: Builds rapport with clients and with colleagues, and cultivates rapport between clinical team and client family
  • Excellent team player attitude and customer service orientation: Aligned with organizational practices, and working in service to client families and colleagues, regardless of their position
  • Ability to give and receive constructive feedback
  • Bilingual skills valued, Spanish preferred


Service Areas: 
Culver City, Santa Monica, Venice, El Segundo, Inglewood, and surrounding areas

Closing:
If you have experience in any of the following fields, we encourage you to apply:
Behavior Analyst, Autism, Social Learning, Social Skills, Developmental Condition, Psychology, Sociology, Social Services, Children, ABA, Applied behavior analysis, BCBA

Intercare Therapy supports a diverse workforce and is an Equal Opportunity Employer.

Not Specified
Senior Animator – UE5 (Sports / Action / Simulation Games)
Salary not disclosed
Beverly Hills, CA 3 days ago

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


About the Job:

We are seeking a highly skilled and talented Senior Animator to create stunning and realistic animations for our upcoming sports game. The ideal candidate is someone who is passionate and self-motivated, able to assess and articulate in-game animation systems, and possessing a great understanding of animation approaches and aesthetics.

 

You’ll Work On:

  • Execute high level animations
  • Execute in-game animations, including UE5 implementation
  • Review animation elements and provide feedback when required
  • Ensure animations align with project standards and align with the overall visual style of the game
  • Collaborate with other disciplines on project features and development arcs
  • Contribute to a positive and collaborative team environment


Requirements:

  • 5+ years of professional experience
  • Proven experience shipping high-performance console and/or PC titles
  • Strong technical knowledge
  • Experience with Maya, Motion Builder, UE5
  • Experience with motion capture 
  • Strong understanding of animation principals and approaches
  • Experience collaborating with technical teams and developing/refining animation systems in UE5
  • Strong portfolio demonstrating significant experience creating high quality, appealing game animation
  • Experience with both in-game animation and cinematic presentation animation
  • Strong communication skills and the ability to collaborate with various departments and disciplines
  • Ability to work under pressure and meet tight deadlines


Pluses:

  • Experience on sports titles
  • Appreciation of sports and sports games
  • Experience mentoring animators
  • Experience with Shotgrid, Jira, similar production tracking software 
  • Experience with real-time broadcast presentation


Not Specified
Technical Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 3 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.


In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.


** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 3+ years of professional game design or technical design experience.
  • Including work on at least one shipped title (AAA or high-quality).


What You'll Work On:

  • Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
  • Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
  • Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
  • Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
  • Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
  • Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
  • Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
  • Support ongoing game content updates, seasonal content pipelines, and live tuning processes.


Requirements:

  • Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
  • Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
  • Ability to implement, test, and optimize systems in engine with iterative prototyping.
  • Ability to work collaboratively with programmers and other designers to deliver system features.
  • Solid documentation and communication skills, articulating design intent and technical constraints.
  • Passion for football (soccer) games and understanding of how systems support player engagement.


Bonus Points:

  • Experience working on sports titles or competitive multiplayer games.
  • Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
  • Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
  • Ability to leverage player data and analytics to refine systems over time.
  • Experience designing systems for live content cadence, progression balance, and seasonal features.


What We Offer:

  • Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
  • Cross-discipline collaboration with designers, engineers, and live operations teams.
  • Competitive compensation, and benefits.
  • Career growth opportunities into Senior or Lead Technical Design positions.


Not Specified
Game Designer - Live Ops (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 3 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We’re looking for a Game Designer - Live Ops to help drive the design and execution of dynamic live content, events, and engagement systems for our AAA European football video game built in Unreal Engine 5. You’ll work closely with cross-discipline teams to launch compelling in-game experiences that boost engagement, retention, and long-term player satisfaction.


This role is ideal for a designer who enjoys balancing creative live events with data-informed iteration and thrives in a collaborative environment focused on continuous live service excellence.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2+ years of professional experience in game design, including live ops, event design, or related fields.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Design and implement live events, campaigns, challenges, missions, and thematic content that drive player engagement and retention.
  • Configure and tune live ops content within tools and pipelines, supporting seamless integration with core gameplay and progression systems.
  • Collaborate with designers, engineers, production, analytics, and monetization teams to launch live updates and seasonal content.
  • Iterate live content based on player data and analytics to improve experiences and achieve KPIs (e.g., engagement, retention, revenue).
  • Ensure live ops initiatives are aligned with the game’s economy, progression, UX, and overall design vision.
  • Write clear, structured design documentation and communicate your ideas effectively to stakeholders.
  • Participate in the live ops lifecycle from concept to post-launch tuning and optimization.


Requirements:

  • Experience designing live events, content updates, or engagement features for live games (AAA or live service preferred).
  • Strong understanding of player engagement loops, live content pacing, and retention strategies.
  • Ability to collaborate closely with cross-functional teams and adapt to evolving live game demands.
  • Comfortable working with analytics and using data to inform design iterations and improvements.
  • Excellent communication skills, both written and verbal, to articulate live ops design and rationale.
  • Passion for football games and understanding of how live content supports player excitement and longevity.


Bonus Points:

  • Experience with live servicing in a live service or free-to-play game context.
  • Familiarity with Unreal Engine 5 workflows and how design connects to content pipelines.
  • Experience integrating live ops features with economy systems, progression, and monetization.
  • Basic experience with tools such as spreadsheets, analytics dashboards, and event scheduling systems.


What We Offer:

  • A role on a globally anticipated AAA European football title with long-term live support.
  • Opportunity to collaborate with experienced designers, engineers, and live ops specialists.
  • Competitive salary and benefits.
  • Growth and development opportunities into senior live ops or systems design positions.
Not Specified
Game Designer - Game Modes (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.


You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2–5 years of professional game design experience on shipped titles.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
  • Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
  • Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
  • Contribute to documentation including design specs, tuning notes, and mode rule definitions.
  • Participate in playtests and use feedback and player telemetry to evolve and balance systems.
  • Maintain knowledge of contemporary football titles and player expectations to inform mode design.
  • Support iteration throughout development, balancing mode depth with accessibility and replayability.


Requirements:

  • Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
  • Strong understanding of game mode design, progression loops, and player engagement systems.
  • Excellent communication skills and ability to collaborate with programmers and other designers.
  • Passion for football (soccer) games and appreciation of how different game modes drive engagement.


Bonus Points:

  • Experience designing online or competitive game modes, progression systems, or live features.
  • Comfortable working with data and telemetry to drive design decisions.
  • Familiarity with football culture, leagues, progression expectations, and live content pacing.
  • Experience with prototyping tools or scripting languages beyond Blueprints.
  • Experience contributing to documentation and tuning spreadsheets.


What We Offer:

  • A chance to define cutting-edge football game modes at a AAA level.
  • Collaboration with an experienced team across design, UX, engineering, and live ops.
  • Competitive salary, and benefits.
  • Opportunity for professional growth into senior design roles.


Not Specified
Senior Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We’re seeking a seasoned Senior Game Designer - Game Systems to drive the design and implementation of advanced gameplay systems for a next-generation AAA European football video game built in Unreal Engine 5. You will conceptualize, prototype, tune, and polish interconnected systems that define how the game feels and plays across gameplay mechanics, progression, meta features, and player engagement loops.

You’ll work closely with engineers, animators, AI designers, UX, and production to ensure systems are robust, performant, and deeply aligned with the total football experience. This role requires strong systems thinking, Unreal Engine proficiency, and a passion for football that shows in both design insight and execution.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 5+ years of professional game design experience, with meaningful ownership of gameplay or systems features on shipped titles.
  • At least 2 shipped AAA titles, bonus points for sports titles.


What You'll Work On:

  • Design and own complex game systems such as player mechanics, controls, progression loops, mode rules, match logic, meta interactions, and balancing frameworks.
  • Prototype and iterate features using Unreal Engine 5 (Blueprints; C++ exposure a plus) to explore, validate, and polish systems.
  • Collaborate with engineering to define technical requirements and implementation plans, ensuring your designs are feasible and maintainable in UE5.
  • Partner with AI and animation teams to integrate systems with player behavior, character movement, and tactical responses.
  • Tune systems using playtest feedback and telemetry data to achieve engaging and fair gameplay across modes.
  • Deliver detailed design documentation, system diagrams, and tuning guidelines for cross-discipline reference.
  • Work closely with UX and live ops to surface system states and progression in ways that feel intuitive to players.
  • Mentor and guide other designers in systems methodology and UE5 workflows.


Requirements:

  • Proven experience in designing and tuning interconnected game systems (Progression, balancing, meta loops, etc.).
  • Hands-on proficiency with Unreal Engine 5 workflows, particularly Blueprints, and familiarity with scripting/design implementation.
  • Strong analytical mindset—comfortable analyzing player behavior, balancing large systems, and iterating based on data and playtests.
  • Deep knowledge of football and football games (e.g., understanding of team tactics, player roles, ball mechanics, game flow, and competitive balance).
  • Excellent communication skills and experience working with multidisciplinary teams.


Bonus Points:

  • Experience on a sports or competitive multiplayer title, especially football/soccer games.
  • Exposure to C++ within Unreal Engine and ability to collaborate closely with engineers on technical design solutions.
  • Familiarity with live service design, seasonal content, or event-driven progression systems.
  • Experience using analytics tools or telemetry to inform and refine design decisions.
  • Prior mentoring or team leadership roles within design.


What We Offer:

  • Opportunity to shape the core systems behind a next-generation AAA European football franchise.
  • Highly collaborative environment with top designers, programmers, animators, and technical teams.
  • Competitive compensation, and benefits.
  • Career growth into leadership or cross-discipline strategic design roles.


Not Specified
Game Designer - Economy (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a Game Designer - Economy to help design and balance the in-game economy for our AAA European football title developed in Unreal Engine 5. You’ll work on systems that define how players earn, spend, and progress through the game, ensuring a fun, fair, and engaging progression experience that supports long-term player engagement and economic health. Your work will influence reward structures, currency flows, seasonal content, and player motivation loops that keep players invested in the game.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2+ years of experience in game design, including roles focused on economy, progression, or balancing systems (AAA or live service experience preferred).
  • At least 1 shipped AAA title preferred, bonus points for sports titles.


What You'll Work On:

  • Design and balance in-game economies, including player earnings, currency flows, reward pacing, and progression structures that align with game vision and player expectations.
  • Build and maintain models, spreadsheets, and simulations to represent economic flows and outcomes, helping to inform design decisions and tuning.
  • Collaborate with game designers, live ops teams, and engineers to ensure economy systems integrate smoothly with gameplay mechanics, progression, and live content updates.
  • Analyze economic data, player behavior, and KPIs to identify friction points, balance issues, or opportunities for improvement.
  • Contribute to defining reward structures, progression loops, and player incentives that support both engagement and retention.
  • Create clear documentation for economy systems, assumptions, design decisions, and tuning rationale for implementation by development teams.
  • Participate in playtests and iterate designs based on feedback and performance metrics.


Requirements:

  • Strong analytical and modeling skills, including comfort with spreadsheets and economic simulations.
  • Understanding of reward loops, progression pacing, and player motivation models for modern games.
  • Ability to communicate concepts and design rationale clearly in both written and verbal form.

  • Passion for football games and knowledge of how progression and economy should support meaningful, long-term player engagement.


Bonus Points:

  • Experience working with or in Unreal Engine 5 workflows or tools (data assets, config systems, scripting).
  • Familiarity with live service economies, seasonal content, or ongoing content updates.
  • Basic data analysis skills using BI tools (e.g., Looker, Tableau) or analytics dashboards.
  • Experience with telemetry or A/B testing to validate tuning decisions.


What We Offer:

  • A chance to work on a high-profile AAA football franchise and drive key systems that impact millions of players.
  • Close collaboration with top designers, engineers, and live ops experts.
  • Competitive salary, and benefits.
  • Growth opportunities into senior design or specialized economy roles.


Not Specified
Assistant Technical Apparel Designer
Salary not disclosed
Los Angeles, CA 2 days ago

IDR is seeking an Assistant Technical Apparel Designer to join one of our top clients in Los Angeles, California. This role is ideal for someone passionate about technical apparel design and production, supporting a team focused on creating innovative merchandise for the gaming and entertainment industry.

Position Overview for the Assistant Technical Apparel Designer:

  • Support the execution of global merchandise by focusing on technical documentation, artwork preparation, and production coordination
  • Collaborate closely with apparel designers and production teams to ensure accurate, manufacturing-ready garments
  • Create and maintain detailed tech packs for printables, cut & sew garments, and accessories
  • Prepare production-ready artwork optimized for screen printing and apparel construction
  • Assist with sample management, factory communication, and timeline tracking to keep projects moving smoothly

Requirements for the Assistant Technical Apparel Designer:

  • Experience in technical design, apparel production, or product development
  • Hands-on experience with Simulated Spot Process printing
  • Strong understanding of screen printing fundamentals and apparel graphics adaptation
  • Proven ability to create highly detailed tech packs and technical documentation
  • Excellent organizational skills and attention to detail

What's in it for you?

  • Competitive compensation package
  • Full Benefits; Medical, Vision, Dental, and more!
  • Opportunity to get in with an industry leading organization.

Why IDR?

  • 25+ Years of Proven Industry Experience in 4 major markets
  • Employee Stock Ownership Program
  • Dedicated Engagement Manager who is committed to you and your success
  • Medical, Dental, Vision, and Life Insurance
  • ClearlyRated's Best of Staffing® Client and Talent Award winner 12 years in a row.
Not Specified
Infrastructure Architect (Windows, Citrix & Cloud)
✦ New
Salary not disclosed
Culver City, CA 1 day ago

Infrastructure Architect (Windows, Citrix & Cloud)


Culver City, CA (Hybrid)

$140,000 – $170,000 + Benefits

Industry: Media / Enterprise Technology

Full-time W2 | 10+ years Cloud & Infrastructure Architecture Experience


The Opportunity

A global enterprise is looking for an Infrastructure Architect to lead the design and evolution of hybrid cloud and data centre environments, with a strong focus on Windows infrastructure and Citrix / VDI platforms.


This is a high-impact role where you’ll own architecture across on-prem, cloud, and end-user compute environments, driving modernisation, scalability, and resilience at enterprise scale.


What You’ll Be Doing

  • Lead architecture across Windows-based infrastructure, Citrix / VDI, and hybrid cloud environments
  • Drive data centre and cloud migration initiatives (on-prem → AWS)
  • Define and implement infrastructure standards, automation, and best practices
  • Work closely with engineering teams to deliver scalable, secure, high-availability platforms
  • Own architecture governance, design decisions, and technical roadmaps
  • Collaborate with senior stakeholders across infrastructure, security, and application teams


Must Have

  • Strong experience as an Infrastructure Architect (enterprise scale)
  • Hands-on expertise with Windows Server environments and Citrix (VDI)
  • Proven experience delivering data centre and/or cloud migration projects
  • Experience working across hybrid environments (on-prem + cloud)
  • Strong understanding of infrastructure design, operations, and scalability


Nice to Have

  • AWS experience
  • Terraform and/or Ansible
  • Linux environments


Why This Role?

  • Own architecture in a global, enterprise environment
  • Work on large-scale hybrid cloud transformation
  • High visibility role with real technical ownership and influence


If you’re experienced in Windows, Citrix, and hybrid infrastructure at scale, I’d be keen to speak, feel free to reach out directly or drop me a message.

Not Specified
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