Engineering Village Jobs in Ca

1,579 positions found — Page 5

Lecturer Pool - Electrical Engineering and Computer Science
Salary not disclosed
Berkeley, CA 2 days ago
Position overview

Salary range:
The posted UC academic salary scales set the minimum pay determined by rank and/or step at appointment. See the following table for the current salary scale for this position: . The current full-time salary range for this position is $101,198 - $199,722.

Percent time:
FTE/Percent may vary based on departmental needs. Positions typically range from 17% -100% time in a given semester.

Anticipated start:
Academic Year: July 1

Fall semester (only): August 1

Spring semester (only): January 1

Summer (only): May-August

Review timeline:
Appointments for summer sessions are usually reviewed in February. Appointments for the fall and spring semesters are usually reviewed in March.

Application Window


Open date: June 10, 2025




Most recent review date: Sunday, Feb 15, 2026 at 11:59pm (Pacific Time)

Applications received after this date will be reviewed by the search committee if the position has not yet been filled.




Final date: Monday, Feb 1, 2027 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The Department of Electrical Engineering and Computer Sciences at the University of California, Berkeley invites applications for a pool of qualified temporary instructors to teach Electrical Engineering or Computer Science courses should an opening arise. These are not tenure-track positions - selected candidates will hold the title of Lecturer. Screening of applicants is ongoing and will continue as needed. The number of positions varies from semester to semester, depending on the needs of the department. Due to budget restrictions, no funding is available for visa or relocation expenses.



In addition to lecturing responsibilities, general duties for these positions include holding office hours, assigning grades, advising students, preparing course materials (e.g. syllabus), and maintaining a course website.



The department seeks candidates who can support the success of all students through inclusive curriculum, classroom environment, and pedagogy in higher education through their teaching. UC Berkeley has an excellent benefits package as well as a number of policies and programs to support employees as they balance work and family, if applicable.



Please note: The use of a lecturer pool does not guarantee that an open position exists. See the review date specified in AP Recruit to learn whether the Department is currently reviewing applications for a specific position. If there is no future review date specified, your application may not be considered at this time.



Labor Contract:

Department:

Division:

School:



Qualifications

Basic qualifications (required at time of application)

The minimum qualification required to be considered an applicant for the position is a Bachelor's degree (or equivalent international degree). Must be met by the time of application.



Additional qualifications (required at time of start)

The following additional qualifications are required by the start date of the job. Advanced degree or four years teaching and/or industry experience.



Preferred qualifications

Experience in teaching courses in Electrical Engineering or Computer Science, particularly courses with 200+ students. Experience managing large course staff.



Ability to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.



Application Requirements

Document requirements

  • Cover Letter (Optional)


  • Curriculum Vitae - Your current and updated C.V.


  • Statement of Teaching - Please discuss prior teaching experience, qualifications (including teaching evaluations, if available), teaching approach, and future teaching interests. This can include, for example, specific efforts, accomplishments, and future plans to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.



    The teaching statement must include information on the course(s) the applicant is qualified to teach (after reviewing our list of courses: academics/courses).



    Courses of particular interest in the Computer Science division include CS 10, CS 61A, CS 61B, CS 70, CS 88, CS C8, CS C100, CS 160, CS 169, CS 170, CS W186, CS 188, CS 189, CS 194-100*, CS 195, CS 370, and CS 375. *Note: Candidates qualified to teach CS 194-100 possess teaching experience and a background covering the intersection of social justice and technology.



    Courses of particular interest in the Electrical Engineering division include EE 16A , EE 16B, EE 192, and EE 247B.




Reference requirements
  • 3 required (contact information only)

References will only be contacted at the finalist stage. We will seek candidate permission before contacting references.



Apply link:
JPF04955

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
Not Specified
Lecturer Pool - Jacobs Institute for Design Innovation - College of Engineering
✦ New
🏢 University of California-Berkeley
Salary not disclosed
Berkeley, CA 1 day ago
Position overview

Salary range:
The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: . TSP hourly rate $65. The current full-time salary range for Lecturer positions is $75,301 - $199,722. Starting salary is commensurate with highest degree, teaching experience, and equity within the department.

Percent time:
8% to 100% (Lecturer only)

1-40 hours per week (Both Lecturer and TSP)

TSP positions are part time and paid on an hourly basis depending on the need.

Anticipated start:
Positions usually start on January 1, June 15, July 1, and August 1.

Position duration:
Positions can be one semester or academic year.

Application Window


Open date: October 22, 2025




Most recent review date: Thursday, Nov 6, 2025 at 11:59pm (Pacific Time)

Applications received after this date will be reviewed by the search committee if the position has not yet been filled.




Final date: Saturday, Aug 1, 2026 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The Jacobs Institute for Design Innovation in the College of Engineering at the University of California, Berkeley, is seeking qualified temporary instructors to teach undergraduate courses, graduate courses, and/or special topics workshops should an opening arise in the Fall and Spring semesters, or for the Summer term. Applicants should accurately list their specializations so they can be properly evaluated as course needs arise; the existence of this pool does not guarantee that a position is available.



Lecturers supervise student design projects, give lectures, prepare assignments and project topics & deliverables, hold regular office hours, prepare exams or hold reviews, give design advice, and submit final grades.



In addition to lecturers, we also seek Teacher Special Programs (TSP) instructors, should an opening arise. The TSP's principal responsibilities can range from teaching a short course, providing a lecturer with industry expertise, participating in design critiques during a course, teaching at Jacobs Institute boot camps or workshops, or contributing to major curriculum development.



About the Jacobs Institute: Made possible by a $20-million commitment from the Paul and Stacy Jacobs Foundation, the Jacobs Institute for Design Innovation is UC Berkeley's interdisciplinary hub for learning and making at the intersection of design and technology. We see design and emerging technologies as integrally linked: technology opens possibilities and extends the reach of design, while design links new technologies with human experiences and ensures that innovation truly benefits people and communities. Bringing together technical depth, design methodology, and a focus on societal impact, we aim to educate students who understand both the under-the-hood details that make something work and the big-picture context that makes something matter. We accomplish these goals through a suite of offerings that include curricular, co-curricular and public programs.



Core programs within the Jacobs Institute include:




  • A professional Master of Design (MDes) degree, offered jointly by the College of
    Engineering and College of Environmental Design;
  • The Berkeley Certificate in Design Innovation, an undergraduate certificate
    offered in partnership with the Haas School of Business, College of Letters & Science, and College of Environmental Design;
  • A curriculum of ~15 design-focused Design Innovation (DES INV) undergraduate and graduate courses offered Fall, Spring and Summer, for which the institute recruits lecturers and faculty;
  • A makerspace staffed by professional and student workers which is accessed by 1200+ students each semester;
  • Mentorship and co-curricular programming for students, such as the Berkeley - Engineering Design Scholars and Innovation Catalysts programs;
  • Support for 15+ design and technology courses from affiliated campus departments, ~ 30+ clubs, and ~ 8 Decal courses each semester by offering access to high quality teaching, meeting and event space;
  • Public events and speaker series;
  • Partnerships with companies and international universities.


The Jacobs Institute is housed in Jacobs Hall, a 24,000 square foot building equipped with design studios and equipment rooms featuring the latest in digital fabrication technologies.



Institute:

Labor Contact:



Qualifications

Basic qualifications (required at time of application)

A Bachelor's Degree (or equivalent international degree) is required at time of application.



Additional qualifications (required at time of start)

For Lecturers: Five years of experience in industry or a research institute, or advanced degree is required by the start of the appointment.



For TSPs: Two years of experience in industry or a research institute, or advanced degree is required by the start of the appointment.



Preferred qualifications

For Lecturer positions: A higher level degree and/or prior expertise in teaching in either design or engineering schools at the undergraduate and/or master's level. Also desirable are a strong track record in developing and implementing new and experimental methods of delivering education and hands-on learning, and experience working with students from a range of disciplines.



For both Lecturer and TSP Positions: Experience working in industry and/or a research institute in relevant subject areas.



Application Requirements

Document requirements

  • Cover Letter


  • Curriculum Vitae - Your most recently updated C.V.


  • Statement of Teaching - Please discuss prior teaching experience, teaching approach, and future teaching interests. This can include, for example, specific efforts, accomplishments, and future plans to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.




Reference requirements
  • 2 required (contact information only)


Apply link:
JPF05076

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
Not Specified
Manager, Product Security Engineering
Salary not disclosed
Fremont, CA 3 days ago

Code Red is Partnered with a fast-growing startup. They are a software company in the healthtech space. Series D round of funding, located in San Francisco, New York City, + Seattle.


What you’ll do:

  • Product Security Engineering and Software Security Engineering work, Bug Bounty, Vulnerability Management, and core ProdSec/AppSec management work.
  • Will be taking over a small security team and growing it.
  • Work with Product and Engineering teams to push out products.
  • Collaborate with engineering, mitigate security risks, and support shipping quickly.
  • Support threat modeling, shifting left, building tooling, and automating processes.
  • Review code designs and pull requests, SSDLC, not a generalist/SecOps role.



Does this sound like you?

  • 8+ years' exp. working on Application or Product Security Engineering teams.
  • True Leadership experience, a small team is fine, but needs to have true management experience, able to influence and build a team + Engineering.
  • Proven track record of starting and scaling a successful Product Security program.
  • Excited about integrating security into product delivery without slowing things down.
  • Passion for security and technology, bonus points for SWE background.


[leveling Engineering Manager or Sr. Engineering Manager, up to $350K base salary + equity]

*Direct-Hire/Permanent - must be located in San Francisco, New York City, or Seattle*


Cannot wait to hear more about this position?

Click apply below or reach out to Erin Barry ( ) today, and they will share more information and details about the role.


Code Red Partners are extremely committed to working with equal opportunity employers helping build a diverse and inclusive workforce within Cyber Security. We put the people we work with at the heart of everything we do and dedicate all we do to playing a part in developing an industry that represents a variety of backgrounds, perspectives, and skills.

Not Specified
Systems Engineering Specialist with Security Clearance
$106,500
Yorba Linda, CA 2 days ago
Our employees are unified in a shared dedication to our customers’ mission and quest for professional growth. Fundamental to our culture is an unwavering focus on values, dedication to our communities, and commitment to excellence in everything we do.
L3Harris is the Trusted Disruptor in defense tech. With customers’ mission-critical needs always in mind, our employees deliver end-to-end technology solutions connecting the space, air, land, sea and cyber domains in the interest of national security.
Specialist, Systems Engineering
Job Description : The Senior Specialist, Systems Engineer is an intermediate professional with practical knowledge of job area. Works to achieve operational targets with some impact on departmental results. Identifies, defines, and addresses general problems that are typically within the immediate job area. Problems are typically solved through drawing from prior experiences or standard procedures and basic analysis.

Support digital engineering and Model-Based Systems Engineering (MBSE)
Integration and test planning, including generation of plans and procedures.
Interfacing with the other engineering disciplines (e.g. mechanical, project, etc.) to ensure proper coordination of the systems aspects of the project.
Generate and/or update drawings, parts lists, Engineering Orders, wiring lists, diagrams, and schematics.
Generation of Engineering Change Orders
Creation and presentation of design review materials
Must have the ability to travel.
Bachelor’s Degree and minimum 6 years of prior relevant experience. Graduate Degree and a minimum of 4 years of prior related experience. Must have the ability to obtain and maintain a Security Clearance
~5+ years of direct Engineering experience

Underwater Acoustics, Telemetry, Communications, Data Recording systems, and/or Radar.
Familiarity with DOORS requirements management software
Familiarity with Model-Based Systems Engineering (MBSE)
Proficiency with MS Word, Excel, and PowerPoint
disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave,
paid time off, and company-paid holidays. All applicants will be considered for employment without regard to race, color, religion, age, national origin, ancestry, ethnicity, gender (including pregnancy, childbirth, breastfeeding or other related medical conditions), gender identity, gender expression, sexual orientation, marital status, veteran status, disability, genetic information, citizenship status, characteristic or membership in any other group protected by federal, state or local laws. Please be aware many of our positions require the ability to obtain a security clearance. Security clearances may only be granted to U.S. citizens. By submitting your resume for this position, you understand and agree that L3Harris Technologies may share your resume, as well as any other related personal information or documentation you provide, with its subsidiaries and affiliated companies for the purpose of considering you for other available positions.
Please click here for the E-Verify Poster in English or Spanish. For information regarding your Right To Work, please click here for English or Spanish.
permanent
System Engineering Project Specialist
🏢 L3Harris Technologies
$106,500
Yorba Linda, CA 2 days ago
Our employees are unified in a shared dedication to our customers’ mission and quest for professional growth. Fundamental to our culture is an unwavering focus on values, dedication to our communities, and commitment to excellence in everything we do.
L3Harris is the Trusted Disruptor in defense tech. With customers’ mission-critical needs always in mind, our employees deliver end-to-end technology solutions connecting the space, air, land, sea and cyber domains in the interest of national security.
Specialist, Systems Engineering
Job Description : The Senior Specialist, Systems Engineer is an intermediate professional with practical knowledge of job area. Works to achieve operational targets with some impact on departmental results. Identifies, defines, and addresses general problems that are typically within the immediate job area. Problems are typically solved through drawing from prior experiences or standard procedures and basic analysis.

Support digital engineering and Model-Based Systems Engineering (MBSE)
Integration and test planning, including generation of plans and procedures.
Interfacing with the other engineering disciplines (e.g. mechanical, project, etc.) to ensure proper coordination of the systems aspects of the project.
Generate and/or update drawings, parts lists, Engineering Orders, wiring lists, diagrams, and schematics.
Generation of Engineering Change Orders
Creation and presentation of design review materials
Must have the ability to travel.
Bachelor’s Degree and minimum 6 years of prior relevant experience. Graduate Degree and a minimum of 4 years of prior related experience. Must have the ability to obtain and maintain a Security Clearance
~5+ years of direct Engineering experience

Underwater Acoustics, Telemetry, Communications, Data Recording systems, and/or Radar.
Familiarity with DOORS requirements management software
Familiarity with Model-Based Systems Engineering (MBSE)
Proficiency with MS Word, Excel, and PowerPoint
disability insurance, 401(k) match, flexible spending accounts, EAP, education assistance, parental leave,
paid time off, and company-paid holidays. All applicants will be considered for employment without regard to race, color, religion, age, national origin, ancestry, ethnicity, gender (including pregnancy, childbirth, breastfeeding or other related medical conditions), gender identity, gender expression, sexual orientation, marital status, veteran status, disability, genetic information, citizenship status, characteristic or membership in any other group protected by federal, state or local laws. Please be aware many of our positions require the ability to obtain a security clearance. Security clearances may only be granted to U.S. citizens. By submitting your resume for this position, you understand and agree that L3Harris Technologies may share your resume, as well as any other related personal information or documentation you provide, with its subsidiaries and affiliated companies for the purpose of considering you for other available positions.
Please click here for the E-Verify Poster in English or Spanish. For information regarding your Right To Work, please click here for English or Spanish.
permanent
Sr Manufacturing Process Engineering
Salary not disclosed
San Jose, CA 2 days ago

Summary:

 

The Senior Manufacturing / Process Engineer is responsible for developing, implementing, and improving manufacturing processes for electronic assemblies in a high-mix, low-volume environment. This role supports both the U.S. and Vietnam facilities, ensuring process repeatability, cost efficiency, and product quality across SMT, Through-Hole, and system assembly operations. The senior manufacturing process engineer will report directly to the VP of operations.

 

Goals:

 

  • Build products and provide services with the highest Flexibility, Productivity, and Quality.
  • Achieve total customer satisfaction through technical excellence and responsive engineering support.
  • Ensure successful NPI launches through cross-functional collaboration, process validation, and data-driven feedback to design and quality teams.

 

Objectives:

 

1.      Support production operations in the following categories:

a.      Reduce downtime caused by engineering issues (programming, MPI errors, tooling, design, or line stoppage).

b.      Improve quality yield through root cause analysis, corrective actions, and robust process setup.

c.      Lead NPI and prototype builds, ensuring process readiness, documentation completeness, and manufacturability validation prior to production release.

 

2.      Provide engineering services to meet customer needs and expectations in the following areas:

a.      Design for Manufacturability (DFM).

b.      Manufacturing Process Instruction (MPI) creation and maintenance.

c.      Engineering Change Order (ECO) implementation.

d.      Defect Reduction Team (DRT) meetings and follow-up actions.

e.      Failure analysis and corrective action documentation.

f.       Develop and validate new or modified processes, including process capability studies, DOE validation, and reflow/wave solder profile optimization

g.      Other engineering requests as required by customers or management.

 

Job Description:

 

SMT / Through-Hole / 2nd Ops / 3rd Ops Process Support

  1. Review daily SMT or build schedule to ensure process readiness.
  2. Confirm all required items are complete and available prior to production:
  3. Job package with full build documentation.
  4. Manufacturing Process Instruction (MPI) reviewed and approved.
  5. Routing definitions for data collection.
  6. Validated reflow or wave solder profiles.
  7. ECOs, deviations, or special instructions incorporated into the MPI and/or job package.
  8. All required tooling available and verified.
  9. Review pre-build DFM, document known defects, and hyperlink details in the MPI.
  10. Lead cross-functional NPI kickoff meetings to review design requirements, risk areas, and special process considerations.
  11. Document and track NPI issues and lessons learned for future builds.
  12. Coordinate with Program Managers to resolve DFM showstoppers prior to build.
  13. Analyze previous quality data, identify recurring defects, determine root causes, and implement corrective actions.
  14. Design, order, and verify all required tooling (stencils, wave solder pallets, press-fit fixtures, conformal coat fixtures, etc.).
  15. Maintain tooling logs, labeling, and readiness tracking within Omega Build Readiness.
  16. Inspect and sign off first article setups for critical processes (stencil printer, reflow oven, wave solder, etc.) using the First Article Checklist.
  17. Inspect initial boards after print and reflow for solder release, bridging, voids, and process anomalies. Document findings and sign off the First Article Report.
  18. Provide on-the-floor training for operators and technicians regarding new processes, corrective actions, or observed deficiencies.
  19. Support production by promptly responding to technical inquiries or line support issues.
  20. Exercise full authority to stop the line if repeated defects or safety concerns are observed.

 

Quality Data Review & Root Cause Analysis

 

  1. Review production data in Omega Data Collection, identifying root causes and corrective actions.
  2. Review Daily, Weekly, and Customer Quality Reports to identify trends, recurring issues, or process gaps.
  3. Provide structured analysis and report findings to Quality and Production (using 8D or equivalent methodology).
  4. Document corrective actions and verify implementation during the next production run.
  5. Present findings and improvement updates in internal and customer quality meetings.

 

Other Responsibilities:

 

  1. Create and submit Post-Build DFM reports to Program Managers with improvement recommendations.
  2. Implement and validate ECO changes per revision control procedures.
  3. Perform and document detailed failure analyses for internal and customer returns.
  4. Participate in process improvement projects and defect-reduction initiatives.
  5. Provide customer-driven engineering services or special support requests.
  6. Develop and deliver internal technical training for operators and peers.
  7. Support ISO 9001 and AS9100 activities, including audits, documentation, and Work Instruction updates.

 

Qualifications:

 

  • Bachelor’s degree in Manufacturing, Industrial, or Mechanical Engineering (or related discipline).
  • 8–12 years of hands-on experience in electronics manufacturing (PCBA, box-build, system integration).
  • Deep understanding of SMT, Through-Hole, and system assembly processes.
  • Proficient in process validation, FAI, SPC, DOE, and yield improvement.
  • Familiarity with FactoryLogix and related MES/ERP systems.
  • Experience leading NPI builds and developing new assembly processes from prototype through production release.
  • Familiarity with DFM/DFT analysis tools and PCB CAD systems (e.g., Altium, Valor, Mentor).
  • Experience with Lean, Six Sigma, and structured problem-solving tools.
  • Strong communication and analytical skills with the ability to multitask in a fast-paced environment.
  • U.S. Citizen or Permanent Resident (ITAR requirement).

 

Compensation:

$120-$150K Annually


Benefits:

Medical

Dental

Vision

401K + Roth 401K

Vacation

Paid Holidays

Not Specified
Technical Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.


In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.


** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 3+ years of professional game design or technical design experience.
  • Including work on at least one shipped title (AAA or high-quality).


What You'll Work On:

  • Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
  • Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
  • Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
  • Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
  • Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
  • Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
  • Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
  • Support ongoing game content updates, seasonal content pipelines, and live tuning processes.


Requirements:

  • Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
  • Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
  • Ability to implement, test, and optimize systems in engine with iterative prototyping.
  • Ability to work collaboratively with programmers and other designers to deliver system features.
  • Solid documentation and communication skills, articulating design intent and technical constraints.
  • Passion for football (soccer) games and understanding of how systems support player engagement.


Bonus Points:

  • Experience working on sports titles or competitive multiplayer games.
  • Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
  • Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
  • Ability to leverage player data and analytics to refine systems over time.
  • Experience designing systems for live content cadence, progression balance, and seasonal features.


What We Offer:

  • Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
  • Cross-discipline collaboration with designers, engineers, and live operations teams.
  • Competitive compensation, and benefits.
  • Career growth opportunities into Senior or Lead Technical Design positions.


Not Specified
Game Designer - Game Modes (Unreal Engine 5, AAA European Football)
✦ New
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 1 day ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.


You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2–5 years of professional game design experience on shipped titles.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
  • Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
  • Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
  • Contribute to documentation including design specs, tuning notes, and mode rule definitions.
  • Participate in playtests and use feedback and player telemetry to evolve and balance systems.
  • Maintain knowledge of contemporary football titles and player expectations to inform mode design.
  • Support iteration throughout development, balancing mode depth with accessibility and replayability.


Requirements:

  • Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
  • Strong understanding of game mode design, progression loops, and player engagement systems.
  • Excellent communication skills and ability to collaborate with programmers and other designers.
  • Passion for football (soccer) games and appreciation of how different game modes drive engagement.


Bonus Points:

  • Experience designing online or competitive game modes, progression systems, or live features.
  • Comfortable working with data and telemetry to drive design decisions.
  • Familiarity with football culture, leagues, progression expectations, and live content pacing.
  • Experience with prototyping tools or scripting languages beyond Blueprints.
  • Experience contributing to documentation and tuning spreadsheets.


What We Offer:

  • A chance to define cutting-edge football game modes at a AAA level.
  • Collaboration with an experienced team across design, UX, engineering, and live ops.
  • Competitive salary, and benefits.
  • Opportunity for professional growth into senior design roles.


Not Specified
Senior Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
✦ New
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 1 day ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We’re seeking a seasoned Senior Game Designer - Game Systems to drive the design and implementation of advanced gameplay systems for a next-generation AAA European football video game built in Unreal Engine 5. You will conceptualize, prototype, tune, and polish interconnected systems that define how the game feels and plays across gameplay mechanics, progression, meta features, and player engagement loops.

You’ll work closely with engineers, animators, AI designers, UX, and production to ensure systems are robust, performant, and deeply aligned with the total football experience. This role requires strong systems thinking, Unreal Engine proficiency, and a passion for football that shows in both design insight and execution.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 5+ years of professional game design experience, with meaningful ownership of gameplay or systems features on shipped titles.
  • At least 2 shipped AAA titles, bonus points for sports titles.


What You'll Work On:

  • Design and own complex game systems such as player mechanics, controls, progression loops, mode rules, match logic, meta interactions, and balancing frameworks.
  • Prototype and iterate features using Unreal Engine 5 (Blueprints; C++ exposure a plus) to explore, validate, and polish systems.
  • Collaborate with engineering to define technical requirements and implementation plans, ensuring your designs are feasible and maintainable in UE5.
  • Partner with AI and animation teams to integrate systems with player behavior, character movement, and tactical responses.
  • Tune systems using playtest feedback and telemetry data to achieve engaging and fair gameplay across modes.
  • Deliver detailed design documentation, system diagrams, and tuning guidelines for cross-discipline reference.
  • Work closely with UX and live ops to surface system states and progression in ways that feel intuitive to players.
  • Mentor and guide other designers in systems methodology and UE5 workflows.


Requirements:

  • Proven experience in designing and tuning interconnected game systems (Progression, balancing, meta loops, etc.).
  • Hands-on proficiency with Unreal Engine 5 workflows, particularly Blueprints, and familiarity with scripting/design implementation.
  • Strong analytical mindset—comfortable analyzing player behavior, balancing large systems, and iterating based on data and playtests.
  • Deep knowledge of football and football games (e.g., understanding of team tactics, player roles, ball mechanics, game flow, and competitive balance).
  • Excellent communication skills and experience working with multidisciplinary teams.


Bonus Points:

  • Experience on a sports or competitive multiplayer title, especially football/soccer games.
  • Exposure to C++ within Unreal Engine and ability to collaborate closely with engineers on technical design solutions.
  • Familiarity with live service design, seasonal content, or event-driven progression systems.
  • Experience using analytics tools or telemetry to inform and refine design decisions.
  • Prior mentoring or team leadership roles within design.


What We Offer:

  • Opportunity to shape the core systems behind a next-generation AAA European football franchise.
  • Highly collaborative environment with top designers, programmers, animators, and technical teams.
  • Competitive compensation, and benefits.
  • Career growth into leadership or cross-discipline strategic design roles.


Not Specified
Sr. Software Engineer - Engineering Productivity (Fullstack)
Salary not disclosed
Mountain View, CA 3 days ago

We're building safety-enhancing technology for aviation that will save lives. Automated aviation systems will enable a future where air transportation is safer, more convenient and fundamentally transformative to the way goods - and eventually people - move around the planet. We are a team of mission-driven engineers with experience across aerospace, robotics and self-driving cars working to make this future a reality.

As a Senior Software Engineer - Engineering Productivity at Reliable Robotics, you will design, and implement software to support the development, analysis, and certification of automated aircraft systems. You will work closely with product owners and end users to develop solutions that enable and optimize engineering development workflows. The software you produce will be critical to the development and certification of the first fully autonomous aircraft.

Responsibilities

In your role as an internal tool developer, you will develop applications, infrastructure, and tools used by engineering to capture product requirements and interface definitions, model the product architecture and design, and reduce and analyze flight and lab test data. You will supercharge the engineering organization's efficiency and effectiveness by streamlining tools and processes. You will work with other teams and stakeholders to establish technical and UX design requirements for these projects and own the "plan, code, build, test, release, deploy" lifecycle of these applications and services.

Basic Success Criteria

  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent experience

  • 5+ years experience with professional full stack web development in a team setting

  • Professional experience with core browser technologies (JavaScript, HTML, CSS) and TypeScript

  • Experience structuring dynamic, model-driven data and determining data relationships

  • Experience working with SQL, NoSQL, and time series databases

  • Experience designing software architecture for both new and existing projects

Preferred Criteria

  • Experience using Python and libraries such as pandas, matplotlib, and django

  • Experience integrating with cloud platforms and infrastructure tools such as AWS, Terraform, and Docker

  • Experience designing and implementing ingestion pipelines for high-throughput streams of real-time telemetry

  • Experience integrating business intelligence and data visualization tools such as Tableau, Power BI, Superset, Metabase

  • Experience developing React components and reusable libraries/tools for developers

At Reliable Robotics, we believe that our internal tools are key ingredients to our success. Aircraft design, integration, and certification are highly complex processes requiring diligent management of data and their relationships. Traditionally a paper process, our tools enable our system designers to move faster, conduct more thorough and comprehensive analyses, and design safer aircraft systems. Come be a part of taking our products to the next level.


This position requires access to information that is subject to U.S. export controls. An offer of employment will be contingent upon the applicant's capacity to perform in compliance with U.S. export control laws.

All applicants are asked to provide documentation that legally establishes status as a U.S. person or non-U.S. person (and nationalities in the case of a non-U.S. person). Where the applicant is not a U.S. person, meaning not a (i) U.S. citizen or national, (ii) U.S. lawful permanent resident, (iii) refugee under 8 U.S.C. * 1157, or (iv) asylee under 8 U.S.C. * 1158, or not otherwise permitted to access the export-controlled technology without U.S. government authorization, the Company reserves the right not to apply for an export license for such applicants whose access to export-controlled technology or software source code requires authorization and may decline to proceed with the application process and any offer of employment on that basis.

At Reliable Robotics, our goal is to be a diverse and inclusive workforce. As an Equal Opportunity Employer, we do not discriminate on the basis of race, religion, color, creed, ancestry, sex, gender (including pregnancy, childbirth, breastfeeding, or related medical conditions), gender identity, gender expression, sexual orientation, age, non-disqualifying physical or mental disability or medical conditions, national origin, military or veteran status, genetic information, marital status, or any other basis covered by applicable law. All employment and promotion is decided on the basis of qualifications, merit, and business need.

If you require reasonable accommodation in completing an application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, please direct your inquiries to

Compensation Range: $215K - $300K

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