Engineering Structures Jobs Full Time Jobs in Ca

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Lecturer - Development Engineering - The Blum Center for Developing Economies
Salary not disclosed
Berkeley, CA 2 days ago
Position overview

Position title:
Lecturer

Salary range:
Starting salary is commensurate with highest degree, teaching experience, and equity within the Department.

The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: The current full-time salary range for Lecturer positions is $68,247 - $192,040

Percent time:
Variable 11%-100% - Lecturers

Anticipated start:
7/1/2025 for AY 2025-2026 Appointments

8/1/2025 for fall 2025 appointments

1/1/2026 for spring 2026 appointments

Summer sessions dates depend on session

Review timeline:
The review of applications for Fall semester appointments will be in April, for Spring semester appointments in October, and for Summer Sessions appointments in March.

Position duration:
One semester or one year appointments for lecturers.

Application Window


Open date: April 23, 2025




Most recent review date: Thursday, Nov 20, 2025 at 11:59pm (Pacific Time)

Applications received after this date will be reviewed by the search committee if the position has not yet been filled.




Final date: Tuesday, Mar 31, 2026 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The Blum Center for Developing Economies at the University of California, Berkeley is generating an applicant pool of qualified instructors and invites applications to teach courses in the area of Development Engineering. In addition to core DevEng classes (DevEng 200, 202, 203, 204, 205, 206), new classes may be planned based upon student interest and candidate expertise. Candidates under consideration will be contacted by the Blum Center. The previous pool will close April 9, 2025. Those interested in remaining in the pool must reapply.



Founded in 2006, The Blum Center for Developing Economies at UC Berkeley brings together academics, partner organizations, entrepreneurs, and business leaders to solve the world's most pressing development challenges. Operating on the notion that a world-class public research university must be a force for tackling society's most persistent challenges, the Blum Center inspires and facilitates interdisciplinary research and problem-solving; teaches students to think critically and optimistically about issues of poverty and development; equips the next generation of social entrepreneurs with the skills needed to design, deploy, and scale world- changing innovations; and advises and trains groups and organizations on methods for fostering a culture of innovation in their workplaces. To learn more about our center please visit our website.



General Duties: Lecturers are responsible for the course syllabus, curriculum development and delivery, student mentoring, student assessment through relevant projects, problem sets, exams, class attendance and participation, and grades. Project-based courses will require working with potential sponsors.



The Blum Center welcomes candidates whose professional and teaching experiences align with our mission to help individuals and communities increase access to resources through economic development and technology innovation.



Unit:

Program: academics/development-engineering/

Labor Contract:



Qualifications

Basic qualifications (required at time of application)

Bachelor's degree or equivalent international degree is required at time of application.



Additional qualifications (required at time of start)

Required by the start of the appointment, applicants must hold either a master's degree or higher, or equivalent international degree, or at least 5 years of industry or nonprofit organization experience.



Preferred qualifications

Ph.D. or equivalent international degree or graduate professional degree is preferred in a discipline associated with development engineering (e.g ., development technologies, development economics and business models, impact analysis, design for development, city planning, political economy). Teaching experience in two or more of the topic areas listed below is preferred. Also desirable are a strong track record in developing and implementing new and innovative methods of delivering education and hands-on learning, project-based learning, and experience working with students from a range of disciplines. Leadership experience in professional practice is preferred. Applicants must be eligible to work in the U.S.A.



Topic areas include, but are not limited to:



* Critical theories in global development, engineering, and design

* Human-centered design

* Design for base of the pyramid

* Poverty studies

* Community-based teaching, research, project-implementation

* Innovation studies / theory of change

* Sustainable development

* Social and environmental justice

* Engineering ethics

* Social entrepreneurship

* Innovation in humanitarian and disaster response

* Climate action

* Digital transformation of development

* AI for social impact

* Health technologies for low-resource settings

* Sustainability

* Software for Sustainable Design

* Multidisciplinary project-based courses that engage students in experiential learning to help to solve real-world problems (e.g. STEM Solutions for Social Impact; Hacking for Local; Design, Evaluate and Scale Development Technologies; Mission Driven Start-Ups)



Application Requirements

Document requirements

  • Curriculum Vitae - Your most recently updated C.V.


  • Cover Letter


  • Statement of Teaching - Please describe your prior teaching experience, teaching philosophy, and future instructional interests. You may include specific examples of how you have supported - or plan to support - student success through curriculum design, classroom environment, and teaching methods.


  • Past Teaching Evaluation (Optional)




Reference requirements
  • 2 required (contact information only)


Apply link:
JPF04911

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
Not Specified
Game Designer - Game Modes (Unreal Engine 5, AAA European Football)
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are looking for a talented Game Designer to help design and implement engaging game modes for a AAA European football video game built in Unreal Engine. You’ll contribute to the design and tuning of gameplay systems that shape how players experience match modes, progression structures, competitive features, and seasonal content.


You will collaborate with designers across systems, live ops, economy, UX, and engineering to ensure game modes are intuitive, fun, and deeply connected to football culture and player motivations.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2–5 years of professional game design experience on shipped titles.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Work with lead designers to design, prototype, and tune game mode mechanics, rulesets, and progression structures that deliver compelling player experiences.
  • Use Unreal Engine tools (Blueprints and gameplay scripting) to prototype and test gameplay features inside the engine.
  • Collaborate with cross-discipline partners (engineering, UX, animation, economy) to implement and polish game mode features.
  • Contribute to documentation including design specs, tuning notes, and mode rule definitions.
  • Participate in playtests and use feedback and player telemetry to evolve and balance systems.
  • Maintain knowledge of contemporary football titles and player expectations to inform mode design.
  • Support iteration throughout development, balancing mode depth with accessibility and replayability.


Requirements:

  • Familiarity with Unreal Engine 5 workflows, including Blueprints and gameplay implementation.
  • Strong understanding of game mode design, progression loops, and player engagement systems.
  • Excellent communication skills and ability to collaborate with programmers and other designers.
  • Passion for football (soccer) games and appreciation of how different game modes drive engagement.


Bonus Points:

  • Experience designing online or competitive game modes, progression systems, or live features.
  • Comfortable working with data and telemetry to drive design decisions.
  • Familiarity with football culture, leagues, progression expectations, and live content pacing.
  • Experience with prototyping tools or scripting languages beyond Blueprints.
  • Experience contributing to documentation and tuning spreadsheets.


What We Offer:

  • A chance to define cutting-edge football game modes at a AAA level.
  • Collaboration with an experienced team across design, UX, engineering, and live ops.
  • Competitive salary, and benefits.
  • Opportunity for professional growth into senior design roles.


Not Specified
Game Designer - Economy (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a Game Designer - Economy to help design and balance the in-game economy for our AAA European football title developed in Unreal Engine 5. You’ll work on systems that define how players earn, spend, and progress through the game, ensuring a fun, fair, and engaging progression experience that supports long-term player engagement and economic health. Your work will influence reward structures, currency flows, seasonal content, and player motivation loops that keep players invested in the game.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2+ years of experience in game design, including roles focused on economy, progression, or balancing systems (AAA or live service experience preferred).
  • At least 1 shipped AAA title preferred, bonus points for sports titles.


What You'll Work On:

  • Design and balance in-game economies, including player earnings, currency flows, reward pacing, and progression structures that align with game vision and player expectations.
  • Build and maintain models, spreadsheets, and simulations to represent economic flows and outcomes, helping to inform design decisions and tuning.
  • Collaborate with game designers, live ops teams, and engineers to ensure economy systems integrate smoothly with gameplay mechanics, progression, and live content updates.
  • Analyze economic data, player behavior, and KPIs to identify friction points, balance issues, or opportunities for improvement.
  • Contribute to defining reward structures, progression loops, and player incentives that support both engagement and retention.
  • Create clear documentation for economy systems, assumptions, design decisions, and tuning rationale for implementation by development teams.
  • Participate in playtests and iterate designs based on feedback and performance metrics.


Requirements:

  • Strong analytical and modeling skills, including comfort with spreadsheets and economic simulations.
  • Understanding of reward loops, progression pacing, and player motivation models for modern games.
  • Ability to communicate concepts and design rationale clearly in both written and verbal form.

  • Passion for football games and knowledge of how progression and economy should support meaningful, long-term player engagement.


Bonus Points:

  • Experience working with or in Unreal Engine 5 workflows or tools (data assets, config systems, scripting).
  • Familiarity with live service economies, seasonal content, or ongoing content updates.
  • Basic data analysis skills using BI tools (e.g., Looker, Tableau) or analytics dashboards.
  • Experience with telemetry or A/B testing to validate tuning decisions.


What We Offer:

  • A chance to work on a high-profile AAA football franchise and drive key systems that impact millions of players.
  • Close collaboration with top designers, engineers, and live ops experts.
  • Competitive salary, and benefits.
  • Growth opportunities into senior design or specialized economy roles.


Not Specified
Lecturer Pool - Molecular Science and Software Engineering (MSSE) - College ofChemistry
🏢 University of California-Berkeley
Salary not disclosed
Berkeley, CA 3 days ago
Position overview

Position title:
Lecturer

Salary range:
The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: . The current full-time salary range for this position is $70,977-$199,722.

Percent time:
Variable

Anticipated start:
Positions usually start in August and January.

Review timeline:
Applications are typically reviewed for fall course needs in April and in September for spring course needs. Please note that the use of a lecturer pool does not guarantee that an open position exists. See the review date specified in AP Recruit to learn whether the College is currently reviewing applications for a specific position. If there is no future review date specified, your application may not be considered at this time.

Application Window


Open date: June 14, 2025




Most recent review date: Tuesday, Jul 29, 2025 at 11:59pm (Pacific Time)

Applications received after this date will be reviewed by the search committee if the position has not yet been filled.




Final date: Tuesday, Aug 25, 2026 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The College of Chemistry at the University of California, Berkeley is generating an applicant pool of qualified lecturers to teach graduate courses on the Berkeley campus for the Master of Molecular Science and Software Engineering (MSSE) Program should an opening arise. We are seeking dynamic lecturers with a commitment to graduate education in computational science, data science, and software engineering to lead multiple courses each year. Disciplines where we are seeking instructors include:




  • Computational Chemistry
  • Computational Quantum Chemistry
  • Scientific Computing
  • Machine Learning/Deep Learning
  • Structural Bioinformatics
  • High Performance Computing
  • Complex mathematical modeling and simulations
  • Leadership, management, and entrepreneurship


The MSSE Program is a unique program that is designed to formally train scientists, engineers, and computer scientists in computational and data science, and to provide them with the tools, software engineering practices, leadership, management, and entrepreneurial skills needed to create or lead science- or engineering-based enterprises. While the degree focuses on the molecular sciences, its content is suitable for any student pursuing software engineering or data science roles in other science-based industries, or in other areas that require advanced machine learning, complex mathematical modeling and simulations, or high-performance computing.



General Duties:

Classroom teaching and preparation, managing and mentoring graders and/or graduate student instructors (teaching assistants), holding office hours, assigning grades, advising students, preparing course materials (e.g., syllabus), and using Cal's electronic resources for course management.



The MSSE Program seeks candidates who can support the success of all students through inclusive curriculum, classroom environment, and pedagogy.



Program:

Contract for the Lecturers Unit (IX) between the University of California and the American Federation of Teachers:



Qualifications

Basic qualifications (required at time of application)

Advanced degree or enrolled in an advanced degree program.



Additional qualifications (required at time of start)

Advanced degree.



Preferred qualifications

  • A Ph.D., or equivalent international degree, in an area related to computational science, data science, and/or software engineering
  • Prior teaching and/or work experience in computational science, data science, and/or software engineering
  • Leadership, management, and entrepreneurial skills in STEM fields
  • Existing authorization to work in the U.S.
  • Proficient in C++ and Python programming languages


Application Requirements

Document requirements

  • Curriculum Vitae - Your most recently updated C.V.


  • Cover Letter (Optional)


  • Statement of Teaching




Reference requirements
  • 3-5 required (contact information only)


Apply link:
JPF04972

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
Not Specified
Lecturer Pool (Part-time) - Civil and Environmental Engineering
🏢 University of California-Berkeley
Salary not disclosed
Berkeley, CA 2 days ago
Position overview

Salary range:
The UC academic salary scales set the minimum pay at appointment. See the following table for the current salary scale for this position: . The current full-time salary range for this position is $75,301 - $199,722. Starting salary will be commensurate with highest degree, past college-level teaching experience, relevant industry experience and equity within the department.

Percent time:
11-100%

The percentage of the appointment will vary, depending on the number of sections taught. Positions are typically part-time.

Instructors teaching one 3-5 unit course during summer sessions will normally be appointed at 11% time.

Instructors teaching one course with three hours of lecture per week during the semester will normally be appointed at 33% time; exact percentages depend on contact hours and other assigned duties.

Anticipated start:
Spring semester (only): 1/1/2026-5/31/2026

Fall semester (only): 8/1/2025-12/31/2025

Academic-Year Appointments: 7/1/2025-6/30/2026

Lecturers hired to teach during summer sessions are employed between May and August.

Review timeline:
The review of applications for spring semester appointments will be in October, for summer sessions in April, and for fall semester appointments in May.

Position duration:
Positions may be for one semester or for the full academic year.

Application Window


Open date: June 10, 2025




Most recent review date: Tuesday, Jun 24, 2025 at 11:59pm (Pacific Time)

Applications received after this date will be reviewed by the search committee if the position has not yet been filled.




Final date: Thursday, Oct 1, 2026 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The Department of Civil and Environmental Engineering at the University of California, Berkeley is generating a new applicant pool of qualified temporary instructors and invites applications for a lecturer position to teach courses in our department in the areas of Energy, Civil Infrastructure and Climate; Constructions Systems; Environmental Engineering; GeoSystems Engineering; Structural Engineering, Mechanics and Materials; Systems (Civil Systems); and Transportation Engineering.



This pool is being generated in case of need to accommodate upcoming course needs and new applicants. We plan to hire for the Spring semester, Summer Sessions , and the Fall semester, if the need arises. Candidates under consideration will be contacted by our department. Selected candidates will hold the title of Lecturer.



Applicants are considered for positions as needs arise; the existence of this pool does not guarantee that a position is available.



General Duties:

In addition to classroom/laboratory teaching and preparation, general duties may include (but are not limited to) managing and mentoring graders and/or graduate student instructors (teaching assistants), holding office hours, assigning grades, advising students, preparing course materials (e.g., syllabus), and maintaining course website.



Those interested in remaining in the pool beyond the final date will need to reapply.



Department:

Department: courses/civ_eng/



Qualifications

Basic qualifications (required at time of application)

Bachelor's degree or equivalent international degree is required at time of application.



Additional qualifications (required at time of start)

The following additional qualifications are required by the start of the job. Advanced degree or five years of teaching and/or industry experience. Applicants must be eligible to work in the U.S.A.



Preferred qualifications

Ph.D. or equivalent international degree in an engineering discipline (or related field), experience in the field of Civil and Environmental Engineering and prior teaching experience is preferred. Ability to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.



Application Requirements

Document requirements

  • Curriculum Vitae - Your most recently updated C.V.


  • Cover Letter


  • Past Teaching Evaluations or Statement of Teaching (or other evidence of teaching experience and quality) - Please discuss prior teaching experience, teaching approach, and future teaching interests. This can include, for example, specific efforts, accomplishments, and future plans to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.




Reference requirements
  • 2 required (contact information only)


Apply link:
JPF04969

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
temporary
Technical Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 3 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We are seeking a highly skilled Technical Game Designer to design, implement, and iterate core game systems that define how our AAA European football video game feels, behaves, and engages players — across gameplay, modes, progression, and meta structures. You’ll work hands-on within Unreal Engine (Blueprints and scripting) to prototype, tune, and ship systems while bridging the gap between creative design vision and engineering execution.


In this role, you’ll collaborate closely with designers, engineers, animators, UX, and production to ensure our football systems, from player mechanics to match-level logic, are robust, reusable, well-documented, and optimized for performance.


** All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 3+ years of professional game design or technical design experience.
  • Including work on at least one shipped title (AAA or high-quality).


What You'll Work On:

  • Implement gameplay systems using Unreal Engine Blueprints and gameplay scripting, ensuring fidelity, performance, and scalability across content.
  • Prototype new systems and features rapidly in editor and iterate based on feedback from design reviews and playtests.
  • Collaborate with engineering to define architecture, data flow, and scripting standards for game systems.
  • Tune system behavior for balance, player experience, and performance, using telemetry and designer instinct.
  • Work with multidisciplinary teams (AI, animation, UX, economy, live ops) to ensure game systems integrate cleanly across features.
  • Write clear documentation including design specs, variable definitions, use cases, and technical expectations.
  • Debug gameplay logic and support QA in identifying issues, performance bottlenecks, and systemic edge cases.
  • Support ongoing game content updates, seasonal content pipelines, and live tuning processes.


Requirements:

  • Hands-on experience with Unreal Engine 5 workflows, including Blueprints and gameplay scripting.
  • Strong understanding of gameplay systems design, including mechanics, progression logic, and modular systems.
  • Ability to implement, test, and optimize systems in engine with iterative prototyping.
  • Ability to work collaboratively with programmers and other designers to deliver system features.
  • Solid documentation and communication skills, articulating design intent and technical constraints.
  • Passion for football (soccer) games and understanding of how systems support player engagement.


Bonus Points:

  • Experience working on sports titles or competitive multiplayer games.
  • Familiarity with networked gameplay replication, gameplay abilities, and data-driven systems.
  • Experience with Unreal Engine C++ integration, data asset workflows, and gameplay scripting conventions.
  • Ability to leverage player data and analytics to refine systems over time.
  • Experience designing systems for live content cadence, progression balance, and seasonal features.


What We Offer:

  • Opportunity to influence core systems in a major AAA football game and work on cutting-edge features.
  • Cross-discipline collaboration with designers, engineers, and live operations teams.
  • Competitive compensation, and benefits.
  • Career growth opportunities into Senior or Lead Technical Design positions.


Not Specified
Game Designer - Live Ops (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 3 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We’re looking for a Game Designer - Live Ops to help drive the design and execution of dynamic live content, events, and engagement systems for our AAA European football video game built in Unreal Engine 5. You’ll work closely with cross-discipline teams to launch compelling in-game experiences that boost engagement, retention, and long-term player satisfaction.


This role is ideal for a designer who enjoys balancing creative live events with data-informed iteration and thrives in a collaborative environment focused on continuous live service excellence.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 2+ years of professional experience in game design, including live ops, event design, or related fields.
  • At least 1 shipped AAA title, bonus points for sports titles.


What You'll Work On:

  • Design and implement live events, campaigns, challenges, missions, and thematic content that drive player engagement and retention.
  • Configure and tune live ops content within tools and pipelines, supporting seamless integration with core gameplay and progression systems.
  • Collaborate with designers, engineers, production, analytics, and monetization teams to launch live updates and seasonal content.
  • Iterate live content based on player data and analytics to improve experiences and achieve KPIs (e.g., engagement, retention, revenue).
  • Ensure live ops initiatives are aligned with the game’s economy, progression, UX, and overall design vision.
  • Write clear, structured design documentation and communicate your ideas effectively to stakeholders.
  • Participate in the live ops lifecycle from concept to post-launch tuning and optimization.


Requirements:

  • Experience designing live events, content updates, or engagement features for live games (AAA or live service preferred).
  • Strong understanding of player engagement loops, live content pacing, and retention strategies.
  • Ability to collaborate closely with cross-functional teams and adapt to evolving live game demands.
  • Comfortable working with analytics and using data to inform design iterations and improvements.
  • Excellent communication skills, both written and verbal, to articulate live ops design and rationale.
  • Passion for football games and understanding of how live content supports player excitement and longevity.


Bonus Points:

  • Experience with live servicing in a live service or free-to-play game context.
  • Familiarity with Unreal Engine 5 workflows and how design connects to content pipelines.
  • Experience integrating live ops features with economy systems, progression, and monetization.
  • Basic experience with tools such as spreadsheets, analytics dashboards, and event scheduling systems.


What We Offer:

  • A role on a globally anticipated AAA European football title with long-term live support.
  • Opportunity to collaborate with experienced designers, engineers, and live ops specialists.
  • Competitive salary and benefits.
  • Growth and development opportunities into senior live ops or systems design positions.
Not Specified
Senior Game Designer - Game Systems (Unreal Engine 5, AAA European Football)
🏢 Refactor Games
Salary not disclosed
Beverly Hills, CA 2 days ago

Location: Hybrid: Los Angeles, Remote: Pacific Time Zone

Department: Game Design

Employment Type: Full-time


About the Role:

Refactor Games is a AAA sports video game studio. We are developing the next generation of professional football (soccer) video games using Unreal Engine 5.


We’re seeking a seasoned Senior Game Designer - Game Systems to drive the design and implementation of advanced gameplay systems for a next-generation AAA European football video game built in Unreal Engine 5. You will conceptualize, prototype, tune, and polish interconnected systems that define how the game feels and plays across gameplay mechanics, progression, meta features, and player engagement loops.

You’ll work closely with engineers, animators, AI designers, UX, and production to ensure systems are robust, performant, and deeply aligned with the total football experience. This role requires strong systems thinking, Unreal Engine proficiency, and a passion for football that shows in both design insight and execution.


** NOTE: All applications must include a Cover Letter. Please detail your past experience with Sports Game development and relevant soccer experience/fandom, if applicable. **


Experience:

  • 5+ years of professional game design experience, with meaningful ownership of gameplay or systems features on shipped titles.
  • At least 2 shipped AAA titles, bonus points for sports titles.


What You'll Work On:

  • Design and own complex game systems such as player mechanics, controls, progression loops, mode rules, match logic, meta interactions, and balancing frameworks.
  • Prototype and iterate features using Unreal Engine 5 (Blueprints; C++ exposure a plus) to explore, validate, and polish systems.
  • Collaborate with engineering to define technical requirements and implementation plans, ensuring your designs are feasible and maintainable in UE5.
  • Partner with AI and animation teams to integrate systems with player behavior, character movement, and tactical responses.
  • Tune systems using playtest feedback and telemetry data to achieve engaging and fair gameplay across modes.
  • Deliver detailed design documentation, system diagrams, and tuning guidelines for cross-discipline reference.
  • Work closely with UX and live ops to surface system states and progression in ways that feel intuitive to players.
  • Mentor and guide other designers in systems methodology and UE5 workflows.


Requirements:

  • Proven experience in designing and tuning interconnected game systems (Progression, balancing, meta loops, etc.).
  • Hands-on proficiency with Unreal Engine 5 workflows, particularly Blueprints, and familiarity with scripting/design implementation.
  • Strong analytical mindset—comfortable analyzing player behavior, balancing large systems, and iterating based on data and playtests.
  • Deep knowledge of football and football games (e.g., understanding of team tactics, player roles, ball mechanics, game flow, and competitive balance).
  • Excellent communication skills and experience working with multidisciplinary teams.


Bonus Points:

  • Experience on a sports or competitive multiplayer title, especially football/soccer games.
  • Exposure to C++ within Unreal Engine and ability to collaborate closely with engineers on technical design solutions.
  • Familiarity with live service design, seasonal content, or event-driven progression systems.
  • Experience using analytics tools or telemetry to inform and refine design decisions.
  • Prior mentoring or team leadership roles within design.


What We Offer:

  • Opportunity to shape the core systems behind a next-generation AAA European football franchise.
  • Highly collaborative environment with top designers, programmers, animators, and technical teams.
  • Competitive compensation, and benefits.
  • Career growth into leadership or cross-discipline strategic design roles.


Not Specified
Lecturer Pool - Chemical & Biomolecular Engineering - College of Chemistry
🏢 University of California-Berkeley
Salary not disclosed
Berkeley, CA 3 days ago
Position overview

Position title:
Lecturer

Salary range:
The posted UC academic salary scales set the minimum pay determined by rank and/or step at appointment. See the following table for the salary scale for this position . A reasonable estimate for this position is $68,247-$192,040.

Percent time:
Positions may range from part-time to full-time.

Anticipated start:
Positions usually start in January, various times throughout the summer, and in August.

Review timeline:
Applications are typically reviewed for summer session course needs in April, fall course needs in May, and in November for spring course needs. Applicants are considered for positions as needs arise; the existence of this pool does not guarantee that a position is available.

Position duration:
Appointments are made on a semester-by-semester basis. Reappointments are dependent on departmental needs.

Application Window


Open date: May 12, 2025




Next review date: Friday, Mar 13, 2026 at 11:59pm (Pacific Time)

Apply by this date to ensure full consideration by the committee.




Final date: Monday, May 11, 2026 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The Department of Chemical and Biomolecular Engineering (CBE) at the University of California, Berkeley invites applications for a pool of qualified temporary instructors to teach undergraduate courses in all areas within chemical and biomolecular engineering, though candidates with experience in biochemical engineering laboratory will receive special consideration, should an opening arise. Screening of applicants is ongoing and will continue as needed. The number of positions varies from semester to semester, depending on the needs of the department. This position is in a represented bargaining unit.



The vibrant community of CBE is situated within the College of Chemistry, a small college within a large campus, with a connected and collegial feel. The College provides comprehensive student support services including peer tutoring, professional advising, career placement, and drop-in counseling. Award-winning student groups including chapters of the American Institute of Chemical Engineers (AIChE), American Cancer Society (ACS) and Chemical Engineering Car (Chem-E-Car) enhance the student experience, and faculty members mentor students in clubs and teams in biofuels technology, cosmetics formulation, phytoremediation, and research projects.



General Duties

Classroom/laboratory teaching and preparation, managing and mentoring graders and/or graduate student instructors (teaching assistants), holding office hours, assigning grades, advising students, preparing course materials (e.g., syllabus), and using Cal's electronic resources for course management.



Union Contract: resources/employment-policies-contracts/bargaining-units/non-senate-instructional/contract/



Qualifications

Basic qualifications (required at time of application)

A bachelor's degree (or equivalent international degree) or enrolled in a bachelor's degree (or equivalent international degree) program.



Additional qualifications (required at time of start)

A bachelor's degree (or equivalent international degree) and 2 years of experience in a laboratory course setting and/or research/professional experience.



Preferred qualifications

A PhD degree (or equivalent international degree) in chemical engineering or a related field, and prior teaching experience.



Application Requirements

Document requirements

  • Curriculum Vitae - Your most recently updated C.V.


  • Cover Letter


  • Statement of Teaching




Reference requirements
  • 3-5 required (contact information only)


Apply link:
JPF04916

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
Not Specified
Lecturer Pool - Electrical Engineering and Computer Science
🏢 University of California-Berkeley
Salary not disclosed
Berkeley, CA 3 days ago
Position overview

Salary range:
The posted UC academic salary scales set the minimum pay determined by rank and/or step at appointment. See the following table for the current salary scale for this position: . The current full-time salary range for this position is $101,198 - $199,722.

Percent time:
FTE/Percent may vary based on departmental needs. Positions typically range from 17% -100% time in a given semester.

Anticipated start:
Academic Year: July 1

Fall semester (only): August 1

Spring semester (only): January 1

Summer (only): May-August

Review timeline:
Appointments for summer sessions are usually reviewed in February. Appointments for the fall and spring semesters are usually reviewed in March.

Application Window


Open date: June 10, 2025




Most recent review date: Sunday, Feb 15, 2026 at 11:59pm (Pacific Time)

Applications received after this date will be reviewed by the search committee if the position has not yet been filled.




Final date: Monday, Feb 1, 2027 at 11:59pm (Pacific Time)

Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.



Position description

The Department of Electrical Engineering and Computer Sciences at the University of California, Berkeley invites applications for a pool of qualified temporary instructors to teach Electrical Engineering or Computer Science courses should an opening arise. These are not tenure-track positions - selected candidates will hold the title of Lecturer. Screening of applicants is ongoing and will continue as needed. The number of positions varies from semester to semester, depending on the needs of the department. Due to budget restrictions, no funding is available for visa or relocation expenses.



In addition to lecturing responsibilities, general duties for these positions include holding office hours, assigning grades, advising students, preparing course materials (e.g. syllabus), and maintaining a course website.



The department seeks candidates who can support the success of all students through inclusive curriculum, classroom environment, and pedagogy in higher education through their teaching. UC Berkeley has an excellent benefits package as well as a number of policies and programs to support employees as they balance work and family, if applicable.



Please note: The use of a lecturer pool does not guarantee that an open position exists. See the review date specified in AP Recruit to learn whether the Department is currently reviewing applications for a specific position. If there is no future review date specified, your application may not be considered at this time.



Labor Contract:

Department:

Division:

School:



Qualifications

Basic qualifications (required at time of application)

The minimum qualification required to be considered an applicant for the position is a Bachelor's degree (or equivalent international degree). Must be met by the time of application.



Additional qualifications (required at time of start)

The following additional qualifications are required by the start date of the job. Advanced degree or four years teaching and/or industry experience.



Preferred qualifications

Experience in teaching courses in Electrical Engineering or Computer Science, particularly courses with 200+ students. Experience managing large course staff.



Ability to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.



Application Requirements

Document requirements

  • Cover Letter (Optional)


  • Curriculum Vitae - Your current and updated C.V.


  • Statement of Teaching - Please discuss prior teaching experience, qualifications (including teaching evaluations, if available), teaching approach, and future teaching interests. This can include, for example, specific efforts, accomplishments, and future plans to support the success of all students through inclusive curriculum, classroom environment, and pedagogy.



    The teaching statement must include information on the course(s) the applicant is qualified to teach (after reviewing our list of courses: academics/courses).



    Courses of particular interest in the Computer Science division include CS 10, CS 61A, CS 61B, CS 70, CS 88, CS C8, CS C100, CS 160, CS 169, CS 170, CS W186, CS 188, CS 189, CS 194-100*, CS 195, CS 370, and CS 375. *Note: Candidates qualified to teach CS 194-100 possess teaching experience and a background covering the intersection of social justice and technology.



    Courses of particular interest in the Electrical Engineering division include EE 16A , EE 16B, EE 192, and EE 247B.




Reference requirements
  • 3 required (contact information only)

References will only be contacted at the finalist stage. We will seek candidate permission before contacting references.



Apply link:
JPF04955

Help contact:



About UC Berkeley

UC Berkeley is committed to diversity, equity, inclusion, and belonging in our public mission of research, teaching, and service, consistent with UC Regents Policy 4400 and University of California Academic Personnel policy (APM 210 1-d). These values are embedded in our Principles of Community, which reflect our passion for critical inquiry, debate, discovery and innovation, and our deep commitment to contributing to a better world. Every member of the UC Berkeley community has a role in sustaining a safe, caring and humane environment in which these values can thrive.



The University of California, Berkeley is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, or protected veteran status.



For more information, please refer to the University of California's Affirmative Action and Nondiscrimination in Employment Policy and the University of California's Anti-Discrimination Policy.



In searches when letters of reference are required all letters will be treated as confidential per University of California policy and California state law. Please refer potential referees, including when letters are provided via a third party (i.e., dossier service or career center), to the UC Berkeley statement of confidentiality prior to submitting their letter.



As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.


Unless stated otherwise, unambiguously, in the position description, this position does not include sponsorship of a new consular H-1B visa petition that would require payment of the $100,000 supplemental fee.



As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.




  • "Misconduct" means any violation of the policies or laws governing conduct at the applicant's previous place of employment, including, but not limited to, violations of policies or laws prohibiting sexual harassment, sexual assault, or other forms of harassment or discrimination, as defined by the employer.
  • UC Sexual Violence and Sexual Harassment Policy
  • UC Anti-Discrimination Policy
  • APM - 035: Affirmative Action and Nondiscrimination in Employment


Job location
Berkeley, CA
Not Specified
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